X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_manager.c;h=7abd128e719c0eee847bddd9ae2c959294217de2;hb=0fc21ecfc0891d239f20bf7724e51bc75503570c;hp=c95514cbef90ce1940f39d928ab61d343d2574af;hpb=7587c140cd0c28f6c500846a7311b435443f46fd;p=mesa.git diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c index c95514cbef9..7abd128e719 100644 --- a/src/mesa/state_tracker/st_manager.c +++ b/src/mesa/state_tracker/st_manager.c @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.9 * * Copyright (C) 2010 LunarG Inc. * @@ -26,22 +25,13 @@ * Chia-I Wu */ -#include "state_tracker/st_gl_api.h" - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" -#include "util/u_format.h" -#include "util/u_pointer.h" -#include "util/u_inlines.h" -#include "util/u_atomic.h" -#include "util/u_surface.h" - #include "main/mtypes.h" +#include "main/extensions.h" #include "main/context.h" -#include "main/mfeatures.h" #include "main/texobj.h" #include "main/teximage.h" #include "main/texstate.h" +#include "main/errors.h" #include "main/framebuffer.h" #include "main/fbobject.h" #include "main/renderbuffer.h" @@ -49,28 +39,41 @@ #include "st_texture.h" #include "st_context.h" +#include "st_extensions.h" #include "st_format.h" #include "st_cb_fbo.h" #include "st_cb_flush.h" #include "st_manager.h" +#include "state_tracker/st_gl_api.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_format.h" +#include "util/u_pointer.h" +#include "util/u_inlines.h" +#include "util/u_atomic.h" +#include "util/u_surface.h" + /** * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer. * Return NULL if the struct gl_framebuffer is a user-created framebuffer. * We'll only return non-null for window system framebuffers. * Note that this function may fail. */ -static INLINE struct st_framebuffer * +static inline struct st_framebuffer * st_ws_framebuffer(struct gl_framebuffer *fb) { /* FBO cannot be casted. See st_new_framebuffer */ - return (struct st_framebuffer *) ((fb && !fb->Name) ? fb : NULL); + if (fb && _mesa_is_winsys_fbo(fb)) + return (struct st_framebuffer *) fb; + return NULL; } /** * Map an attachment to a buffer index. */ -static INLINE gl_buffer_index +static inline gl_buffer_index attachment_to_buffer_index(enum st_attachment_type statt) { gl_buffer_index index; @@ -106,7 +109,7 @@ attachment_to_buffer_index(enum st_attachment_type statt) /** * Map a buffer index to an attachment. */ -static INLINE enum st_attachment_type +static inline enum st_attachment_type buffer_index_to_attachment(gl_buffer_index index) { enum st_attachment_type statt; @@ -138,25 +141,70 @@ buffer_index_to_attachment(gl_buffer_index index) return statt; } +/** + * Make sure a context picks up the latest cached state of the + * drawables it binds to. + */ +static void +st_context_validate(struct st_context *st, + struct st_framebuffer *stdraw, + struct st_framebuffer *stread) +{ + if (stdraw && stdraw->stamp != st->draw_stamp) { + st->dirty.st |= ST_NEW_FRAMEBUFFER; + _mesa_resize_framebuffer(st->ctx, &stdraw->Base, + stdraw->Base.Width, + stdraw->Base.Height); + st->draw_stamp = stdraw->stamp; + } + + if (stread && stread->stamp != st->read_stamp) { + if (stread != stdraw) { + st->dirty.st |= ST_NEW_FRAMEBUFFER; + _mesa_resize_framebuffer(st->ctx, &stread->Base, + stread->Base.Width, + stread->Base.Height); + } + st->read_stamp = stread->stamp; + } +} + /** * Validate a framebuffer to make sure up-to-date pipe_textures are used. + * The context is only used for creating pipe surfaces and for calling + * _mesa_resize_framebuffer(). + * (That should probably be rethought, since those surfaces become + * drawable state, not context state, and can be freed by another pipe + * context). */ static void -st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st) +st_framebuffer_validate(struct st_framebuffer *stfb, + struct st_context *st) { - struct pipe_context *pipe = st->pipe; struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; uint width, height; unsigned i; boolean changed = FALSE; + int32_t new_stamp; - if (!p_atomic_read(&stfb->revalidate)) + /* Check for incomplete framebuffers (e.g. EGL_KHR_surfaceless_context) */ + if (!stfb->iface) return; - /* validate the fb */ - if (!stfb->iface->validate(stfb->iface, stfb->statts, stfb->num_statts, textures)) + new_stamp = p_atomic_read(&stfb->iface->stamp); + if (stfb->iface_stamp == new_stamp) return; + /* validate the fb */ + do { + if (!stfb->iface->validate(&st->iface, stfb->iface, stfb->statts, + stfb->num_statts, textures)) + return; + + stfb->iface_stamp = new_stamp; + new_stamp = p_atomic_read(&stfb->iface->stamp); + } while(stfb->iface_stamp != new_stamp); + width = stfb->Base.Width; height = stfb->Base.Height; @@ -181,10 +229,8 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st) continue; } - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - u_surface_default_template(&surf_tmpl, textures[i], - PIPE_BIND_RENDER_TARGET); - ps = pipe->create_surface(pipe, textures[i], &surf_tmpl); + u_surface_default_template(&surf_tmpl, textures[i]); + ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl); if (ps) { pipe_surface_reference(&strb->surface, ps); pipe_resource_reference(&strb->texture, ps->texture); @@ -204,14 +250,9 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st) } if (changed) { - st->dirty.st |= ST_NEW_FRAMEBUFFER; + ++stfb->stamp; _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height); - - assert(stfb->Base.Width == width); - assert(stfb->Base.Height == height); } - - p_atomic_set(&stfb->revalidate, FALSE); } /** @@ -236,8 +277,7 @@ st_framebuffer_update_attachments(struct st_framebuffer *stfb) st_visual_have_buffers(stfb->iface->visual, 1 << statt)) stfb->statts[stfb->num_statts++] = statt; } - - p_atomic_set(&stfb->revalidate, TRUE); + stfb->stamp++; } /** @@ -249,7 +289,6 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, { struct gl_renderbuffer *rb; enum pipe_format format; - int samples; boolean sw; if (!stfb->iface) @@ -270,6 +309,8 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, break; default: format = stfb->iface->visual->color_format; + if (stfb->Base.Visual.sRGBCapable) + format = util_format_srgb(format); sw = FALSE; break; } @@ -277,11 +318,7 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, if (format == PIPE_FORMAT_NONE) return FALSE; - samples = stfb->iface->visual->samples; - if (!samples) - samples = st_get_msaa(); - - rb = st_new_renderbuffer_fb(format, samples, sw); + rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw); if (!rb) return FALSE; @@ -331,6 +368,7 @@ st_visual_to_context_mode(const struct st_visual *visual, mode->rgbBits = mode->redBits + mode->greenBits + mode->blueBits + mode->alphaBits; + mode->sRGBCapable = util_format_is_srgb(visual->color_format); } if (visual->depth_stencil_format != PIPE_FORMAT_NONE) { @@ -362,65 +400,18 @@ st_visual_to_context_mode(const struct st_visual *visual, UTIL_FORMAT_COLORSPACE_RGB, 3); } - if (visual->samples) { + if (visual->samples > 1) { mode->sampleBuffers = 1; mode->samples = visual->samples; } } -/** - * Determine the default draw or read buffer from a visual. - */ -static void -st_visual_to_default_buffer(const struct st_visual *visual, - GLenum *buffer, GLint *index) -{ - enum st_attachment_type statt; - GLenum buf; - gl_buffer_index idx; - - statt = visual->render_buffer; - /* do nothing if an invalid render buffer is specified */ - if (statt == ST_ATTACHMENT_INVALID || - !st_visual_have_buffers(visual, 1 << statt)) - return; - - switch (statt) { - case ST_ATTACHMENT_FRONT_LEFT: - buf = GL_FRONT_LEFT; - idx = BUFFER_FRONT_LEFT; - break; - case ST_ATTACHMENT_BACK_LEFT: - buf = GL_BACK_LEFT; - idx = BUFFER_BACK_LEFT; - break; - case ST_ATTACHMENT_FRONT_RIGHT: - buf = GL_FRONT_RIGHT; - idx = BUFFER_FRONT_RIGHT; - break; - case ST_ATTACHMENT_BACK_RIGHT: - buf = GL_BACK_RIGHT; - idx = BUFFER_BACK_RIGHT; - break; - default: - buf = GL_NONE; - idx = BUFFER_COUNT; - break; - } - - if (buf != GL_NONE) { - if (buffer) - *buffer = buf; - if (index) - *index = idx; - } -} - /** * Create a framebuffer from a manager interface. */ static struct st_framebuffer * -st_framebuffer_create(struct st_framebuffer_iface *stfbi) +st_framebuffer_create(struct st_context *st, + struct st_framebuffer_iface *stfbi) { struct st_framebuffer *stfb; struct gl_config mode; @@ -434,30 +425,57 @@ st_framebuffer_create(struct st_framebuffer_iface *stfbi) return NULL; st_visual_to_context_mode(stfbi->visual, &mode); - _mesa_initialize_window_framebuffer(&stfb->Base, &mode); - /* modify the draw/read buffers of the fb */ - st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorDrawBuffer[0], - &stfb->Base._ColorDrawBufferIndexes[0]); - st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorReadBuffer, - &stfb->Base._ColorReadBufferIndex); + /* + * For desktop GL, sRGB framebuffer write is controlled by both the + * capability of the framebuffer and GL_FRAMEBUFFER_SRGB. We should + * advertise the capability when the pipe driver (and core Mesa) supports + * it so that applications can enable sRGB write when they want to. + * + * This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB. When + * the attribute is GLX_TRUE, it tells the st manager to pick a color + * format such that util_format_srgb(visual->color_format) can be supported + * by the pipe driver. We still need to advertise the capability here. + * + * For GLES, however, sRGB framebuffer write is controlled only by the + * capability of the framebuffer. There is GL_EXT_sRGB_write_control to + * give applications the control back, but sRGB write is still enabled by + * default. To avoid unexpected results, we should not advertise the + * capability. This could change when we add support for + * EGL_KHR_gl_colorspace. + */ + if (_mesa_is_desktop_gl(st->ctx)) { + struct pipe_screen *screen = st->pipe->screen; + const enum pipe_format srgb_format = + util_format_srgb(stfbi->visual->color_format); + + if (srgb_format != PIPE_FORMAT_NONE && + st_pipe_format_to_mesa_format(srgb_format) != MESA_FORMAT_NONE && + screen->is_format_supported(screen, srgb_format, + PIPE_TEXTURE_2D, stfbi->visual->samples, + (PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_RENDER_TARGET))) + mode.sRGBCapable = GL_TRUE; + } + + _mesa_initialize_window_framebuffer(&stfb->Base, &mode); stfb->iface = stfbi; + stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1; /* add the color buffer */ idx = stfb->Base._ColorDrawBufferIndexes[0]; if (!st_framebuffer_add_renderbuffer(stfb, idx)) { - FREE(stfb); + free(stfb); return NULL; } st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH); st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM); + stfb->stamp = 0; st_framebuffer_update_attachments(stfb); - stfb->Base.Initialized = GL_TRUE; - return stfb; } @@ -473,57 +491,38 @@ st_framebuffer_reference(struct st_framebuffer **ptr, } static void -st_context_notify_invalid_framebuffer(struct st_context_iface *stctxi, - struct st_framebuffer_iface *stfbi) +st_context_flush(struct st_context_iface *stctxi, unsigned flags, + struct pipe_fence_handle **fence) { struct st_context *st = (struct st_context *) stctxi; - struct st_framebuffer *stfb; - - /* either draw or read winsys fb */ - stfb = st_ws_framebuffer(st->ctx->WinSysDrawBuffer); - if (!stfb || stfb->iface != stfbi) - stfb = st_ws_framebuffer(st->ctx->WinSysReadBuffer); + unsigned pipe_flags = 0; - if (stfb && stfb->iface == stfbi) { - p_atomic_set(&stfb->revalidate, TRUE); + if (flags & ST_FLUSH_END_OF_FRAME) { + pipe_flags |= PIPE_FLUSH_END_OF_FRAME; } - else { - /* This function is probably getting called when we've detected a - * change in a window's size but the currently bound context is - * not bound to that window. - * If the st_framebuffer_iface structure had a pointer to the - * corresponding st_framebuffer we'd be able to handle this. - */ - } -} -static void -st_context_flush(struct st_context_iface *stctxi, unsigned flags, - struct pipe_fence_handle **fence) -{ - struct st_context *st = (struct st_context *) stctxi; - st_flush(st, fence); + st_flush(st, fence, pipe_flags); if (flags & ST_FLUSH_FRONT) st_manager_flush_frontbuffer(st); } static boolean st_context_teximage(struct st_context_iface *stctxi, - enum st_texture_type target, - int level, enum pipe_format internal_format, + enum st_texture_type tex_type, + int level, enum pipe_format pipe_format, struct pipe_resource *tex, boolean mipmap) { struct st_context *st = (struct st_context *) stctxi; struct gl_context *ctx = st->ctx; - struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj; struct gl_texture_image *texImage; struct st_texture_object *stObj; struct st_texture_image *stImage; GLenum internalFormat; GLuint width, height, depth; + GLenum target; - switch (target) { + switch (tex_type) { case ST_TEXTURE_1D: target = GL_TEXTURE_1D; break; @@ -538,10 +537,10 @@ st_context_teximage(struct st_context_iface *stctxi, break; default: return FALSE; - break; } - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); stObj = st_texture_object(texObj); @@ -554,30 +553,14 @@ st_context_teximage(struct st_context_iface *stctxi, texImage = _mesa_get_tex_image(ctx, texObj, target, level); stImage = st_texture_image(texImage); if (tex) { - gl_format texFormat; - - /* - * XXX When internal_format and tex->format differ, st_finalize_texture - * needs to allocate a new texture with internal_format and copy the - * texture here into the new one. It will result in surface_copy being - * called on surfaces whose formats differ. - * - * To avoid that, internal_format is (wrongly) ignored here. A sane fix - * is to use a sampler view. - */ - if (!st_sampler_compat_formats(tex->format, internal_format)) - internal_format = tex->format; - - if (util_format_get_component_bits(internal_format, - UTIL_FORMAT_COLORSPACE_RGB, 3) > 0) + mesa_format texFormat = st_pipe_format_to_mesa_format(pipe_format); + + if (util_format_has_alpha(tex->format)) internalFormat = GL_RGBA; else internalFormat = GL_RGB; - texFormat = st_ChooseTextureFormat(ctx, internalFormat, - GL_RGBA, GL_UNSIGNED_BYTE); - - _mesa_init_teximage_fields(ctx, target, texImage, + _mesa_init_teximage_fields(ctx, texImage, tex->width0, tex->height0, 1, 0, internalFormat, texFormat); @@ -605,8 +588,9 @@ st_context_teximage(struct st_context_iface *stctxi, stObj->width0 = width; stObj->height0 = height; stObj->depth0 = depth; + stObj->surface_format = pipe_format; - _mesa_dirty_texobj(ctx, texObj, GL_TRUE); + _mesa_dirty_texobj(ctx, texObj); _mesa_unlock_texture(ctx, texObj); return TRUE; @@ -642,6 +626,7 @@ st_context_destroy(struct st_context_iface *stctxi) static struct st_context_iface * st_api_create_context(struct st_api *stapi, struct st_manager *smapi, const struct st_context_attribs *attribs, + enum st_context_error *error, struct st_context_iface *shared_stctxi) { struct st_context *shared_ctx = (struct st_context *) shared_stctxi; @@ -655,7 +640,7 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi, switch (attribs->profile) { case ST_PROFILE_DEFAULT: - api = API_OPENGL; + api = API_OPENGL_COMPAT; break; case ST_PROFILE_OPENGL_ES1: api = API_OPENGLES; @@ -664,29 +649,49 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi, api = API_OPENGLES2; break; case ST_PROFILE_OPENGL_CORE: + api = API_OPENGL_CORE; + break; default: + *error = ST_CONTEXT_ERROR_BAD_API; return NULL; break; } - pipe = smapi->screen->context_create(smapi->screen, NULL); - if (!pipe) + pipe = smapi->screen->context_create(smapi->screen, NULL, 0); + if (!pipe) { + *error = ST_CONTEXT_ERROR_NO_MEMORY; return NULL; + } st_visual_to_context_mode(&attribs->visual, &mode); - st = st_create_context(api, pipe, &mode, shared_ctx); + st = st_create_context(api, pipe, &mode, shared_ctx, &attribs->options); if (!st) { + *error = ST_CONTEXT_ERROR_NO_MEMORY; pipe->destroy(pipe); return NULL; } + if (attribs->flags & ST_CONTEXT_FLAG_DEBUG){ + if (!