X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_program.c;h=6f3ecdbce110227a35c6549630e7fc810d5e14fb;hb=ea1744a66438b5863a8576087b07ad6ffdcd04c5;hp=6a869fae90443455d20b01c90ecc96b43838629e;hpb=562c127693200822f04a145db50add1be2425d7b;p=mesa.git diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 6a869fae904..6f3ecdbce11 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -33,8 +33,8 @@ #include "main/imports.h" #include "main/mtypes.h" -#include "shader/prog_print.h" -#include "shader/programopt.h" +#include "program/prog_print.h" +#include "program/programopt.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -44,7 +44,6 @@ #include "st_debug.h" #include "st_context.h" -#include "st_atom.h" #include "st_program.h" #include "st_mesa_to_tgsi.h" #include "cso_cache/cso_context.h" @@ -66,11 +65,13 @@ st_vp_release_varients( struct st_context *st, if (vpv->driver_shader) cso_delete_vertex_shader(st->cso_context, vpv->driver_shader); +#if FEATURE_feedback || FEATURE_rastpos if (vpv->draw_shader) draw_delete_vertex_shader( st->draw, vpv->draw_shader ); +#endif - if (vpv->state.tokens) - st_free_tokens(vpv->state.tokens); + if (vpv->tgsi.tokens) + st_free_tokens(vpv->tgsi.tokens); FREE( vpv ); @@ -122,7 +123,7 @@ st_prepare_vertex_program(struct st_context *st, /* Compute mapping of vertex program outputs to slots. */ for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - if ((stvp->Base.Base.OutputsWritten & (1 << attr)) == 0) { + if ((stvp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) == 0) { stvp->result_to_output[attr] = ~0; } else { @@ -206,8 +207,10 @@ st_translate_vertex_program(struct st_context *st, unsigned num_outputs; ureg = ureg_create( TGSI_PROCESSOR_VERTEX ); - if (ureg == NULL) + if (ureg == NULL) { + FREE(vpv); return NULL; + } vpv->num_inputs = stvp->num_inputs; num_outputs = stvp->num_outputs; @@ -216,6 +219,12 @@ st_translate_vertex_program(struct st_context *st, num_outputs++; } + if (ST_DEBUG & DEBUG_MESA) { + _mesa_print_program(&stvp->Base.Base); + _mesa_print_program_parameters(st->ctx, &stvp->Base.Base); + debug_printf("\n"); + } + error = st_translate_mesa_program(st->ctx, TGSI_PROCESSOR_VERTEX, @@ -237,21 +246,16 @@ st_translate_vertex_program(struct st_context *st, if (error) goto fail; - vpv->state.tokens = ureg_get_tokens( ureg, NULL ); - if (!vpv->state.tokens) + vpv->tgsi.tokens = ureg_get_tokens( ureg, NULL ); + if (!vpv->tgsi.tokens) goto fail; ureg_destroy( ureg ); - vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->state); - - if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) { - _mesa_print_program(&stvp->Base.Base); - debug_printf("\n"); - } + vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi); if (ST_DEBUG & DEBUG_TGSI) { - tgsi_dump( vpv->state.tokens, 0 ); + tgsi_dump( vpv->tgsi.tokens, 0 ); debug_printf("\n"); } @@ -270,76 +274,74 @@ fail: /** * Translate a Mesa fragment shader into a TGSI shader. - * \param inputMapping to map fragment program input registers to TGSI - * input slots * \return pointer to cached pipe_shader object. */ void st_translate_fragment_program(struct st_context *st, - struct st_fragment_program *stfp, - const GLuint inputMapping[]) + struct st_fragment_program *stfp ) { struct pipe_context *pipe = st->pipe; GLuint outputMapping[FRAG_RESULT_MAX]; - GLuint defaultInputMapping[FRAG_ATTRIB_MAX]; - GLuint interpMode[16]; /* XXX size? */ + GLuint inputMapping[FRAG_ATTRIB_MAX]; + GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */ GLuint attr; enum pipe_error error; const GLbitfield inputsRead = stfp->Base.Base.InputsRead; struct ureg_program *ureg; - GLuint vslot = 0; + ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; + ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; uint fs_num_inputs = 0; ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; uint