X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_cb_readpixels.c;h=6b824b1615e0ecea8f15c1a0e849c35eace1f18b;hb=dd6aafcf72e79d7caacd4406528da9b2003915da;hp=bcd46ac9d54a5a277f37a64e44427d9051734ec9;hpb=41ed47d6b8fb6c032e2907ef2e49e414c26f35c1;p=mesa.git diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index bcd46ac9d54..6b824b1615e 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -26,516 +26,32 @@ **************************************************************************/ -/** - * glReadPixels interface to pipe - * - * \author Brian Paul - */ - - #include "main/imports.h" -#include "main/bufferobj.h" -#include "main/context.h" -#include "main/image.h" -#include "main/pack.h" +#include "main/readpix.h" -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "util/u_inlines.h" -#include "util/u_tile.h" - -#include "st_debug.h" -#include "st_context.h" #include "st_atom.h" +#include "st_context.h" #include "st_cb_bitmap.h" #include "st_cb_readpixels.h" -#include "st_cb_fbo.h" - -/** - * Special case for reading stencil buffer. - * For color/depth we use get_tile(). For stencil, map the stencil buffer. - */ -void -st_read_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, - GLvoid *pixels) -{ - struct gl_framebuffer *fb = ctx->ReadBuffer; - struct pipe_context *pipe = st_context(ctx)->pipe; - struct st_renderbuffer *strb = st_renderbuffer(fb->_StencilBuffer); - struct pipe_transfer *pt; - ubyte *stmap; - GLint j; - - if (strb->Base.Wrapped) { - strb = st_renderbuffer(strb->Base.Wrapped); - } - - if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { - y = ctx->DrawBuffer->Height - y - height; - } - - /* Create a read transfer from the renderbuffer's texture */ - - pt = pipe_get_transfer(pipe, strb->texture, - 0, 0, 0, /* face, level, zslice */ - PIPE_TRANSFER_READ, - x, y, width, height); - - /* map the stencil buffer */ - stmap = pipe_transfer_map(pipe, pt); - - /* width should never be > MAX_WIDTH since we did clipping earlier */ - ASSERT(width <= MAX_WIDTH); - - /* process image row by row */ - for (j = 0; j < height; j++) { - GLvoid *dest; - GLstencil sValues[MAX_WIDTH]; - GLfloat zValues[MAX_WIDTH]; - GLint srcY; - - if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { - srcY = height - j - 1; - } - else { - srcY = j; - } - - /* get stencil (and Z) values */ - switch (pt->resource->format) { - case PIPE_FORMAT_S8_USCALED: - { - const ubyte *src = stmap + srcY * pt->stride; - memcpy(sValues, src, width); - } - break; - case PIPE_FORMAT_Z24_UNORM_S8_USCALED: - if (format == GL_DEPTH_STENCIL) { - const uint *src = (uint *) (stmap + srcY * pt->stride); - const GLfloat scale = 1.0f / (0xffffff); - GLint k; - for (k = 0; k < width; k++) { - sValues[k] = src[k] >> 24; - zValues[k] = (src[k] & 0xffffff) * scale; - } - } - else { - const uint *src = (uint *) (stmap + srcY * pt->stride); - GLint k; - for (k = 0; k < width; k++) { - sValues[k] = src[k] >> 24; - } - } - break; - case PIPE_FORMAT_S8_USCALED_Z24_UNORM: - if (format == GL_DEPTH_STENCIL) { - const uint *src = (uint *) (stmap + srcY * pt->stride); - const GLfloat scale = 1.0f / (0xffffff); - GLint k; - for (k = 0; k < width; k++) { - sValues[k] = src[k] & 0xff; - zValues[k] = (src[k] >> 8) * scale; - } - } - else { - const uint *src = (uint *) (stmap + srcY * pt->stride); - GLint k; - for (k = 0; k < width; k++) { - sValues[k] = src[k] & 0xff; - } - } - break; - default: - assert(0); - } - - /* store */ - dest = _mesa_image_address2d(packing, pixels, width, height, - format, type, j, 