X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_manager.c;h=348b456c4d1d733fed7f9a7f1c0188f094ccb693;hb=655a32f729a46176c1fc0c1727b33c15c69cad78;hp=d5228d387f7471e7a0910254cc125ac6fca441ca;hpb=d84791a72b33f96fab54ff2399e8053c50205454;p=mesa.git diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c index d5228d387f7..348b456c4d1 100644 --- a/src/mesa/state_tracker/st_manager.c +++ b/src/mesa/state_tracker/st_manager.c @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.9 * * Copyright (C) 2010 LunarG Inc. * @@ -26,22 +25,15 @@ * Chia-I Wu */ -#include "state_tracker/st_gl_api.h" - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" -#include "util/u_format.h" -#include "util/u_pointer.h" -#include "util/u_inlines.h" -#include "util/u_atomic.h" -#include "util/u_surface.h" - #include "main/mtypes.h" +#include "main/extensions.h" #include "main/context.h" -#include "main/mfeatures.h" +#include "main/debug_output.h" +#include "main/glthread.h" #include "main/texobj.h" #include "main/teximage.h" #include "main/texstate.h" +#include "main/errors.h" #include "main/framebuffer.h" #include "main/fbobject.h" #include "main/renderbuffer.h" @@ -49,28 +41,29 @@ #include "st_texture.h" #include "st_context.h" +#include "st_debug.h" +#include "st_extensions.h" #include "st_format.h" #include "st_cb_fbo.h" #include "st_cb_flush.h" #include "st_manager.h" -/** - * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer. - * Return NULL if the struct gl_framebuffer is a user-created framebuffer. - * We'll only return non-null for window system framebuffers. - * Note that this function may fail. - */ -static INLINE struct st_framebuffer * -st_ws_framebuffer(struct gl_framebuffer *fb) -{ - /* FBO cannot be casted. See st_new_framebuffer */ - return (struct st_framebuffer *) ((fb && !fb->Name) ? fb : NULL); -} +#include "state_tracker/st_gl_api.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_format.h" +#include "util/u_pointer.h" +#include "util/u_inlines.h" +#include "util/u_atomic.h" +#include "util/u_surface.h" +#include "util/list.h" + /** * Map an attachment to a buffer index. */ -static INLINE gl_buffer_index +static inline gl_buffer_index attachment_to_buffer_index(enum st_attachment_type statt) { gl_buffer_index index; @@ -106,7 +99,7 @@ attachment_to_buffer_index(enum st_attachment_type statt) /** * Map a buffer index to an attachment. */ -static INLINE enum st_attachment_type +static inline enum st_attachment_type buffer_index_to_attachment(gl_buffer_index index) { enum st_attachment_type statt; @@ -148,7 +141,7 @@ st_context_validate(struct st_context *st, struct st_framebuffer *stread) { if (stdraw && stdraw->stamp != st->draw_stamp) { - st->dirty.st |= ST_NEW_FRAMEBUFFER; + st->dirty |= ST_NEW_FRAMEBUFFER; _mesa_resize_framebuffer(st->ctx, &stdraw->Base, stdraw->Base.Width, stdraw->Base.Height); @@ -157,7 +150,7 @@ st_context_validate(struct st_context *st, if (stread && stread->stamp != st->read_stamp) { if (stread != stdraw) { - st->dirty.st |= ST_NEW_FRAMEBUFFER; + st->dirty |= ST_NEW_FRAMEBUFFER; _mesa_resize_framebuffer(st->ctx, &stread->Base, stread->Base.Width, stread->Base.Height); @@ -168,9 +161,8 @@ st_context_validate(struct st_context *st, /** * Validate a framebuffer to make sure up-to-date pipe_textures are used. - * The context we need to pass in is s dummy context needed only to be - * able to get a pipe context to create pipe surfaces, and to have a - * context to call _mesa_resize_framebuffer(): + * The context is only used for creating pipe surfaces and for calling + * _mesa_resize_framebuffer(). * (That should probably be rethought, since those surfaces become * drawable state, not context state, and can be freed by