fs_num_outputs = 0; - /* which vertex output goes to the first fragment input: */ - if (inputsRead & FRAG_BIT_WPOS) - vslot = 0; - else - vslot = 1; - /* * Convert Mesa program inputs to TGSI input register semantics. */ for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) { if (inputsRead & (1 << attr)) { - const GLuint slot = fs_num_inputs; - - defaultInputMapping[attr] = slot; + const GLuint slot = fs_num_inputs++; - stfp->input_map[slot] = vslot++; - - fs_num_inputs++; + inputMapping[attr] = slot; switch (attr) { case FRAG_ATTRIB_WPOS: - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; - stfp->input_semantic_index[slot] = 0; + input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; + input_semantic_index[slot] = 0; interpMode[slot] = TGSI_INTERPOLATE_LINEAR; break; case FRAG_ATTRIB_COL0: - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - stfp->input_semantic_index[slot] = 0; + input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + input_semantic_index[slot] = 0; interpMode[slot] = TGSI_INTERPOLATE_LINEAR; break; case FRAG_ATTRIB_COL1: - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - stfp->input_semantic_index[slot] = 1; + input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + input_semantic_index[slot] = 1; interpMode[slot] = TGSI_INTERPOLATE_LINEAR; break; case FRAG_ATTRIB_FOGC: - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG; - stfp->input_semantic_index[slot] = 0; + input_semantic_name[slot] = TGSI_SEMANTIC_FOG; + input_semantic_index[slot] = 0; interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; break; case FRAG_ATTRIB_FACE: - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE; - stfp->input_semantic_index[slot] = 0; + input_semantic_name[slot] = TGSI_SEMANTIC_FACE; + input_semantic_index[slot] = 0; interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; break; + case FRAG_ATTRIB_PNTC: + /* This is a hack. We really need a new semantic label for + * point coord. The draw module needs to know which fragment + * shader input is the point coord attribute so that it can set + * up the right vertex attribute values. + */ + input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + input_semantic_index[slot] = 0; + interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; + break; /* In most cases, there is nothing special about these * inputs, so adopt a convention to use the generic @@ -364,19 +366,21 @@ st_translate_fragment_program(struct st_context *st, case FRAG_ATTRIB_TEX5: case FRAG_ATTRIB_TEX6: case FRAG_ATTRIB_TEX7: - case FRAG_ATTRIB_PNTC: case FRAG_ATTRIB_VAR0: default: /* Actually, let's try and zero-base this just for * readability of the generated TGSI. */ assert(attr >= FRAG_ATTRIB_TEX0); - stfp->input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0); - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0); + input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; break; } } + else { + inputMapping[attr] = -1; + } } /* @@ -387,7 +391,7 @@ st_translate_fragment_program(struct st_context *st, GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten; /* if z is written, emit that first */ - if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION; fs_output_semantic_index[fs_num_outputs] = 0; outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs; @@ -397,7 +401,7 @@ st_translate_fragment_program(struct st_context *st, /* handle remaning outputs (color) */ for (attr = 0; attr < FRAG_RESULT_MAX; attr++) { - if (outputsWritten & (1 << attr)) { + if (outputsWritten & BITFIELD64_BIT(attr)) { switch (attr) { case FRAG_RESULT_DEPTH: /* handled above */ @@ -418,13 +422,15 @@ st_translate_fragment_program(struct st_context *st, } } - if (!inputMapping) - inputMapping = defaultInputMapping; - ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); if (ureg == NULL) return; + if (ST_DEBUG & DEBUG_MESA) { + _mesa_print_program(&stfp->Base.Base); + _mesa_print_program_parameters(st->ctx, &stfp->Base.Base); + debug_printf("\n"); + } error = st_translate_mesa_program(st->ctx, @@ -434,8 +440,8 @@ st_translate_fragment_program(struct st_context *st, /* inputs */ fs_num_inputs, inputMapping, - stfp->input_semantic_name, - stfp->input_semantic_index, + input_semantic_name, + input_semantic_index, interpMode, /* outputs */ fs_num_outputs, @@ -443,22 +449,258 @@ st_translate_fragment_program(struct st_context *st, fs_output_semantic_name, fs_output_semantic_index, FALSE ); - stfp->state.tokens = ureg_get_tokens( ureg, NULL ); + stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL ); ureg_destroy( ureg ); - stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state); + stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi); + + if (ST_DEBUG & DEBUG_TGSI) { + tgsi_dump( stfp->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ ); + debug_printf("\n"); + } +} + +void +st_translate_geometry_program(struct st_context *st, + struct st_geometry_program *stgp) +{ + GLuint inputMapping[GEOM_ATTRIB_MAX]; + GLuint outputMapping[GEOM_RESULT_MAX]; + struct pipe_context *pipe = st->pipe; + enum pipe_error error; + GLuint attr; + const GLbitfield inputsRead = stgp->Base.Base.InputsRead; + GLuint vslot = 0; + GLuint num_generic = 0; + + uint gs_num_inputs = 0; + uint gs_builtin_inputs = 0; + uint gs_array_offset = 0; + + ubyte gs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; + ubyte gs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; + uint gs_num_outputs = 0; + + GLint i; + GLuint maxSlot = 0; + struct ureg_program *ureg; + + ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY ); + if (ureg == NULL) { + return; + } + + /* which vertex output goes to the first geometry input */ + vslot = 0; + + memset(inputMapping, 0, sizeof(inputMapping)); + memset(outputMapping, 0, sizeof(outputMapping)); + + /* + * Convert Mesa program inputs to TGSI input register semantics. + */ + for (attr = 0; attr < GEOM_ATTRIB_MAX; attr++) { + if (inputsRead & (1 << attr)) { + const GLuint slot = gs_num_inputs; + + gs_num_inputs++; + + inputMapping[attr] = slot; + + stgp->input_map[slot + gs_array_offset] = vslot - gs_builtin_inputs; + stgp->input_to_index[attr] = vslot; + stgp->index_to_input[vslot] = attr; + ++vslot; + + if (attr != GEOM_ATTRIB_PRIMITIVE_ID) { + gs_array_offset += 2; + } else + ++gs_builtin_inputs; + +#if 1 + debug_printf("input map at %d = %d\n", + slot + gs_array_offset, stgp->input_map[slot + gs_array_offset]); +#endif + + switch (attr) { + case GEOM_ATTRIB_PRIMITIVE_ID: + stgp->input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID; + stgp->input_semantic_index[slot] = 0; + break; + case GEOM_ATTRIB_POSITION: + stgp->input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; + stgp->input_semantic_index[slot] = 0; + break; + case GEOM_ATTRIB_COLOR0: + stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + stgp->input_semantic_index[slot] = 0; + break; + case GEOM_ATTRIB_COLOR1: + stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + stgp->input_semantic_index[slot] = 1; + break; + case GEOM_ATTRIB_FOG_FRAG_COORD: + stgp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG; + stgp->input_semantic_index[slot] = 0; + break; + case GEOM_ATTRIB_TEX_COORD: + stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + stgp->input_semantic_index[slot] = num_generic++; + break; + case GEOM_ATTRIB_VAR0: + /* fall-through */ + default: + stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + stgp->input_semantic_index[slot] = num_generic++; + } + } + } + + /* initialize output semantics to defaults */ + for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) { + gs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC; + gs_output_semantic_index[i] = 