_mesa_set_debug_state_int(st->ctx, GL_DEBUG_OUTPUT, GL_TRUE)) { + *error = ST_CONTEXT_ERROR_NO_MEMORY; + return NULL; + } + st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT; + } + + if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE) + st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; + if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS) + st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB; + if (attribs->flags & ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED) + st->ctx->Const.ResetStrategy = GL_LOSE_CONTEXT_ON_RESET_ARB; + /* need to perform version check */ if (attribs->major > 1 || attribs->minor > 0) { - _mesa_compute_version(st->ctx); - - /* is the actual version less than the requested version? */ - if (st->ctx->VersionMajor * 10 + st->ctx->VersionMinor < - attribs->major * 10 + attribs->minor) { + /* Is the actual version less than the requested version? + */ + if (st->ctx->Version < attribs->major * 10U + attribs->minor) { + *error = ST_CONTEXT_ERROR_BAD_VERSION; st_destroy_context(st); return NULL; } @@ -696,14 +701,15 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi, smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE); st->iface.destroy = st_context_destroy; - st->iface.notify_invalid_framebuffer = - st_context_notify_invalid_framebuffer; st->iface.flush = st_context_flush; st->iface.teximage = st_context_teximage; st->iface.copy = st_context_copy; st->iface.share = st_context_share; st->iface.st_context_private = (void *) smapi; + st->iface.cso_context = st->cso_context; + st->iface.pipe = st->pipe; + *error = ST_CONTEXT_SUCCESS; return &st->iface; } @@ -717,18 +723,21 @@ st_api_get_current(struct st_api *stapi) } static struct st_framebuffer * -st_framebuffer_reuse_or_create(struct gl_framebuffer *fb, +st_framebuffer_reuse_or_create(struct st_context *st, + struct gl_framebuffer *fb, struct st_framebuffer_iface *stfbi) { struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL; - if (cur && cur->iface == stfbi) { + /* dummy framebuffers cant be used as st_framebuffer */ + if (cur && &cur->Base != _mesa_get_incomplete_framebuffer() && + cur->iface == stfbi) { /* reuse the current stfb */ st_framebuffer_reference(&stfb, cur); } else { /* create a new one */ - stfb = st_framebuffer_create(stfbi); + stfb = st_framebuffer_create(st, stfbi); } return stfb; @@ -747,12 +756,12 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, if (st) { /* reuse or create the draw fb */ - stdraw = st_framebuffer_reuse_or_create(st->ctx->WinSysDrawBuffer, - stdrawi); + stdraw = st_framebuffer_reuse_or_create(st, + st->ctx->WinSysDrawBuffer, stdrawi); if (streadi != stdrawi) { /* do the same for the read fb */ - stread = st_framebuffer_reuse_or_create(st->ctx->WinSysReadBuffer, - streadi); + stread = st_framebuffer_reuse_or_create(st, + st->ctx->WinSysReadBuffer, streadi); } else { stread = NULL; @@ -762,25 +771,15 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, } if (stdraw && stread) { - if (stctxi != st_api_get_current(stapi)) { - p_atomic_set(&stdraw->revalidate, TRUE); - p_atomic_set(&stread->revalidate, TRUE); - } st_framebuffer_validate(stdraw, st); if (stread != stdraw) st_framebuffer_validate(stread, st); - /* modify the draw/read buffers of the context */ - if (stdraw->iface) { - st_visual_to_default_buffer(stdraw->iface->visual, - &st->ctx->Color.DrawBuffer[0], NULL); - } - if (stread->iface) { - st_visual_to_default_buffer(stread->iface->visual, - &st->ctx->Pixel.ReadBuffer, NULL); - } - ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base); + + st->draw_stamp = stdraw->stamp - 1; + st->read_stamp = stread->stamp - 1; + st_context_validate(st, stdraw, stread); } else { struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer(); @@ -823,8 +822,8 @@ st_manager_flush_frontbuffer(struct st_context *st) return; /* never a dummy fb */ - assert(stfb->iface); - stfb->iface->flush_front(stfb->iface, ST_ATTACHMENT_FRONT_LEFT); + assert(&stfb->Base != _mesa_get_incomplete_framebuffer()); + stfb->iface->flush_front(&st->iface, stfb->iface, ST_ATTACHMENT_FRONT_LEFT); } /** @@ -832,8 +831,7 @@ st_manager_flush_frontbuffer(struct st_context *st) * FIXME: I think this should operate on resources, not surfaces */ struct pipe_surface * -st_manager_get_egl_image_surface(struct st_context *st, - void *eglimg, unsigned usage) +st_manager_get_egl_image_surface(struct st_context *st, void *eglimg) { struct st_manager *smapi = (struct st_manager *) st->iface.st_context_private; @@ -847,9 +845,7 @@ st_manager_get_egl_image_surface(struct st_context *st, if (!smapi->get_egl_image(smapi, eglimg, &stimg)) return NULL; - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = stimg.texture->format; - surf_tmpl.usage = usage; + u_surface_default_template(&surf_tmpl, stimg.texture); surf_tmpl.u.tex.level = stimg.level; surf_tmpl.u.tex.first_layer = stimg.layer; surf_tmpl.u.tex.last_layer = stimg.layer; @@ -872,6 +868,8 @@ st_manager_validate_framebuffers(struct st_context *st) st_framebuffer_validate(stdraw, st); if (stread && stread != stdraw) st_framebuffer_validate(stread, st); + + st_context_validate(st, stdraw, stread); } /** @@ -906,25 +904,65 @@ st_manager_add_color_renderbuffer(struct st_context *st, return FALSE; st_framebuffer_update_attachments(stfb); + + /* + * Force a call to the state tracker manager to validate the + * new renderbuffer. It might be that there is a window system + * renderbuffer available. + */ + if(stfb->iface) + stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1; + st_invalidate_state(st->ctx, _NEW_BUFFERS); return TRUE; } +static unsigned get_version(struct pipe_screen *screen, + struct st_config_options *options, gl_api api) +{ + struct gl_constants consts = {0}; + struct gl_extensions extensions = {0}; + GLuint version; + + if (_mesa_override_gl_version_contextless(&consts, &api, &version)) { + return version; + } + + _mesa_init_constants(&consts, api); + _mesa_init_extensions(&extensions); + + st_init_limits(screen, &consts, &extensions); + st_init_extensions(screen, &consts, &extensions, options, GL_TRUE); + + return _mesa_get_version(&extensions, &consts, api); +} + +static void +st_api_query_versions(struct st_api *stapi, struct st_manager *sm, + struct st_config_options *options, + int *gl_core_version, + int *gl_compat_version, + int *gl_es1_version, + int *gl_es2_version) +{ + *gl_core_version = get_version(sm->screen, options, API_OPENGL_CORE); + *gl_compat_version = get_version(sm->screen, options, API_OPENGL_COMPAT); + *gl_es1_version = get_version(sm->screen, options, API_OPENGLES); + *gl_es2_version = get_version(sm->screen, options, API_OPENGLES2); +} + static const struct st_api st_gl_api = { - "Mesa " MESA_VERSION_STRING, + "Mesa " PACKAGE_VERSION, ST_API_OPENGL, -#if FEATURE_GL ST_PROFILE_DEFAULT_MASK | -#endif -#if FEATURE_ES1 + ST_PROFILE_OPENGL_CORE_MASK | ST_PROFILE_OPENGL_ES1_MASK | -#endif -#if FEATURE_ES2 ST_PROFILE_OPENGL_ES2_MASK | -#endif 0, + ST_API_FEATURE_MS_VISUALS_MASK, st_api_destroy, + st_api_query_versions, st_api_get_proc_address, st_api_create_context, st_api_make_current,