another pipe * context). @@ -183,16 +175,17 @@ st_framebuffer_validate(struct st_framebuffer *stfb, uint width, height; unsigned i; boolean changed = FALSE; - int32_t new_stamp = p_atomic_read(&stfb->iface->stamp); + int32_t new_stamp; + new_stamp = p_atomic_read(&stfb->iface->stamp); if (stfb->iface_stamp == new_stamp) return; /* validate the fb */ do { - if (!stfb->iface->validate(stfb->iface, stfb->statts, - stfb->num_statts, textures)) - return; + if (!stfb->iface->validate(&st->iface, stfb->iface, stfb->statts, + stfb->num_statts, textures)) + return; stfb->iface_stamp = new_stamp; new_stamp = p_atomic_read(&stfb->iface->stamp); @@ -222,12 +215,15 @@ st_framebuffer_validate(struct st_framebuffer *stfb, continue; } - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - u_surface_default_template(&surf_tmpl, textures[i], - PIPE_BIND_RENDER_TARGET); + u_surface_default_template(&surf_tmpl, textures[i]); ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl); if (ps) { - pipe_surface_reference(&strb->surface, ps); + struct pipe_surface **psurf = + util_format_is_srgb(ps->format) ? &strb->surface_srgb : + &strb->surface_linear; + + pipe_surface_reference(psurf, ps); + strb->surface = *psurf; pipe_resource_reference(&strb->texture, ps->texture); /* ownership transfered */ pipe_surface_reference(&ps, NULL); @@ -276,7 +272,8 @@ st_framebuffer_update_attachments(struct st_framebuffer *stfb) } /** - * Add a renderbuffer to the framebuffer. + * Add a renderbuffer to the framebuffer. The framebuffer is one that + * corresponds to a window and is not a user-created FBO. */ static boolean st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, @@ -284,11 +281,9 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, { struct gl_renderbuffer *rb; enum pipe_format format; - int samples; boolean sw; - if (!stfb->iface) - return FALSE; + assert(_mesa_is_winsys_fbo(&stfb->Base)); /* do not distinguish depth/stencil buffers */ if (idx == BUFFER_STENCIL) @@ -305,6 +300,8 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, break; default: format = stfb->iface->visual->color_format; + if (stfb->Base.Visual.sRGBCapable) + format = util_format_srgb(format); sw = FALSE; break; } @@ -312,22 +309,26 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, if (format == PIPE_FORMAT_NONE) return FALSE; - samples = stfb->iface->visual->samples; - if (!samples) - samples = st_get_msaa(); - - rb = st_new_renderbuffer_fb(format, samples, sw); + rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw); if (!rb) return FALSE; if (idx != BUFFER_DEPTH) { - _mesa_add_renderbuffer(&stfb->Base, idx, rb); + _mesa_attach_and_own_rb(&stfb->Base, idx, rb); + return TRUE; } - else { - if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) - _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb); - if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) - _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb); + + bool rb_ownership_taken = false; + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) { + _mesa_attach_and_own_rb(&stfb->Base, BUFFER_DEPTH, rb); + rb_ownership_taken = true; + } + + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) { + if (rb_ownership_taken) + _mesa_attach_and_reference_rb(&stfb->Base, BUFFER_STENCIL, rb); + else + _mesa_attach_and_own_rb(&stfb->Base, BUFFER_STENCIL, rb); } return TRUE; @@ -366,6 +367,7 @@ st_visual_to_context_mode(const struct st_visual *visual, mode->rgbBits = mode->redBits + mode->greenBits + mode->blueBits + mode->alphaBits; + mode->sRGBCapable = util_format_is_srgb(visual->color_format); } if (visual->depth_stencil_format != PIPE_FORMAT_NONE) { @@ -397,65 +399,18 @@ st_visual_to_context_mode(const struct st_visual *visual, UTIL_FORMAT_COLORSPACE_RGB, 3); } - if (visual->samples) { + if (visual->samples > 1) { mode->sampleBuffers = 1; mode->samples = visual->samples; } } -/** - * Determine the default draw or read buffer from a visual. - */ -static void -st_visual_to_default_buffer(const struct st_visual *visual, - GLenum *buffer, GLint *index) -{ - enum st_attachment_type statt; - GLenum buf; - gl_buffer_index idx; - - statt = visual->render_buffer; - /* do nothing if an invalid render buffer is specified */ - if (statt == ST_ATTACHMENT_INVALID || - !st_visual_have_buffers(visual, 1 << statt)) - return; - - switch (statt) { - case ST_ATTACHMENT_FRONT_LEFT: - buf = GL_FRONT_LEFT; - idx = BUFFER_FRONT_LEFT; - break; - case ST_ATTACHMENT_BACK_LEFT: - buf = GL_BACK_LEFT; - idx = BUFFER_BACK_LEFT; - break; - case ST_ATTACHMENT_FRONT_RIGHT: - buf = GL_FRONT_RIGHT; - idx = BUFFER_FRONT_RIGHT; - break; - case ST_ATTACHMENT_BACK_RIGHT: - buf = GL_BACK_RIGHT; - idx = BUFFER_BACK_RIGHT; - break; - default: - buf = GL_NONE; - idx = BUFFER_COUNT; - break; - } - - if (buf != GL_NONE) { - if (buffer) - *buffer = buf; - if (index) - *index = idx; - } -} - /** * Create a framebuffer from a manager interface. */ static struct st_framebuffer * -st_framebuffer_create(struct st_framebuffer_iface *stfbi) +st_framebuffer_create(struct st_context *st, + struct st_framebuffer_iface *stfbi) { struct st_framebuffer *stfb; struct gl_config mode; @@ -469,21 +424,49 @@ st_framebuffer_create(struct st_framebuffer_iface *stfbi) return NULL; st_visual_to_context_mode(stfbi->visual, &mode); - _mesa_initialize_window_framebuffer(&stfb->Base, &mode); - /* modify the draw/read buffers of the fb */ - st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorDrawBuffer[0], - &stfb->Base._ColorDrawBufferIndexes[0]); - st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorReadBuffer, - &stfb->Base._ColorReadBufferIndex); + /* + * For desktop GL, sRGB framebuffer write is controlled by both the + * capability of the framebuffer and GL_FRAMEBUFFER_SRGB. We should + * advertise the capability when the pipe driver (and core Mesa) supports + * it so that applications can enable sRGB write when they want to. + * + * This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB. When + * the attribute is GLX_TRUE, it tells the st manager to pick a color + * format such that util_format_srgb(visual->color_format) can be supported + * by the pipe driver. We still need to advertise the capability here. + * + * For GLES, however, sRGB framebuffer write is controlled only by the + * capability of the framebuffer. There is GL_EXT_sRGB_write_control to + * give applications the control back, but sRGB write is still enabled by + * default. To avoid unexpected results, we should not advertise the + * capability. This could change when we add support for + * EGL_KHR_gl_colorspace. + */ + if (_mesa_is_desktop_gl(st->ctx)) { + struct pipe_screen *screen = st->pipe->screen; + const enum pipe_format srgb_format = + util_format_srgb(stfbi->visual->color_format); + + if (srgb_format != PIPE_FORMAT_NONE && + st_pipe_format_to_mesa_format(srgb_format) != MESA_FORMAT_NONE && + screen->is_format_supported(screen, srgb_format, + PIPE_TEXTURE_2D, stfbi->visual->samples, + (PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_RENDER_TARGET))) + mode.sRGBCapable = GL_TRUE; + } + + _mesa_initialize_window_framebuffer(&stfb->Base, &mode); stfb->iface = stfbi; + stfb->iface_ID = stfbi->ID; stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1; /* add the color buffer */ idx = stfb->Base._ColorDrawBufferIndexes[0]; if (!st_framebuffer_add_renderbuffer(stfb, idx)) { - FREE(stfb); + free(stfb); return NULL; } @@ -493,15 +476,13 @@ st_framebuffer_create(struct st_framebuffer_iface *stfbi) stfb->stamp = 0; st_framebuffer_update_attachments(stfb); - stfb->Base.Initialized = GL_TRUE; - return stfb; } /** * Reference a framebuffer. */ -static void +void st_framebuffer_reference(struct st_framebuffer **ptr, struct st_framebuffer *stfb) { @@ -509,33 +490,69 @@ st_framebuffer_reference(struct st_framebuffer **ptr, _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb); } +/** + * Purge the winsys buffers list to remove any references to + * non-existing framebuffer interface objects. + */ +static void +st_framebuffers_purge(struct st_context *st) +{ + struct st_framebuffer *stfb, *next; + + LIST_FOR_EACH_ENTRY_SAFE_REV(stfb, next, &st->winsys_buffers, head) { + /** + * If the corresponding framebuffer interface object no longer exists, + * remove the framebuffer object from the context's winsys buffers list, + * and unreference the framebuffer object, so its resources can be + * deleted. + */ + if (stfb->iface->ID != stfb->iface_ID) { + LIST_DEL(&stfb->head); + st_framebuffer_reference(&stfb, NULL); + } + } +} + static void st_context_flush(struct st_context_iface *stctxi, unsigned flags, struct pipe_fence_handle **fence) { struct st_context *st = (struct st_context *) stctxi; - st_flush(st, fence); + unsigned pipe_flags = 0; + + if (flags & ST_FLUSH_END_OF_FRAME) { + pipe_flags |= PIPE_FLUSH_END_OF_FRAME; + } + + st_flush(st, fence, pipe_flags); + + if ((flags & ST_FLUSH_WAIT) && fence) { + st->pipe->screen->fence_finish(st->pipe->screen, NULL, *fence, + PIPE_TIMEOUT_INFINITE); + st->pipe->screen->fence_reference(st->pipe->screen, fence, NULL); + } + if (flags & ST_FLUSH_FRONT) st_manager_flush_frontbuffer(st); } static boolean st_context_teximage(struct st_context_iface *stctxi, - enum st_texture_type target, - int level, enum pipe_format internal_format, + enum st_texture_type tex_type, + int level, enum pipe_format pipe_format, struct pipe_resource *tex, boolean mipmap) { struct st_context *st = (struct st_context *) stctxi; struct gl_context *ctx = st->ctx; - struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj; struct gl_texture_image *texImage; struct st_texture_object *stObj; struct st_texture_image *stImage; GLenum internalFormat; GLuint width, height, depth; + GLenum target; - switch (target) { + switch (tex_type) { case ST_TEXTURE_1D: target = GL_TEXTURE_1D; break; @@ -550,10 +567,10 @@ st_context_teximage(struct st_context_iface *stctxi, break; default: return FALSE; - break; } - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); stObj = st_texture_object(texObj); @@ -566,30 +583,14 @@ st_context_teximage(struct st_context_iface *stctxi, texImage = _mesa_get_tex_image(ctx, texObj, target, level); stImage = st_texture_image(texImage); if (tex) { - gl_format texFormat; - - /* - * XXX When internal_format and tex->format differ, st_finalize_texture - * needs to allocate a new texture with internal_format and copy the - * texture here into the new one. It will result in surface_copy being - * called on surfaces whose formats differ. - * - * To avoid that, internal_format is (wrongly) ignored here. A sane fix - * is to use a sampler view. - */ - if (!st_sampler_compat_formats(tex->format, internal_format)) - internal_format = tex->format; - - if (util_format_get_component_bits(internal_format, - UTIL_FORMAT_COLORSPACE_RGB, 3) > 0) + mesa_format texFormat = st_pipe_format_to_mesa_format(pipe_format); + + if (util_format_has_alpha(tex->format)) internalFormat = GL_RGBA; else internalFormat = GL_RGB; - texFormat = st_ChooseTextureFormat(ctx, internalFormat, - GL_BGRA, GL_UNSIGNED_BYTE); - - _mesa_init_teximage_fields(ctx, target, texImage, + _mesa_init_teximage_fields(ctx, texImage, tex->width0, tex->height0, 