X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_cb_program.c;h=32694975d1722204c9d66bf1b5f0fd430ab84e37;hb=f29606598e7703d830440a878673d98e7ce13218;hp=b2d5c39a3a0d139676432de96616e482d7308e57;hpb=e128cc205e30540597ecd57849060a6bf4714d9f;p=mesa.git diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index b2d5c39a3a0..32694975d17 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -33,32 +33,26 @@ #include "main/glheader.h" #include "main/macros.h" #include "main/enums.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/program.h" -#include "shader/programopt.h" -#include "shader/shader_api.h" +#include "main/shaderapi.h" +#include "program/prog_instruction.h" +#include "program/program.h" #include "cso_cache/cso_context.h" #include "draw/draw_context.h" #include "st_context.h" #include "st_program.h" -#include "st_atom_shader.h" #include "st_mesa_to_tgsi.h" #include "st_cb_program.h" -static GLuint SerialNo = 1; - /** * Called via ctx->Driver.BindProgram() to bind an ARB vertex or * fragment program. */ -static void st_bind_program( GLcontext *ctx, - GLenum target, - struct gl_program *prog ) +static void +st_bind_program(struct gl_context *ctx, GLenum target, struct gl_program *prog) { struct st_context *st = st_context(ctx); @@ -69,6 +63,9 @@ static void st_bind_program( GLcontext *ctx, case GL_FRAGMENT_PROGRAM_ARB: st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; break; + case MESA_GEOMETRY_PROGRAM: + st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM; + break; } } @@ -77,49 +74,39 @@ static void st_bind_program( GLcontext *ctx, * Called via ctx->Driver.UseProgram() to bind a linked GLSL program * (vertex shader + fragment shader). */ -static void st_use_program( GLcontext *ctx, - GLuint program ) +static void +st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg) { struct st_context *st = st_context(ctx); st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; st->dirty.st |= ST_NEW_VERTEX_PROGRAM; - - _mesa_use_program(ctx, program); + st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM; } - /** * Called via ctx->Driver.NewProgram() to allocate a new vertex or * fragment program. */ -static struct gl_program *st_new_program( GLcontext *ctx, - GLenum target, - GLuint id ) +static struct gl_program * +st_new_program(struct gl_context *ctx, GLenum target, GLuint id) { switch (target) { case GL_VERTEX_PROGRAM_ARB: { struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program); - - prog->serialNo = SerialNo++; - - return _mesa_init_vertex_program( ctx, - &prog->Base, - target, - id ); + return _mesa_init_vertex_program(ctx, &prog->Base, target, id); } case GL_FRAGMENT_PROGRAM_ARB: case GL_FRAGMENT_PROGRAM_NV: { struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program); + return _mesa_init_fragment_program(ctx, &prog->Base, target, id); + } - prog->serialNo = SerialNo++; - - return _mesa_init_fragment_program( ctx, - &prog->Base, - target, - id ); + case MESA_GEOMETRY_PROGRAM: { + struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program); + return _mesa_init_geometry_program(ctx, &prog->Base, target, id); } default: @@ -129,8 +116,11 @@ static struct gl_program *st_new_program( GLcontext *ctx, } -void -st_delete_program(GLcontext *ctx, struct gl_program *prog) +/** + * Called via ctx->Driver.DeleteProgram() + */ +static void +st_delete_program(struct gl_context *ctx, struct gl_program *prog) { struct st_context *st = st_context(ctx); @@ -138,47 +128,33 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) case GL_VERTEX_PROGRAM_ARB: { struct st_vertex_program *stvp = (struct st_vertex_program *) prog; + st_release_vp_variants( st, stvp ); + } + break; + case MESA_GEOMETRY_PROGRAM: + { + struct st_geometry_program *stgp = + (struct st_geometry_program *) prog; - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } - - if (stvp->draw_shader) { -#if FEATURE_feedback || FEATURE_drawpix - /* this would only have been allocated for the RasterPos path */ - draw_delete_vertex_shader(st->draw, stvp->draw_shader); - stvp->draw_shader = NULL; -#endif - } + st_release_gp_variants(st, stgp); - if (stvp->state.tokens) { - st_free_tokens(stvp->state.tokens); - stvp->state.tokens = NULL; + if (stgp->tgsi.tokens) { + st_free_tokens((void *) stgp->tgsi.tokens); + stgp->tgsi.tokens = NULL; } } break; case GL_FRAGMENT_PROGRAM_ARB: { - struct st_fragment_program *stfp = (struct st_fragment_program *) prog; + struct st_fragment_program *stfp = + (struct st_fragment_program *) prog; - if (stfp->driver_shader) { - cso_delete_fragment_shader(st->cso_context, stfp->driver_shader); - stfp->driver_shader = NULL; - } + st_release_fp_variants(st, stfp); - if (stfp->state.tokens) { - st_free_tokens(stfp->state.tokens); - stfp->state.tokens = NULL; + if (stfp->tgsi.tokens) { + st_free_tokens(stfp->tgsi.tokens); + stfp->tgsi.tokens = NULL; } - - if (stfp->bitmap_program) { - struct gl_program *prg = &stfp->bitmap_program->Base.Base; - _mesa_reference_program(ctx, &prg, NULL); - stfp->bitmap_program = NULL; - } - - st_free_translated_vertex_programs(st, stfp->vertex_programs); } break; default: @@ -190,73 +166,75 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) } -static GLboolean st_is_program_native( GLcontext *ctx, - GLenum target, - struct gl_program *prog ) +/** + * Called via ctx->Driver.IsProgramNative() + */ +static GLboolean +st_is_program_native(struct gl_context *ctx, + GLenum target, + struct gl_program *prog) { return GL_TRUE; } -static void st_program_string_notify( GLcontext *ctx, - GLenum target, - struct gl_program *prog ) +/** + * Called via ctx->Driver.ProgramStringNotify() + * Called when the program's text/code is changed. We have to free + * all shader variants and corresponding gallium shaders when this happens. + */ +static GLboolean +st_program_string_notify( struct gl_context *ctx, + GLenum target, + struct gl_program *prog ) { struct st_context *st = st_context(ctx); if (target == GL_FRAGMENT_PROGRAM_ARB) { struct st_fragment_program *stfp = (struct st_fragment_program *) prog; - stfp->serialNo++; - - if (stfp->driver_shader) { - cso_delete_fragment_shader(st->cso_context, stfp->driver_shader); - stfp->driver_shader = NULL; - } + st_release_fp_variants(st, stfp); - if (stfp->state.tokens) { - st_free_tokens(stfp->state.tokens); - stfp->state.tokens = NULL; + if (stfp->tgsi.tokens) { + st_free_tokens(stfp->tgsi.tokens); + stfp->tgsi.tokens = NULL; } - stfp->param_state = stfp->Base.Base.Parameters->StateFlags; - if (st->fp == stfp) st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; } - else if (target == GL_VERTEX_PROGRAM_ARB) { - struct st_vertex_program *stvp = (struct st_vertex_program *) prog; + else if (target == MESA_GEOMETRY_PROGRAM) { + struct st_geometry_program *stgp = (struct st_geometry_program *) prog; - stvp->serialNo++; - - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } + st_release_gp_variants(st, stgp); - if (stvp->draw_shader) { -#if FEATURE_feedback || FEATURE_drawpix - /* this would only have been allocated for the RasterPos path */ - draw_delete_vertex_shader(st->draw, stvp->draw_shader); - stvp->draw_shader = NULL; -#endif + if (stgp->tgsi.tokens) { + st_free_tokens((void *) stgp->tgsi.tokens); + stgp->tgsi.tokens = NULL; } - if (stvp->state.tokens) { - st_free_tokens(stvp->state.tokens); - stvp->state.tokens = NULL; - } + if (st->gp == stgp) + st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM; + } + else if (target == GL_VERTEX_PROGRAM_ARB) { + struct st_vertex_program *stvp = (struct st_vertex_program *) prog; - stvp->param_state = stvp->Base.Base.Parameters->StateFlags; + st_release_vp_variants( st, stvp ); if (st->vp == stvp) st->dirty.st |= ST_NEW_VERTEX_PROGRAM; } -} + /* XXX check if program is legal, within limits */ + return GL_TRUE; +} -void st_init_program_functions(struct dd_function_table *functions) +/** + * Plug in the program and shader-related device driver functions. + */ +void +st_init_program_functions(struct dd_function_table *functions) { functions->BindProgram = st_bind_program; functions->UseProgram = st_use_program;