X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_cb_program.c;h=4398ab28392cbb190631ef7aa156fa042527b075;hb=a245c05dd3a1ca48204dd84252e6964aba91d4df;hp=7cf352d710b68d371a249eab1ebe8eea1ad96351;hpb=0b60ade834dd09ba806f8b5dd2dfed25469a8c8e;p=mesa.git diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 7cf352d710b..4398ab28392 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -39,12 +39,13 @@ #include "shader/programopt.h" #include "shader/shader_api.h" -#include "cso_cache/cso_cache.h" +#include "cso_cache/cso_context.h" #include "draw/draw_context.h" #include "st_context.h" #include "st_program.h" #include "st_atom_shader.h" +#include "st_cb_program.h" static GLuint SerialNo = 1; @@ -88,13 +89,17 @@ static void st_use_program( GLcontext *ctx, +/** + * Called via ctx->Driver.NewProgram() to allocate a new vertex or + * fragment program. + */ static struct gl_program *st_new_program( GLcontext *ctx, - GLenum target, + GLenum target, GLuint id ) { switch (target) { case GL_VERTEX_PROGRAM_ARB: { - struct st_vertex_program *prog = CALLOC_STRUCT(st_vertex_program); + struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program); prog->serialNo = SerialNo++; @@ -106,7 +111,7 @@ static struct gl_program *st_new_program( GLcontext *ctx, case GL_FRAGMENT_PROGRAM_ARB: case GL_FRAGMENT_PROGRAM_NV: { - struct st_fragment_program *prog = CALLOC_STRUCT(st_fragment_program); + struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program); prog->serialNo = SerialNo++; @@ -117,46 +122,69 @@ static struct gl_program *st_new_program( GLcontext *ctx, } default: - return _mesa_new_program(ctx, target, id); + assert(0); + return NULL; } } -static void st_delete_program( GLcontext *ctx, - struct gl_program *prog ) +void +st_delete_program(GLcontext *ctx, struct gl_program *prog) { struct st_context *st = st_context(ctx); - struct pipe_context *pipe = st->pipe; switch( prog->Target ) { case GL_VERTEX_PROGRAM_ARB: { struct st_vertex_program *stvp = (struct st_vertex_program *) prog; - st_remove_vertex_program(st, stvp); + if (stvp->driver_shader) { - pipe->delete_vs_state(pipe, stvp->driver_shader); + cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); stvp->driver_shader = NULL; } + + if (stvp->draw_shader) { +#if FEATURE_feedback || FEATURE_drawpix + /* this would only have been allocated for the RasterPos path */ + draw_delete_vertex_shader(st->draw, stvp->draw_shader); + stvp->draw_shader = NULL; +#endif + } + + if (stvp->state.tokens) { + _mesa_free((void *) stvp->state.tokens); + stvp->state.tokens = NULL; + } } break; case GL_FRAGMENT_PROGRAM_ARB: { - struct st_fragment_program *stfp - = (struct st_fragment_program *) prog; - st_remove_fragment_program(st, stfp); + struct st_fragment_program *stfp = (struct st_fragment_program *) prog; + if (stfp->driver_shader) { - pipe->delete_fs_state(pipe, stfp->driver_shader); + cso_delete_fragment_shader(st->cso_context, stfp->driver_shader); stfp->driver_shader = NULL; } + + if (stfp->state.tokens) { + _mesa_free((void *) stfp->state.tokens); + stfp->state.tokens = NULL; + } - assert(!stfp->vertex_programs); + if (stfp->bitmap_program) { + struct gl_program *prg = &stfp->bitmap_program->Base.Base; + _mesa_reference_program(ctx, &prg, NULL); + stfp->bitmap_program = NULL; + } + st_free_translated_vertex_programs(st, stfp->vertex_programs); } break; default: assert(0); /* problem */ } + /* delete base class */ _mesa_delete_program( ctx, prog ); } @@ -174,7 +202,6 @@ static void st_program_string_notify( GLcontext *ctx, struct gl_program *prog ) { struct st_context *st = st_context(ctx); - struct pipe_context *pipe = st->pipe; if (target == GL_FRAGMENT_PROGRAM_ARB) { struct st_fragment_program *stfp = (struct st_fragment_program *) prog; @@ -182,17 +209,17 @@ static void st_program_string_notify( GLcontext *ctx, stfp->serialNo++; if (stfp->driver_shader) { - pipe->delete_fs_state(pipe, stfp->driver_shader); + cso_delete_fragment_shader(st->cso_context, stfp->driver_shader); stfp->driver_shader = NULL; } - stfp->param_state = stfp->Base.Base.Parameters->StateFlags; - if (stfp->state.tokens) { - FREE((void *) stfp->state.tokens); + _mesa_free((void *) stfp->state.tokens); stfp->state.tokens = NULL; } + stfp->param_state = stfp->Base.Base.Parameters->StateFlags; + if (st->fp == stfp) st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; } @@ -202,22 +229,25 @@ static void st_program_string_notify( GLcontext *ctx, stvp->serialNo++; if (stvp->driver_shader) { - pipe->delete_vs_state(pipe, stvp->driver_shader); + cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); stvp->driver_shader = NULL; } if (stvp->draw_shader) { +#if FEATURE_feedback || FEATURE_drawpix + /* this would only have been allocated for the RasterPos path */ draw_delete_vertex_shader(st->draw, stvp->draw_shader); stvp->draw_shader = NULL; +#endif } - stvp->param_state = stvp->Base.Base.Parameters->StateFlags; - if (stvp->state.tokens) { - FREE((void *) stvp->state.tokens); + _mesa_free((void *) stvp->state.tokens); stvp->state.tokens = NULL; } + stvp->param_state = stvp->Base.Base.Parameters->StateFlags; + if (st->vp == stvp) st->dirty.st |= ST_NEW_VERTEX_PROGRAM; }