1, 0, internalFormat, texFormat); @@ -614,13 +615,13 @@ st_context_teximage(struct st_context_iface *stctxi, } pipe_resource_reference(&stImage->pt, tex); - stObj->width0 = width; - stObj->height0 = height; - stObj->depth0 = depth; + stObj->surface_format = pipe_format; + + stObj->needs_validation = true; - _mesa_dirty_texobj(ctx, texObj, GL_TRUE); + _mesa_dirty_texobj(ctx, texObj); _mesa_unlock_texture(ctx, texObj); - + return TRUE; } @@ -651,9 +652,26 @@ st_context_destroy(struct st_context_iface *stctxi) st_destroy_context(st); } +static void +st_start_thread(struct st_context_iface *stctxi) +{ + struct st_context *st = (struct st_context *) stctxi; + + _mesa_glthread_init(st->ctx); +} + +static void +st_thread_finish(struct st_context_iface *stctxi) +{ + struct st_context *st = (struct st_context *) stctxi; + + _mesa_glthread_finish(st->ctx); +} + static struct st_context_iface * st_api_create_context(struct st_api *stapi, struct st_manager *smapi, const struct st_context_attribs *attribs, + enum st_context_error *error, struct st_context_iface *shared_stctxi) { struct st_context *shared_ctx = (struct st_context *) shared_stctxi; @@ -661,13 +679,14 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi, struct pipe_context *pipe; struct gl_config mode; gl_api api; + unsigned ctx_flags = PIPE_CONTEXT_PREFER_THREADED; if (!(stapi->profile_mask & (1 << attribs->profile))) return NULL; switch (attribs->profile) { case ST_PROFILE_DEFAULT: - api = API_OPENGL; + api = API_OPENGL_COMPAT; break; case ST_PROFILE_OPENGL_ES1: api = API_OPENGLES; @@ -676,29 +695,60 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi, api = API_OPENGLES2; break; case ST_PROFILE_OPENGL_CORE: + api = API_OPENGL_CORE; + break; default: + *error = ST_CONTEXT_ERROR_BAD_API; return NULL; - break; } - pipe = smapi->screen->context_create(smapi->screen, NULL); - if (!pipe) + if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS) + ctx_flags |= PIPE_CONTEXT_ROBUST_BUFFER_ACCESS; + + pipe = smapi->screen->context_create(smapi->screen, NULL, ctx_flags); + if (!pipe) { + *error = ST_CONTEXT_ERROR_NO_MEMORY; return NULL; + } st_visual_to_context_mode(&attribs->visual, &mode); - st = st_create_context(api, pipe, &mode, shared_ctx); + st = st_create_context(api, pipe, &mode, shared_ctx, &attribs->options); if (!st) { + *error = ST_CONTEXT_ERROR_NO_MEMORY; pipe->destroy(pipe); return NULL; } + if (attribs->flags & ST_CONTEXT_FLAG_DEBUG) { + if (!_mesa_set_debug_state_int(st->ctx, GL_DEBUG_OUTPUT, GL_TRUE)) { + *error = ST_CONTEXT_ERROR_NO_MEMORY; + return NULL; + } + + st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT; + } + + if (st->ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT) { + st_update_debug_callback(st); + } + + if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE) + st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; + if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS) { + st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB; + st->ctx->Const.RobustAccess = GL_TRUE; + } + if (attribs->flags & ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED) { + st->ctx->Const.ResetStrategy = GL_LOSE_CONTEXT_ON_RESET_ARB; + st_install_device_reset_callback(st); + } + /* need to perform version check */ if (attribs->major > 1 || attribs->minor > 0) { - _mesa_compute_version(st->ctx); - - /* is the actual version less than the requested version? */ - if (st->ctx->VersionMajor * 10 + st->ctx->VersionMinor < - attribs->major * 10 + attribs->minor) { + /* Is the actual version less than the requested version? + */ + if (st->ctx->Version < attribs->major * 10U + attribs->minor) { + *error = ST_CONTEXT_ERROR_BAD_VERSION; st_destroy_context(st); return