X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_cb_fbo.c;h=5b9e2037423ef2c7f0432fba74c592c1ba706da4;hb=a65e9706035c0e348307e76fdeeed0910ec8c68e;hp=dd4e92e3c0eabb366bb0fab9c2ff92f51b9e13f8;hpb=31aca27c08d6a385c595d34fe4ee06390bf5b0e8;p=mesa.git diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index dd4e92e3c0e..5b9e2037423 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -38,6 +38,7 @@ #include "main/fbobject.h" #include "main/framebuffer.h" #include "main/macros.h" +#include "main/mfeatures.h" #include "main/renderbuffer.h" #include "pipe/p_context.h" @@ -52,6 +53,7 @@ #include "util/u_format.h" #include "util/u_inlines.h" +#include "util/u_surface.h" /** @@ -60,25 +62,32 @@ * during window resize. */ static GLboolean -st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, +st_renderbuffer_alloc_storage(struct gl_context * ctx, + struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { struct st_context *st = st_context(ctx); + struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = st->pipe->screen; struct st_renderbuffer *strb = st_renderbuffer(rb); enum pipe_format format; + struct pipe_surface surf_tmpl; + + format = st_choose_renderbuffer_format(screen, internalFormat, + rb->NumSamples); + + if (format == PIPE_FORMAT_NONE) { + return FALSE; + } - if (strb->format != PIPE_FORMAT_NONE) - format = strb->format; - else - format = st_choose_renderbuffer_format(screen, internalFormat, rb->NumSamples); - /* init renderbuffer fields */ strb->Base.Width = width; strb->Base.Height = height; strb->Base.Format = st_pipe_format_to_mesa_format(format); + strb->Base._BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); strb->Base.DataType = st_format_datatype(format); + strb->format = format; strb->defined = GL_FALSE; /* undefined contents now */ @@ -113,6 +122,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, template.width0 = width; template.height0 = height; template.depth0 = 1; + template.array_size = 1; template.last_level = 0; template.nr_samples = rb->NumSamples; if (util_format_is_depth_or_stencil(format)) { @@ -120,7 +130,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, } else { template.bind = (PIPE_BIND_DISPLAY_TARGET | - PIPE_BIND_RENDER_TARGET); + PIPE_BIND_RENDER_TARGET); } strb->texture = screen->resource_create(screen, &template); @@ -128,10 +138,11 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, if (!strb->texture) return FALSE; - strb->surface = screen->get_tex_surface(screen, - strb->texture, - 0, 0, 0, - template.bind); + memset(&surf_tmpl, 0, sizeof(surf_tmpl)); + u_surface_default_template(&surf_tmpl, strb->texture, template.bind); + strb->surface = pipe->create_surface(pipe, + strb->texture, + &surf_tmpl); if (strb->surface) { assert(strb->surface->texture); assert(strb->surface->format); @@ -164,7 +175,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb) * gl_renderbuffer::GetPointer() */ static void * -null_get_pointer(GLcontext * ctx, struct gl_renderbuffer *rb, +null_get_pointer(struct gl_context * ctx, struct gl_renderbuffer *rb, GLint x, GLint y) { /* By returning NULL we force all software rendering to go through @@ -181,7 +192,7 @@ null_get_pointer(GLcontext * ctx, struct gl_renderbuffer *rb, * Called via ctx->Driver.NewFramebuffer() */ static struct gl_framebuffer * -st_new_framebuffer(GLcontext *ctx, GLuint name) +st_new_framebuffer(struct gl_context *ctx, GLuint name) { /* XXX not sure we need to subclass gl_framebuffer for pipe */ return _mesa_new_framebuffer(ctx, name); @@ -192,7 +203,7 @@ st_new_framebuffer(GLcontext *ctx, GLuint name) * Called via ctx->Driver.NewRenderbuffer() */ static struct gl_renderbuffer * -st_new_renderbuffer(GLcontext *ctx, GLuint name) +st_new_renderbuffer(struct gl_context *ctx, GLuint name) { struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer); if (strb) { @@ -226,6 +237,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) strb->Base.ClassID = 0x4242; /* just a unique value */ strb->Base.NumSamples = samples; strb->Base.Format = st_pipe_format_to_mesa_format(format); + strb->Base._BaseFormat = _mesa_get_format_base_format(strb->Base.Format); strb->Base.DataType = st_format_datatype(format); strb->format = format; strb->software = sw; @@ -258,7 +270,8 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT; break; case PIPE_FORMAT_R16G16B16A16_SNORM: - strb->Base.InternalFormat = GL_RGBA16; + /* accum buffer */ + strb->Base.InternalFormat = GL_RGBA16_SNORM; break; case PIPE_FORMAT_R8_UNORM: strb->Base.InternalFormat = GL_R8; @@ -297,7 +310,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) * Called via ctx->Driver.BindFramebufferEXT(). */ static void -st_bind_framebuffer(GLcontext *ctx, GLenum target, +st_bind_framebuffer(struct gl_context *ctx, GLenum target, struct gl_framebuffer *fb, struct gl_framebuffer *fbread) { @@ -307,7 +320,7 @@ st_bind_framebuffer(GLcontext *ctx, GLenum target, * Called by ctx->Driver.FramebufferRenderbuffer */ static void -st_framebuffer_renderbuffer(GLcontext *ctx, +st_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum attachment, struct gl_renderbuffer *rb) @@ -321,25 +334,25 @@ st_framebuffer_renderbuffer(GLcontext *ctx, * Called by ctx->Driver.RenderTexture */ static void -st_render_texture(GLcontext *ctx, +st_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { struct st_context *st = st_context(ctx); struct pipe_context *pipe = st->pipe; - struct pipe_screen *screen = pipe->screen; struct st_renderbuffer *strb; struct gl_renderbuffer *rb; struct pipe_resource *pt = st_get_texobj_resource(att->Texture); struct st_texture_object *stObj; const struct gl_texture_image *texImage; + struct