X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_cb_accum.c;h=2fc37343bdfc1a392ff7ce035529029cad1d2af2;hb=4fb2daf42c8171579cdc18605c5ceeb1963f8b31;hp=cf3a99e7e9d0af8e52d84a5cda984005885e243b;hpb=dace236c5fffa29d59e4d12fa865889bbecbdd24;p=mesa.git diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index cf3a99e7e9d..01aba3e3dd4 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -34,21 +34,19 @@ #include "main/image.h" #include "main/macros.h" +#include "st_debug.h" #include "st_context.h" #include "st_cb_accum.h" #include "st_cb_fbo.h" -#include "st_draw.h" -#include "st_format.h" +#include "st_public.h" +#include "st_texture.h" +#include "st_inlines.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_tile.h" -#define UNCLAMPED_FLOAT_TO_SHORT(us, f) \ - us = ( (short) ( CLAMP((f), -1.0, 1.0) * 32767.0F) ) - - /** * For hardware that supports deep color buffers, we could accelerate * most/all the accum operations with blending/texturing. @@ -56,73 +54,20 @@ */ -/** - * Wrapper for pipe_get_tile_rgba(). Do format/cpp override to make the - * tile util function think the surface is 16bit/channel, even if it's not. - * See also: st_renderbuffer_alloc_storage() - */ -static void -acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps, - uint x, uint y, uint w, uint h, float *p) -{ - const enum pipe_format f = acc_ps->format; - const struct pipe_format_block b = acc_ps->block; - - acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT; - acc_ps->block.size = 8; - acc_ps->block.width = 1; - acc_ps->block.height = 1; - - pipe_get_tile_rgba(acc_ps, x, y, w, h, p); - - acc_ps->format = f; - acc_ps->block = b; -} - - -/** - * Wrapper for pipe_put_tile_rgba(). Do format/cpp override to make the - * tile util function think the surface is 16bit/channel, even if it's not. - * See also: st_renderbuffer_alloc_storage() - */ -static void -acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps, - uint x, uint y, uint w, uint h, const float *p) -{ - enum pipe_format f = acc_ps->format; - const struct pipe_format_block b = acc_ps->block; - - acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT; - acc_ps->block.size = 8; - acc_ps->block.width = 1; - acc_ps->block.height = 1; - - pipe_put_tile_rgba(acc_ps, x, y, w, h, p); - - acc_ps->format = f; - acc_ps->block = b; -} - - - void st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { struct st_renderbuffer *acc_strb = st_renderbuffer(rb); - struct pipe_surface *acc_ps; - struct pipe_screen *screen = ctx->st->pipe->screen; const GLint xpos = ctx->DrawBuffer->_Xmin; const GLint ypos = ctx->DrawBuffer->_Ymin; const GLint width = ctx->DrawBuffer->_Xmax - xpos; const GLint height = ctx->DrawBuffer->_Ymax - ypos; - GLubyte *map; - - acc_ps = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); - map = screen->surface_map(screen, acc_ps, - PIPE_BUFFER_USAGE_CPU_WRITE); + size_t stride = acc_strb->stride; + GLubyte *data = acc_strb->data; - /* note acc_strb->format might not equal acc_ps->format */ + if(!data) + return; + switch (acc_strb->format) { case PIPE_FORMAT_R16G16B16A16_SNORM: { @@ -132,7 +77,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]); int i, j; for (i = 0; i < height; i++) { - GLshort *dst = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8); + GLshort *dst = (GLshort *) (data + (ypos + i) * stride + xpos * 8); for (j = 0; j < width; j++) { dst[0] = r; dst[1] = g; @@ -146,9 +91,6 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) default: _mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()"); } - - screen->surface_unmap(screen, acc_ps); - pipe_surface_reference(&acc_ps, NULL); } @@ -158,23 +100,18 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb) { - struct pipe_screen *screen = ctx->st->pipe->screen; - struct pipe_surface *acc_ps = acc_strb->surface; - GLubyte *map; - - map = screen->surface_map(screen, acc_ps, - PIPE_BUFFER_USAGE_CPU_WRITE); + size_t stride = acc_strb->stride; + GLubyte *data = acc_strb->data; - /* note acc_strb->format might not equal acc_ps->format */ switch (acc_strb->format) { case PIPE_FORMAT_R16G16B16A16_SNORM: { int i, j; for (i = 0; i < height; i++) { - GLshort *acc = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8); + GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8); for (j = 0; j < width * 4; j++) { - float val = SHORT_TO_FLOAT(acc[j]) * scale + bias; - acc[j] = FLOAT_TO_SHORT(val); + float val = SHORT_TO_FLOAT(*acc) * scale + bias; + *acc++ = FLOAT_TO_SHORT(val); } } } @@ -182,78 +119,101 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, default: _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()"); } - - screen->surface_unmap(screen, acc_ps); } static void -accum_accum(struct pipe_context *pipe, GLfloat value, +accum_accum(struct st_context *st, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb, struct st_renderbuffer *color_strb) { - struct pipe_screen *screen = pipe->screen; - struct pipe_surface *acc_surf, *color_surf; - GLfloat *colorBuf, *accBuf; - GLint i; + struct pipe_context *pipe = st->pipe; + struct pipe_transfer *color_trans; + size_t stride = acc_strb->stride; + GLubyte *data = acc_strb->data; + GLfloat *buf; - acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, - (PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_CPU_READ)); + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); - color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); - colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, colorBuf); - acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf); + pipe_get_tile_rgba(pipe, color_trans, 0, 0, width, height, buf); - for (i = 0; i < 4 * width * height; i++) { - accBuf[i] = accBuf[i] + colorBuf[i] * value; + switch (acc_strb->format) { + case PIPE_FORMAT_R16G16B16A16_SNORM: + { + const GLfloat *color = buf; + int i, j; + for (i = 0; i < height; i++) { + GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8); + for (j = 0; j < width * 4; j++) { + float val = *color++ * value; + *acc++ += FLOAT_TO_SHORT(val); + } + } + } + break; + default: + _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()"); } - acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf); - - free(colorBuf); - free(accBuf); - pipe_surface_reference(&acc_surf, NULL); - pipe_surface_reference(&color_surf, NULL); + free(buf); + pipe->tex_transfer_destroy(pipe, color_trans); } static void -accum_load(struct pipe_context *pipe, GLfloat value, +accum_load(struct st_context *st, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb, struct st_renderbuffer *color_strb) { - struct pipe_screen *screen = pipe->screen; - struct pipe_surface *acc_surf, *color_surf; + struct pipe_context *pipe = st->pipe; + struct pipe_transfer *color_trans; + size_t stride = acc_strb->stride; + GLubyte *data = acc_strb->data; GLfloat *buf; - GLint i; - acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); - color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, buf); + pipe_get_tile_rgba(pipe, color_trans, 0, 0, width, height, buf); - for (i = 0; i < 4 * width * height; i++) { - buf[i] = buf[i] * value; + switch (acc_strb->format) { + case PIPE_FORMAT_R16G16B16A16_SNORM: + { + const GLfloat *color = buf; + int i, j; + for (i = 0; i < height; i++) { + GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8); + for (j = 0; j < width * 4; j++) { + float val = *color++ * value; + *acc++ = FLOAT_TO_SHORT(val); + } + } + } + break; + default: + _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()"); } - acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, buf); - free(buf); - pipe_surface_reference(&acc_surf, NULL); - pipe_surface_reference(&color_surf, NULL); + pipe->tex_transfer_destroy(pipe, color_trans); } @@ -264,47 +224,63 @@ accum_return(GLcontext *ctx, GLfloat value, struct st_renderbuffer *color_strb) { struct pipe_context *pipe = ctx->st->pipe; - struct pipe_screen *screen = pipe->screen; - const GLubyte *colormask = ctx->Color.ColorMask; - struct pipe_surface *acc_surf, *color_surf; - GLfloat *abuf, *cbuf = NULL; - GLint i, ch; + const GLubyte *colormask = ctx->Color.ColorMask[0]; + enum pipe_transfer_usage usage; + struct pipe_transfer *color_trans; + size_t stride = acc_strb->stride; + const GLubyte *data = acc_strb->data; + GLfloat *buf; - abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); - acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); + buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0, - (PIPE_BUFFER_USAGE_CPU_READ | - PIPE_BUFFER_USAGE_CPU_WRITE)); + if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) + usage = PIPE_TRANSFER_READ_WRITE; + else + usage = PIPE_TRANSFER_WRITE; + + color_trans = st_cond_flush_get_tex_transfer(st_context(ctx), + color_strb->texture, 0, 0, 0, + usage, + xpos, ypos, + width, height); - acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, abuf); + if (usage & PIPE_TRANSFER_READ) + pipe_get_tile_rgba(pipe, color_trans, 0, 0, width, height, buf); - if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) { - cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, cbuf); - } - - for (i = 0; i < width * height; i++) { - for (ch = 0; ch < 4; ch++) { - if (colormask[ch]) { - GLfloat val = abuf[i * 4 + ch] * value; - abuf[i * 4 + ch] = CLAMP(val, 0.0f, 1.0f); - } - else { - abuf[i * 4 + ch] = cbuf[i * 4 + ch]; + switch (acc_strb->format) { + case PIPE_FORMAT_R16G16B16A16_SNORM: + { + GLfloat *color = buf; + int i, j, ch; + for (i = 0; i < height; i++) { + const GLshort *acc = (const GLshort *) (data + (ypos + i) * stride + xpos * 8); + for (j = 0; j < width; j++) { + for (ch = 0; ch < 4; ch++) { + if (colormask[ch]) { + GLfloat val = SHORT_TO_FLOAT(*acc * value); + *color = CLAMP(val, 0.0f, 1.0f); + } + else { + /* No change */ + } + ++acc; + ++color; + } + } } } + break; + default: + _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()"); } - pipe_put_tile_rgba(color_surf, xpos, ypos, width, height, abuf); + pipe_put_tile_rgba(pipe, color_trans, 0, 0, width, height, buf); - free(abuf); - if (cbuf) - free(cbuf); - pipe_surface_reference(&acc_surf, NULL); - pipe_surface_reference(&color_surf, NULL); + free(buf); + pipe->tex_transfer_destroy(pipe, color_trans); } @@ -312,7 +288,6 @@ static void st_Accum(GLcontext *ctx, GLenum op, GLfloat value) { struct st_context *st = ctx->st; - struct pipe_context *pipe = st->pipe; struct st_renderbuffer *acc_strb = st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer); struct st_renderbuffer *color_strb @@ -323,8 +298,11 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value) const GLint width = ctx->DrawBuffer->_Xmax - xpos; const GLint height = ctx->DrawBuffer->_Ymax - ypos; + if(!acc_strb->data) + return; + /* make sure color bufs aren't cached */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + st_flush( st, PIPE_FLUSH_RENDER_CACHE, NULL ); switch (op) { case GL_ADD: @@ -339,11 +317,11 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value) break; case GL_ACCUM: if (value != 0.0F) { - accum_accum(pipe, value, xpos, ypos, width, height, acc_strb, color_strb); + accum_accum(st, value, xpos, ypos, width, height, acc_strb, color_strb); } break; case GL_LOAD: - accum_load(pipe, value, xpos, ypos, width, height, acc_strb, color_strb); + accum_load(st, value, xpos, ypos, width, height, acc_strb, color_strb); break; case GL_RETURN: accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb);