X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_extensions.c;h=d3aebe526ddeb646d0f1b570b14531aea3474bd7;hb=a65e9706035c0e348307e76fdeeed0910ec8c68e;hp=d96985a3747d2db31a7df83264c5a857a4c987d2;hpb=384845f335d1fbe6766673b988b23a003e104e7b;p=mesa.git diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index d96985a3747..d3aebe526dd 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -167,6 +167,8 @@ void st_init_limits(struct st_context *st) pc->MaxNativeAddressRegs = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_ADDRS); pc->MaxNativeParameters = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_CONSTS); pc->MaxUniformComponents = 4 * MIN2(pc->MaxNativeParameters, MAX_UNIFORMS); + /* raise MaxParameters if native support is higher */ + pc->MaxParameters = MAX2(pc->MaxParameters, pc->MaxNativeParameters); options->EmitNoNoise = TRUE; @@ -187,7 +189,7 @@ void st_init_limits(struct st_context *st) options->EmitNoIndirectUniform = !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_INDIRECT_CONST_ADDR); - if(options->EmitNoLoops) + if (options->EmitNoLoops) options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536); } @@ -228,6 +230,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_half_float_pixel = GL_TRUE; ctx->Extensions.ARB_map_buffer_range = GL_TRUE; ctx->Extensions.ARB_multisample = GL_TRUE; + ctx->Extensions.ARB_sampler_objects = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */ ctx->Extensions.ARB_texture_compression = GL_TRUE; ctx->Extensions.ARB_texture_cube_map = GL_TRUE; @@ -366,36 +369,48 @@ void st_init_extensions(struct st_context *st) */ if (screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0) && + PIPE_BIND_DEPTH_STENCIL) && screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; } else if (screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0) && + PIPE_BIND_DEPTH_STENCIL) && screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; } + /* float support - assume nothing exclusively supports 64-bit floats */ + if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW | + PIPE_BIND_RENDER_TARGET) && + screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW | + PIPE_BIND_RENDER_TARGET)) { + ctx->Extensions.ARB_texture_float = GL_TRUE; + } + /* sRGB support */ if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) || + PIPE_BIND_SAMPLER_VIEW) || screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.EXT_texture_sRGB = GL_TRUE; ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE; if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB, PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET, 0) || + PIPE_BIND_RENDER_TARGET) || screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB, PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET, 0)) { + PIPE_BIND_RENDER_TARGET)) { ctx->Extensions.EXT_framebuffer_sRGB = GL_TRUE; ctx->Const.sRGBCapable = GL_TRUE; } @@ -403,14 +418,14 @@ void st_init_extensions(struct st_context *st) if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.ARB_texture_rg = GL_TRUE; } /* s3tc support */ if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) && + PIPE_BIND_SAMPLER_VIEW) && ctx->Mesa_DXTn) { ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE; ctx->Extensions.S3_s3tc = GL_TRUE; @@ -418,48 +433,54 @@ void st_init_extensions(struct st_context *st) if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) && + PIPE_BIND_SAMPLER_VIEW) && screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_SNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) && + PIPE_BIND_SAMPLER_VIEW) && screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) && + PIPE_BIND_SAMPLER_VIEW) && screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_SNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) + PIPE_BIND_SAMPLER_VIEW) ) { ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE; } if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) && + PIPE_BIND_SAMPLER_VIEW) && screen->is_format_supported(screen, PIPE_FORMAT_LATC1_SNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) && + PIPE_BIND_SAMPLER_VIEW) && screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) && + PIPE_BIND_SAMPLER_VIEW) && screen->is_format_supported(screen, PIPE_FORMAT_LATC2_SNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.EXT_texture_compression_latc = GL_TRUE; } if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE; } + if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW)) { + ctx->Extensions.EXT_texture_snorm = GL_TRUE; + } + /* ycbcr support */ if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) || + PIPE_BIND_SAMPLER_VIEW) || screen->is_format_supported(screen, PIPE_FORMAT_YUYV, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; } @@ -490,10 +511,16 @@ void st_init_extensions(struct st_context *st) /* GL_ARB_half_float_vertex */ if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT, PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER, 0)) { + PIPE_BIND_VERTEX_BUFFER)) { ctx->Extensions.ARB_half_float_vertex = GL_TRUE; } + if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FIXED, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER)) { + ctx->Extensions.ARB_ES2_compatibility = GL_TRUE; + } + if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { #if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */ ctx->Extensions.ARB_geometry_shader4 = GL_TRUE; @@ -508,6 +535,35 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_depth_clamp = GL_TRUE; } + /* This extension does not actually require support of floating point + * render targets, just clamping controls. + * Advertise this extension if either fragment color clamping is supported + * or no render targets having color values outside of the range [0, 1] + * are supported, in which case the fragment color clamping has no effect + * on rendering. + */ + if (screen->get_param(screen, PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL) || + (!screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET) && + !screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET) && + !screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET) && + !screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET) && + !screen->is_format_supported(screen, PIPE_FORMAT_R11G11B10_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET) && + !screen->is_format_supported(screen, PIPE_FORMAT_R9G9B9E5_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET))) { + ctx->Extensions.ARB_color_buffer_float = GL_TRUE; + } + if (screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT)) { ctx->Extensions.ARB_shader_stencil_export = GL_TRUE; } @@ -518,4 +574,37 @@ void st_init_extensions(struct st_context *st) if (screen->get_param(screen, PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR)) { ctx->Extensions.ARB_instanced_arrays = GL_TRUE; } + + if (screen->fence_finish) { + ctx->Extensions.ARB_sync = GL_TRUE; + } + + if (st->pipe->texture_barrier) { + ctx->Extensions.NV_texture_barrier = GL_TRUE; + } + + if (screen->is_format_supported(screen, PIPE_FORMAT_R9G9B9E5_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW)) { + ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE; + } + + if (screen->is_format_supported(screen, PIPE_FORMAT_R11G11B10_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_SAMPLER_VIEW)) { + ctx->Extensions.EXT_packed_float = GL_TRUE; + } + + if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE)) { + ctx->Extensions.ARB_seamless_cube_map = GL_TRUE; + ctx->Extensions.AMD_seamless_cubemap_per_texture = GL_TRUE; + } + else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) { + ctx->Extensions.ARB_seamless_cube_map = GL_TRUE; + } + + if (screen->get_param(screen, PIPE_CAP_SM3)) { + ctx->Extensions.ARB_shader_texture_lod = GL_TRUE; + } }