0); - if (format == GL_DEPTH_STENCIL) { - _mesa_pack_depth_stencil_span(ctx, width, dest, - zValues, sValues, packing); - } - else { - _mesa_pack_stencil_span(ctx, width, type, dest, sValues, packing); - } - } - - /* unmap the stencil buffer */ - pipe_transfer_unmap(pipe, pt); - pipe->transfer_destroy(pipe, pt); -} - - -/** - * Return renderbuffer to use for reading color pixels for glRead/CopyPixel - * commands. - */ -struct st_renderbuffer * -st_get_color_read_renderbuffer(struct gl_context *ctx) -{ - struct gl_framebuffer *fb = ctx->ReadBuffer; - struct st_renderbuffer *strb = - st_renderbuffer(fb->_ColorReadBuffer); - - return strb; -} - - -/** - * Try to do glReadPixels in a fast manner for common cases. - * \return GL_TRUE for success, GL_FALSE for failure - */ -static GLboolean -st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *pack, - GLvoid *dest) -{ - enum combination { - A8R8G8B8_UNORM_TO_RGBA_UBYTE, - A8R8G8B8_UNORM_TO_RGB_UBYTE, - A8R8G8B8_UNORM_TO_BGRA_UINT - } combo; - - if (ctx->_ImageTransferState) - return GL_FALSE; - - if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM && - format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - combo = A8R8G8B8_UNORM_TO_RGBA_UBYTE; - } - else if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM && - format == GL_RGB && type == GL_UNSIGNED_BYTE) { - combo = A8R8G8B8_UNORM_TO_RGB_UBYTE; - } - else if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM && - format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) { - combo = A8R8G8B8_UNORM_TO_BGRA_UINT; - } - else { - return GL_FALSE; - } - - /*printf("st_fast_readpixels combo %d\n", (GLint) combo);*/ - - { - struct pipe_context *pipe = st_context(ctx)->pipe; - struct pipe_transfer *trans; - const GLubyte *map; - GLubyte *dst; - GLint row, col, dy, dstStride; - - if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - /* convert GL Y to Gallium Y */ - y = strb->texture->height0 - y - height; - } - - trans = pipe_get_transfer(pipe, strb->texture, - 0, 0, 0, /* face, level, zslice */ - PIPE_TRANSFER_READ, - x, y, width, height); - if (!trans) { - return GL_FALSE; - } - - map = pipe_transfer_map(pipe, trans); - if (!map) { - pipe->transfer_destroy(pipe, trans); - return GL_FALSE; - } - - /* We always write to the user/dest buffer from low addr to high addr - * but the read order depends on renderbuffer orientation - */ - if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - /* read source rows from bottom to top */ - y = height - 1; - dy = -1; - } - else { - /* read source rows from top to bottom */ - y = 0; - dy = 1; - } - - dst = _mesa_image_address2d(pack, dest, width, height, - format, type, 0, 0); - dstStride = _mesa_image_row_stride(pack, width, format, type); - - switch (combo) { - case A8R8G8B8_UNORM_TO_RGBA_UBYTE: - for (row = 0; row < height; row++) { - const GLubyte *src = map + y * trans->stride; - for (col = 0; col < width; col++) { - GLuint pixel = ((GLuint *) src)[col]; - dst[col*4+0] = (pixel >> 16) & 0xff; - dst[col*4+1] = (pixel >> 8) & 0xff; - dst[col*4+2] = (pixel >> 0) & 0xff; - dst[col*4+3] = (pixel >> 24) & 0xff; - } - dst += dstStride; - y += dy; - } - break; - case A8R8G8B8_UNORM_TO_RGB_UBYTE: - for (row = 0; row < height; row++) { - const GLubyte *src = map + y * trans->stride; - for (col = 0; col < width; col++) { - GLuint pixel = ((GLuint *) src)[col]; - dst[col*3+0] = (pixel >> 16) & 0xff; - dst[col*3+1] = (pixel >> 8) & 