0; + } + + num_generic = 0; + /* + * Determine number of outputs, the (default) output register + * mapping and the semantic information for each output. + */ + for (attr = 0; attr < GEOM_RESULT_MAX; attr++) { + if (stgp->Base.Base.OutputsWritten & (1 << attr)) { + GLuint slot; + + slot = gs_num_outputs; + gs_num_outputs++; + outputMapping[attr] = slot; + + switch (attr) { + case GEOM_RESULT_POS: + assert(slot == 0); + gs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION; + gs_output_semantic_index[slot] = 0; + break; + case GEOM_RESULT_COL0: + gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + gs_output_semantic_index[slot] = 0; + break; + case GEOM_RESULT_COL1: + gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + gs_output_semantic_index[slot] = 1; + break; + case GEOM_RESULT_SCOL0: + gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; + gs_output_semantic_index[slot] = 0; + break; + case GEOM_RESULT_SCOL1: + gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; + gs_output_semantic_index[slot] = 1; + break; + case GEOM_RESULT_FOGC: + gs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG; + gs_output_semantic_index[slot] = 0; + break; + case GEOM_RESULT_PSIZ: + gs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; + gs_output_semantic_index[slot] = 0; + break; + case GEOM_RESULT_TEX0: + case GEOM_RESULT_TEX1: + case GEOM_RESULT_TEX2: + case GEOM_RESULT_TEX3: + case GEOM_RESULT_TEX4: + case GEOM_RESULT_TEX5: + case GEOM_RESULT_TEX6: + case GEOM_RESULT_TEX7: + /* fall-through */ + case GEOM_RESULT_VAR0: + /* fall-through */ + default: + assert(slot < Elements(gs_output_semantic_name)); + /* use default semantic info */ + gs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + gs_output_semantic_index[slot] = num_generic++; + } + } + } + + assert(gs_output_semantic_name[0] == TGSI_SEMANTIC_POSITION); + + /* find max output slot referenced to compute gs_num_outputs */ + for (attr = 0; attr < GEOM_RESULT_MAX; attr++) { + if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot) + maxSlot = outputMapping[attr]; + } + gs_num_outputs = maxSlot + 1; + +#if 0 /* debug */ + { + GLuint i; + printf("outputMapping? %d\n", outputMapping ? 1 : 0); + if (outputMapping) { + printf("attr -> slot\n"); + for (i = 0; i < 16; i++) { + printf(" %2d %3d\n", i, outputMapping[i]); + } + } + printf("slot sem_name sem_index\n"); + for (i = 0; i < gs_num_outputs; i++) { + printf(" %2d %d %d\n", + i, + gs_output_semantic_name[i], + gs_output_semantic_index[i]); + } + } +#endif + + /* free old shader state, if any */ + if (stgp->tgsi.tokens) { + st_free_tokens(stgp->tgsi.tokens); + stgp->tgsi.tokens = NULL; + } + if (stgp->driver_shader) { + cso_delete_geometry_shader(st->cso_context, stgp->driver_shader); + stgp->driver_shader = NULL; + } + + ureg_property_gs_input_prim(ureg, stgp->Base.InputType); + ureg_property_gs_output_prim(ureg, stgp->Base.OutputType); + ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut); + + error = st_translate_mesa_program(st->ctx, + TGSI_PROCESSOR_GEOMETRY, + ureg, + &stgp->Base.Base, + /* inputs */ + gs_num_inputs, + inputMapping, + stgp->input_semantic_name, + stgp->input_semantic_index, + NULL, + /* outputs */ + gs_num_outputs, + outputMapping, + gs_output_semantic_name, + gs_output_semantic_index, + FALSE); + + + stgp->num_inputs = gs_num_inputs; + stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL ); + ureg_destroy( ureg ); + stgp->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi); if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) { - _mesa_print_program(&stfp->Base.Base); + _mesa_print_program(&stgp->Base.Base); debug_printf("\n"); } if (ST_DEBUG & DEBUG_TGSI) { - tgsi_dump( stfp->state.tokens, 0/*TGSI_DUMP_VERBOSE*/ ); + tgsi_dump(stgp->tgsi.tokens, 0); debug_printf("\n"); } } - /** * Debug- print current shader text */