NULL; } @@ -712,8 +762,13 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi, st->iface.teximage = st_context_teximage; st->iface.copy = st_context_copy; st->iface.share = st_context_share; + st->iface.start_thread = st_start_thread; + st->iface.thread_finish = st_thread_finish; st->iface.st_context_private = (void *) smapi; + st->iface.cso_context = st->cso_context; + st->iface.pipe = st->pipe; + *error = ST_CONTEXT_SUCCESS; return &st->iface; } @@ -727,18 +782,32 @@ st_api_get_current(struct st_api *stapi) } static struct st_framebuffer * -st_framebuffer_reuse_or_create(struct gl_framebuffer *fb, +st_framebuffer_reuse_or_create(struct st_context *st, + struct gl_framebuffer *fb, struct st_framebuffer_iface *stfbi) { - struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL; + struct st_framebuffer *cur = NULL, *stfb = NULL; - if (cur && cur->iface == stfbi) { - /* reuse the current stfb */ - st_framebuffer_reference(&stfb, cur); + /* Check if there is already a framebuffer object for the specified + * framebuffer interface in this context. If there is one, use it. + */ + LIST_FOR_EACH_ENTRY(cur, &st->winsys_buffers, head) { + if (cur->iface_ID == stfbi->ID) { + st_framebuffer_reference(&stfb, cur); + break; + } } - else { - /* create a new one */ - stfb = st_framebuffer_create(stfbi); + + /* If there is not already a framebuffer object, create one */ + if (stfb == NULL) { + cur = st_framebuffer_create(st, stfbi); + + if (cur) { + /* add to the context's winsys buffers list */ + LIST_ADD(&cur->head, &st->winsys_buffers); + + st_framebuffer_reference(&stfb, cur); + } } return stfb; @@ -757,12 +826,12 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, if (st) { /* reuse or create the draw fb */ - stdraw = st_framebuffer_reuse_or_create(st->ctx->WinSysDrawBuffer, - stdrawi); + stdraw = st_framebuffer_reuse_or_create(st, + st->ctx->WinSysDrawBuffer, stdrawi); if (streadi != stdrawi) { /* do the same for the read fb */ - stread = st_framebuffer_reuse_or_create(st->ctx->WinSysReadBuffer, - streadi); + stread = st_framebuffer_reuse_or_create(st, + st->ctx->WinSysReadBuffer, streadi); } else { stread = NULL; @@ -776,16 +845,6 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, if (stread != stdraw) st_framebuffer_validate(stread, st); - /* modify the draw/read buffers of the context */ - if (stdraw->iface) { - st_visual_to_default_buffer(stdraw->iface->visual, - &st->ctx->Color.DrawBuffer[0], NULL); - } - if (stread->iface) { - st_visual_to_default_buffer(stread->iface->visual, - &st->ctx->Pixel.ReadBuffer, NULL); - } - ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base); st->draw_stamp = stdraw->stamp - 1; @@ -799,6 +858,11 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, st_framebuffer_reference(&stdraw, NULL); st_framebuffer_reference(&stread, NULL); + + /* Purge the context's winsys_buffers list in case any + * of the referenced drawables no longer exist. + */ + st_framebuffers_purge(st); } else { ret = _mesa_make_current(NULL, NULL, NULL); @@ -807,12 +871,6 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, return ret; } -static st_proc_t -st_api_get_proc_address(struct st_api *stapi, const char *procname) -{ - return (st_proc_t) _glapi_get_proc_address(procname); -} - static void st_api_destroy(struct st_api *stapi) { @@ -833,40 +891,7 @@ st_manager_flush_frontbuffer(struct st_context *st) return; /* never a dummy fb */ - assert(stfb->iface); - stfb->iface->flush_front(stfb->iface, ST_ATTACHMENT_FRONT_LEFT); -} - -/** - * Return the surface of an EGLImage. - * FIXME: I think this should operate on resources, not surfaces - */ -struct pipe_surface * -st_manager_get_egl_image_surface(struct