pipe_surface surf_tmpl; /* When would this fail? Perhaps assert? */ if (!pt) return; /* get pointer to texture image we're rendeing to */ - texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; + texImage = _mesa_get_attachment_teximage(att); /* create new renderbuffer which wraps the texture image */ rb = st_new_renderbuffer(ctx, 0); @@ -381,12 +394,15 @@ st_render_texture(GLcontext *ctx, assert(strb->rtt_level <= strb->texture->last_level); /* new surface for rendering into the texture */ - strb->surface = screen->get_tex_surface(screen, - strb->texture, - strb->rtt_face, - strb->rtt_level, - strb->rtt_slice, - PIPE_BIND_RENDER_TARGET); + memset(&surf_tmpl, 0, sizeof(surf_tmpl)); + surf_tmpl.format = ctx->Color.sRGBEnabled ? strb->texture->format : util_format_linear(strb->texture->format); + surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; + surf_tmpl.u.tex.level = strb->rtt_level; + surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; + surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice; + strb->surface = pipe->create_surface(pipe, + strb->texture, + &surf_tmpl); strb->format = pt->format; @@ -411,17 +427,14 @@ st_render_texture(GLcontext *ctx, * Called via ctx->Driver.FinishRenderTexture. */ static void -st_finish_render_texture(GLcontext *ctx, +st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) { - struct st_context *st = st_context(ctx); struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer); if (!strb) return; - st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); - strb->rtt = NULL; /* @@ -437,11 +450,14 @@ st_finish_render_texture(GLcontext *ctx, * Validate a renderbuffer attachment for a particular set of bindings. */ static GLboolean -st_validate_attachment(struct pipe_screen *screen, +st_validate_attachment(struct gl_context *ctx, + struct pipe_screen *screen, const struct gl_renderbuffer_attachment *att, unsigned bindings) { const struct st_texture_object *stObj = st_texture_object(att->Texture); + enum pipe_format format; + gl_format texFormat; /* Only validate texture attachments for now, since * st_renderbuffer_alloc_storage makes sure that @@ -453,9 +469,21 @@ st_validate_attachment(struct pipe_screen *screen, if (!stObj) return GL_FALSE; - return screen->is_format_supported(screen, stObj->pt->format, + format = stObj->pt->format; + texFormat = _mesa_get_attachment_teximage_const(att)->TexFormat; + + /* If the encoding is sRGB and sRGB rendering cannot be enabled, + * check for linear format support instead. + * Later when we create a surface, we change the format to a linear one. */ + if (!ctx->Const.sRGBCapable && + _mesa_get_format_color_encoding(texFormat) == GL_SRGB) { + const gl_format linearFormat = _mesa_get_srgb_format_linear(texFormat); + format = st_mesa_format_to_pipe_format(linearFormat); + } + + return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, - stObj->pt->nr_samples, bindings, 0); + stObj->pt->nr_samples, bindings); } @@ -490,7 +518,7 @@ st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth, * For Gallium we only supports combined Z+stencil, not separate buffers. */ static void -st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) +st_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) { struct st_context *st = st_context(ctx); struct pipe_screen *screen = st->pipe->screen; @@ -499,6 +527,9 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) const struct gl_renderbuffer_attachment *stencil = &fb->Attachment[BUFFER_STENCIL]; GLuint i; + enum pipe_format first_format = PIPE_FORMAT_NONE; + boolean mixed_formats = + screen->get_param(screen, PIPE_CAP_MIXED_COLORBUFFER_FORMATS) != 0; if (depth->Type && stencil->Type && depth->Type != stencil->Type) { fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; @@ -517,25 +548,48 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) return; } - if (!st_validate_attachment(screen, + if (!st_validate_attachment(ctx, + screen, depth, PIPE_BIND_DEPTH_STENCIL)) { fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; return; } - if (!st_validate_attachment(screen, + if (!st_validate_attachment(ctx, + screen, stencil, PIPE_BIND_DEPTH_STENCIL)) { fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; return; } for (i = 0; i < ctx->Const.MaxColorAttachments; i++) { - if (!st_validate_attachment(screen, - &fb->Attachment[BUFFER_COLOR0 + i], + struct gl_renderbuffer_attachment *att = + &fb->Attachment[BUFFER_COLOR0 + i]; + enum pipe_format format; + + if (!st_validate_attachment(ctx, + screen, + att, PIPE_BIND_RENDER_TARGET)) { fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; return; } + + if (!mixed_formats) { + /* Disallow mixed formats. */ + if (att->Type != GL_NONE) { + format = st_renderbuffer(att->Renderbuffer)->surface->format; + } else { + continue; + } + + if (first_format == PIPE_FORMAT_NONE) { + first_format = format; + } else if (format != first_format) { + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + return; + } + } } } @@ -544,7 +598,7 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) * Called via glDrawBuffer. */ static void -st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers) +st_DrawBuffers(struct gl_context *ctx, GLsizei count, const GLenum *buffers) { struct st_context *st = st_context(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; @@ -565,7 +619,7 @@ st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers) * Called via glReadBuffer. */ static void -st_ReadBuffer(GLcontext *ctx, GLenum buffer) +st_ReadBuffer(struct gl_context *ctx, GLenum buffer) { struct st_context *st = st_context(ctx); struct gl_framebuffer *fb = ctx->ReadBuffer;