0xff; - dst[col*3+2] = (pixel >> 0) & 0xff; - } - dst += dstStride; - y += dy; - } - break; - case A8R8G8B8_UNORM_TO_BGRA_UINT: - for (row = 0; row < height; row++) { - const GLubyte *src = map + y * trans->stride; - memcpy(dst, src, 4 * width); - dst += dstStride; - y += dy; - } - break; - default: - ; /* nothing */ - } - - pipe_transfer_unmap(pipe, trans); - pipe->transfer_destroy(pipe, trans); - } - - return GL_TRUE; -} /** - * Do glReadPixels by getting rows from the framebuffer transfer with - * get_tile(). Convert to requested format/type with Mesa image routines. - * Image transfer ops are done in software too. + * The only special thing we need to do for the state tracker's + * glReadPixels is to validate state (to be sure we have up-to-date + * framebuffer surfaces) and flush the bitmap cache prior to reading. */ static void -st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, +st_readpixels(struct gl_context *ctx, GLint x, GLint y, + GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *pack, GLvoid *dest) { struct st_context *st = st_context(ctx); - struct pipe_context *pipe = st->pipe; - GLfloat temp[MAX_WIDTH][4]; - const GLbitfield transferOps = ctx->_ImageTransferState; - GLsizei i, j; - GLint yStep, dfStride; - GLfloat *df; - struct st_renderbuffer *strb; - struct gl_pixelstore_attrib clippedPacking = *pack; - struct pipe_transfer *trans; - - assert(ctx->ReadBuffer->Width > 0); st_validate_state(st); - - /* Do all needed clipping here, so that we can forget about it later */ - if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) { - /* The ReadPixels transfer is totally outside the window bounds */ - return; - } - st_flush_bitmap_cache(st); - - dest = _mesa_map_pbo_dest(ctx, &clippedPacking, dest); - if (!dest) - return; - - if (format == GL_STENCIL_INDEX || - format == GL_DEPTH_STENCIL) { - st_read_stencil_pixels(ctx, x, y, width, height, - format, type, pack, dest); - return; - } - else if (format == GL_DEPTH_COMPONENT) { - strb = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer); - if (strb->Base.Wrapped) { - strb = st_renderbuffer(strb->Base.Wrapped); - } - } - else { - /* Read color buffer */ - strb = st_get_color_read_renderbuffer(ctx); - } - - if (!strb) - return; - - /* try a fast-path readpixels before anything else */ - if (st_fast_readpixels(ctx, strb, x, y, width, height, - format, type, pack, dest)) { - /* success! */ - _mesa_unmap_pbo_dest(ctx, &clippedPacking); - return; - } - - if (format == GL_RGBA && type == GL_FLOAT) { - /* write tile(row) directly into user's buffer */ - df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width, - height, format, type, 0, 0); - dfStride = width * 4; - } - else { - /* write tile(row) into temp row buffer */ - df = (GLfloat *) temp; - dfStride = 0; - } - - if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - /* convert GL Y to Gallium Y */ - y = strb->Base.Height - y - height; - } - - /* Create a read transfer from the renderbuffer's texture */ - trans = pipe_get_transfer(pipe, strb->texture, - 0, 0, 0, /* face, level, zslice */ - PIPE_TRANSFER_READ, - x, y, width, height); - - /* determine bottom-to-top vs. top-to-bottom order */ - if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - y = height - 1; - yStep = -1; - } - else { - y = 0; - yStep = 1; - } - - if (ST_DEBUG & DEBUG_FALLBACK) - debug_printf("%s: fallback processing\n", __FUNCTION__); - - /* - * Copy pixels from pipe_transfer to user memory - */ - { - /* dest of first pixel in client memory */ - GLubyte *dst = _mesa_image_address2d(&clippedPacking, dest, width, - height, format, type, 0, 0); - /* dest row stride */ - const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width, - format, type); - - if (trans->resource->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED || - trans->resource->format == PIPE_FORMAT_Z24X8_UNORM) { - if (format == GL_DEPTH_COMPONENT) { - for (i = 0; i < height; i++) { - GLuint ztemp[MAX_WIDTH]; - GLfloat zfloat[MAX_WIDTH]; - const double scale = 1.0 / ((1 << 24) - 1); - pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0); - y += yStep; - for (j = 0; j < width; j++) { - zfloat[j] = (float) (scale * (ztemp[j] & 0xffffff)); - } - _mesa_pack_depth_span(ctx, width, dst, type, - zfloat, &clippedPacking); - dst += dstStride; - } - } - else { - /* XXX: unreachable code -- should be before st_read_stencil_pixels */ - assert(format == GL_DEPTH_STENCIL_EXT); - for (i = 0; i < height; i++) { - GLuint *zshort = (GLuint *)dst; - pipe_get_tile_raw(pipe, trans, 0, y, width, 1, dst, 0); - y += yStep; - /* Reverse into 24/8 */ - for (j = 0; j < width; j++) { - zshort[j] = (zshort[j] << 8) | (zshort[j] >> 24); - } - dst += dstStride; - } - } - } - else if (trans->resource->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM || - trans->resource->format == PIPE_FORMAT_X8Z24_UNORM) { - if (format == GL_DEPTH_COMPONENT) { - for (i = 0; i < height; i++) { - GLuint ztemp[MAX_WIDTH]; - GLfloat zfloat[MAX_WIDTH]; - const double scale = 1.0 / ((1 << 24) - 1); - pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0); - y += yStep; - for (j = 0; j < width; j++) { - zfloat[j] = (float) (scale * ((ztemp[j] >> 8) & 0xffffff)); - } - _mesa_pack_depth_span(ctx, width, dst, type, - zfloat, &clippedPacking); - dst += dstStride; - } - } - else { - /* XXX: unreachable code -- should be before st_read_stencil_pixels */ - assert(format == GL_DEPTH_STENCIL_EXT); - for (i = 0; i < height; i++) { - pipe_get_tile_raw(pipe, trans, 0, y, width, 1, dst, 0); - y += yStep; - dst += dstStride; - } - } - } - else if (trans->resource->format == PIPE_FORMAT_Z16_UNORM) { - for (i = 0; i < height; i++) { - GLushort ztemp[MAX_WIDTH]; - GLfloat zfloat[MAX_WIDTH]; - const double scale = 1.0 / 0xffff; - pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0); - y += yStep; - for (j = 0; j < width; j++) { - zfloat[j] = (float) (scale * ztemp[j]); - } - _mesa_pack_depth_span(ctx, width, dst, type, - zfloat, &clippedPacking); - dst += dstStride; - } - } - else if (trans->resource->format == PIPE_FORMAT_Z32_UNORM) { - for (i = 0; i < height; i++) { - GLuint ztemp[MAX_WIDTH]; - GLfloat zfloat[MAX_WIDTH]; - const double scale = 1.0 / 0xffffffff; - pipe_get_tile_raw(pipe, trans, 0, y, width, 1, ztemp, 0); - y += yStep; - for (j = 0; j < width; j++) { - zfloat[j] = (float) (scale * ztemp[j]); - } - _mesa_pack_depth_span(ctx, width, dst, type, - zfloat, &clippedPacking); - dst += dstStride; - } - } - else { - /* RGBA format */ - /* Do a row at a time to flip image data vertically */ - for (i = 0; i < height; i++) { - pipe_get_tile_rgba(pipe, trans, 0, y, width, 1, df); - y += yStep; - df += dfStride; - if (!dfStride) { - _mesa_pack_rgba_span_float(ctx, width, temp, format, type, dst, - &clippedPacking, transferOps); - dst += dstStride; - } - } - } - } - - pipe->transfer_destroy(pipe, trans); - - _mesa_unmap_pbo_dest(ctx, &clippedPacking); + _mesa_readpixels(ctx, x, y, width, height, format, type, pack, dest); }