st_context *st, - void *eglimg, unsigned usage) -{ - struct st_manager *smapi = - (struct st_manager *) st->iface.st_context_private; - struct st_egl_image stimg; - struct pipe_surface *ps, surf_tmpl; - - if (!smapi || !smapi->get_egl_image) - return NULL; - - memset(&stimg, 0, sizeof(stimg)); - if (!smapi->get_egl_image(smapi, eglimg, &stimg)) - return NULL; - - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = stimg.texture->format; - surf_tmpl.usage = usage; - surf_tmpl.u.tex.level = stimg.level; - surf_tmpl.u.tex.first_layer = stimg.layer; - surf_tmpl.u.tex.last_layer = stimg.layer; - ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl); - pipe_resource_reference(&stimg.texture, NULL); - - return ps; + stfb->iface->flush_front(&st->iface, stfb->iface, ST_ATTACHMENT_FRONT_LEFT); } /** @@ -887,7 +912,8 @@ st_manager_validate_framebuffers(struct st_context *st) } /** - * Add a color renderbuffer on demand. + * Add a color renderbuffer on demand. The FBO must correspond to a window, + * not a user-created FBO. */ boolean st_manager_add_color_renderbuffer(struct st_context *st, @@ -900,6 +926,8 @@ st_manager_add_color_renderbuffer(struct st_context *st, if (!stfb) return FALSE; + assert(_mesa_is_winsys_fbo(fb)); + if (stfb->Base.Attachment[idx].Renderbuffer) return TRUE; @@ -911,7 +939,6 @@ st_manager_add_color_renderbuffer(struct st_context *st, break; default: return FALSE; - break; } if (!st_framebuffer_add_renderbuffer(stfb, idx)) @@ -924,32 +951,63 @@ st_manager_add_color_renderbuffer(struct st_context *st, * new renderbuffer. It might be that there is a window system * renderbuffer available. */ - if(stfb->iface) + if (stfb->iface) stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1; - st_invalidate_state(st->ctx, _NEW_BUFFERS); + st_invalidate_buffers(st); return TRUE; } +static unsigned +get_version(struct pipe_screen *screen, + struct st_config_options *options, gl_api api) +{ + struct gl_constants consts = {0}; + struct gl_extensions extensions = {0}; + GLuint version; + + if (_mesa_override_gl_version_contextless(&consts, &api, &version)) { + return version; + } + + _mesa_init_constants(&consts, api); + _mesa_init_extensions(&extensions); + + st_init_limits(screen, &consts, &extensions); + st_init_extensions(screen, &consts, &extensions, options, GL_TRUE); + + return _mesa_get_version(&extensions, &consts, api); +} + +static void +st_api_query_versions(struct st_api *stapi, struct st_manager *sm, + struct st_config_options *options, + int *gl_core_version, + int *gl_compat_version, + int *gl_es1_version, + int *gl_es2_version) +{ + *gl_core_version = get_version(sm->screen, options, API_OPENGL_CORE); + *gl_compat_version = get_version(sm->screen, options, API_OPENGL_COMPAT); + *gl_es1_version = get_version(sm->screen, options, API_OPENGLES); + *gl_es2_version = get_version(sm->screen, options, API_OPENGLES2); +} + static const struct st_api st_gl_api = { - "Mesa " MESA_VERSION_STRING, - ST_API_OPENGL, -#if FEATURE_GL - ST_PROFILE_DEFAULT_MASK | -#endif -#if FEATURE_ES1 - ST_PROFILE_OPENGL_ES1_MASK | -#endif -#if FEATURE_ES2 - ST_PROFILE_OPENGL_ES2_MASK | -#endif - 0, - st_api_destroy, - st_api_get_proc_address, - st_api_create_context, - st_api_make_current, - st_api_get_current, + .name = "Mesa " PACKAGE_VERSION, + .api = ST_API_OPENGL, + .profile_mask = ST_PROFILE_DEFAULT_MASK | + ST_PROFILE_OPENGL_CORE_MASK | + ST_PROFILE_OPENGL_ES1_MASK | + ST_PROFILE_OPENGL_ES2_MASK | + 0, + .feature_mask = ST_API_FEATURE_MS_VISUALS_MASK, + .destroy = st_api_destroy, + .query_versions = st_api_query_versions, + .create_context = st_api_create_context, + .make_current = st_api_make_current, + .get_current = st_api_get_current, }; struct st_api *