X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_program.h;h=f67ea5eb2087cccde456eb314d40b75e02fc0f02;hb=4a29ee186195ab38a81280cefb6a476e3763da11;hp=10ac1bace5912bf67f1c9f4d17497ea6cf422f73;hpb=6c669d0c0766c27c58dd3ea7c3bd18b47a922aea;p=mesa.git diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index 10ac1bace59..f67ea5eb208 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2003 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -27,7 +27,7 @@ /* * Authors: - * Keith Whitwell + * Keith Whitwell */ @@ -35,66 +35,136 @@ #define ST_PROGRAM_H #include "main/mtypes.h" +#include "main/atifragshader.h" #include "program/program.h" #include "pipe/p_state.h" +#include "tgsi/tgsi_from_mesa.h" #include "st_context.h" +#include "st_texture.h" +#include "st_glsl_to_tgsi.h" +#ifdef __cplusplus +extern "C" { +#endif + +#define ST_DOUBLE_ATTRIB_PLACEHOLDER 0xff + +struct st_external_sampler_key +{ + GLuint lower_nv12; /**< bitmask of 2 plane YUV samplers */ + GLuint lower_iyuv; /**< bitmask of 3 plane YUV samplers */ +}; + +static inline struct st_external_sampler_key +st_get_external_sampler_key(struct st_context *st, struct gl_program *prog) +{ + unsigned mask = prog->ExternalSamplersUsed; + struct st_external_sampler_key key; + + memset(&key, 0, sizeof(key)); + + while (unlikely(mask)) { + unsigned unit = u_bit_scan(&mask); + struct st_texture_object *stObj = + st_get_texture_object(st->ctx, prog, unit); + + switch (st_get_view_format(stObj)) { + case PIPE_FORMAT_NV12: + key.lower_nv12 |= (1 << unit); + break; + case PIPE_FORMAT_IYUV: + key.lower_iyuv |= (1 << unit); + break; + default: + break; + } + } + + return key; +} /** Fragment program variant key */ -struct st_fp_varient_key +struct st_fp_variant_key { struct st_context *st; /**< variants are per-context */ /** for glBitmap */ - GLuint bitmap:1; /**< glBitmap varient? */ + GLuint bitmap:1; /**< glBitmap variant? */ /** for glDrawPixels */ - GLuint drawpixels:1; /**< glDrawPixels varient */ + GLuint drawpixels:1; /**< glDrawPixels variant */ GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */ GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */ - GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */ - GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */ + + /** for ARB_color_buffer_float */ + GLuint clamp_color:1; + + /** for ARB_sample_shading */ + GLuint persample_shading:1; + + /** needed for ATI_fragment_shader */ + GLuint fog:2; + + /** needed for ATI_fragment_shader */ + char texture_targets[MAX_NUM_FRAGMENT_REGISTERS_ATI]; + + struct st_external_sampler_key external; }; /** * Variant of a fragment program. */ -struct st_fp_varient +struct st_fp_variant { /** Parameters which generated this version of fragment program */ - struct st_fp_varient_key key; + struct st_fp_variant_key key; /** Driver's compiled shader */ void *driver_shader; /** For glBitmap variants */ - struct gl_program_parameter_list *parameters; uint bitmap_sampler; + /** For glDrawPixels variants */ + unsigned drawpix_sampler; + unsigned pixelmap_sampler; + /** next in linked list */ - struct st_fp_varient *next; + struct st_fp_variant *next; }; /** - * Derived from Mesa gl_fragment_program: + * Derived from Mesa gl_program: */ struct st_fragment_program { - struct gl_fragment_program Base; - + struct gl_program Base; struct pipe_shader_state tgsi; + struct glsl_to_tgsi_visitor* glsl_to_tgsi; + struct ati_fragment_shader *ati_fs; + uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ + + /* used when bypassing glsl_to_tgsi: */ + struct gl_shader_program *shader_program; - struct st_fp_varient *varients; + struct st_fp_variant *variants; + + /* Used by the shader cache and ARB_get_program_binary */ + unsigned num_tgsi_tokens; }; -struct st_vp_varient_key +/** Vertex program variant key */ +struct st_vp_variant_key { struct st_context *st; /**< variants are per-context */ boolean passthrough_edgeflags; + + /** for ARB_color_buffer_float */ + boolean clamp_color; }; @@ -102,12 +172,12 @@ struct st_vp_varient_key * This represents a vertex program, especially translated to match * the inputs of a particular fragment shader. */ -struct st_vp_varient +struct st_vp_variant { /* Parameters which generated this translated version of a vertex * shader: */ - struct st_vp_varient_key key; + struct st_vp_variant_key key; /** * TGSI tokens (to later generate a 'draw' module shader for @@ -122,110 +192,144 @@ struct st_vp_varient struct draw_vertex_shader *draw_shader; /** Next in linked list */ - struct st_vp_varient *next; + struct st_vp_variant *next; - /** similar to that in st_vertex_program, but with information about edgeflags too */ + /** similar to that in st_vertex_program, but with edgeflags info too */ GLuint num_inputs; + + /** Bitfield of VERT_BIT_* bits of mesa vertex processing inputs */ + GLbitfield vert_attrib_mask; }; /** - * Derived from Mesa gl_fragment_program: + * Derived from Mesa gl_program: */ struct st_vertex_program { - struct gl_vertex_program Base; /**< The Mesa vertex program */ + struct gl_program Base; /**< The Mesa vertex program */ + struct pipe_shader_state tgsi; + struct glsl_to_tgsi_visitor* glsl_to_tgsi; + uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ + + /* used when bypassing glsl_to_tgsi: */ + struct gl_shader_program *shader_program; - /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */ - GLuint input_to_index[VERT_ATTRIB_MAX]; /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */ - GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; - GLuint num_inputs; + ubyte index_to_input[PIPE_MAX_ATTRIBS]; + ubyte num_inputs; + /** Reverse mapping of the above */ + ubyte input_to_index[VERT_ATTRIB_MAX]; - /** Maps VERT_RESULT_x to slot */ - GLuint result_to_output[VERT_RESULT_MAX]; - ubyte output_semantic_name[VERT_RESULT_MAX]; - ubyte output_semantic_index[VERT_RESULT_MAX]; - GLuint num_outputs; + /** Maps VARYING_SLOT_x to slot */ + ubyte result_to_output[VARYING_SLOT_MAX]; - /** List of translated varients of this vertex program. + /** List of translated variants of this vertex program. */ - struct st_vp_varient *varients; + struct st_vp_variant *variants; + + /** SHA1 hash of linked tgsi shader program, used for on-disk cache */ + unsigned char sha1[20]; + + /* Used by the shader cache and ARB_get_program_binary */ + unsigned num_tgsi_tokens; }; -struct st_gp_varient_key +/** Key shared by all shaders except VP, FP */ +struct st_basic_variant_key { struct st_context *st; /**< variants are per-context */ - /* no other fields yet */ }; /** * Geometry program variant. */ -struct st_gp_varient +struct st_basic_variant { - /* Parameters which generated this translated version of a vertex */ - struct st_gp_varient_key key; + /* Parameters which generated this variant. */ + struct st_basic_variant_key key; void *driver_shader; - struct st_gp_varient *next; + struct st_basic_variant *next; }; /** - * Derived from Mesa gl_geometry_program: + * Derived from Mesa gl_program: */ -struct st_geometry_program +struct st_common_program { - struct gl_geometry_program Base; /**< The Mesa geometry program */ + struct gl_program Base; + struct pipe_shader_state tgsi; + struct glsl_to_tgsi_visitor* glsl_to_tgsi; + uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ - /** map GP input back to VP output */ - GLuint input_map[PIPE_MAX_SHADER_INPUTS]; + /* used when bypassing glsl_to_tgsi: */ + struct gl_shader_program *shader_program; - /** maps a Mesa GEOM_ATTRIB_x to a packed TGSI input index */ - GLuint input_to_index[GEOM_ATTRIB_MAX]; - /** maps a TGSI input index back to a Mesa GEOM_ATTRIB_x */ - GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; + struct st_basic_variant *variants; - GLuint num_inputs; + /** SHA1 hash of linked tgsi shader program, used for on-disk cache */ + unsigned char sha1[20]; + + /* Used by the shader cache and ARB_get_program_binary */ + unsigned num_tgsi_tokens; +}; - GLuint input_to_slot[GEOM_ATTRIB_MAX]; /**< Maps GEOM_ATTRIB_x to slot */ - GLuint num_input_slots; - ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; - ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; +/** + * Derived from Mesa gl_program: + */ +struct st_compute_program +{ + struct gl_program Base; /**< The Mesa compute program */ + struct pipe_compute_state tgsi; + struct glsl_to_tgsi_visitor* glsl_to_tgsi; + uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ - struct pipe_shader_state tgsi; + /* used when bypassing glsl_to_tgsi: */ + struct gl_shader_program *shader_program; - struct st_gp_varient *varients; -}; + struct st_basic_variant *variants; + + /** SHA1 hash of linked tgsi shader program, used for on-disk cache */ + unsigned char sha1[20]; + /* Used by the shader cache and ARB_get_program_binary */ + unsigned num_tgsi_tokens; +}; -static INLINE struct st_fragment_program * -st_fragment_program( struct gl_fragment_program *fp ) +static inline struct st_fragment_program * +st_fragment_program( struct gl_program *fp ) { return (struct st_fragment_program *)fp; } -static INLINE struct st_vertex_program * -st_vertex_program( struct gl_vertex_program *vp ) +static inline struct st_vertex_program * +st_vertex_program( struct gl_program *vp ) { return (struct st_vertex_program *)vp; } -static INLINE struct st_geometry_program * -st_geometry_program( struct gl_geometry_program *gp ) +static inline struct st_common_program * +st_common_program( struct gl_program *gp ) { - return (struct st_geometry_program *)gp; + return (struct st_common_program *)gp; } -static INLINE void +static inline struct st_compute_program * +st_compute_program( struct gl_program *cp ) +{ + return (struct st_compute_program *)cp; +} + +static inline void st_reference_vertprog(struct st_context *st, struct st_vertex_program **ptr, struct st_vertex_program *prog) @@ -235,64 +339,123 @@ st_reference_vertprog(struct st_context *st, (struct gl_program *) prog); } -static INLINE void -st_reference_geomprog(struct st_context *st, - struct st_geometry_program **ptr, - struct st_geometry_program *prog) +static inline void +st_reference_fragprog(struct st_context *st, + struct st_fragment_program **ptr, + struct st_fragment_program *prog) { _mesa_reference_program(st->ctx, (struct gl_program **) ptr, (struct gl_program *) prog); } -static INLINE void -st_reference_fragprog(struct st_context *st, - struct st_fragment_program **ptr, - struct st_fragment_program *prog) +static inline void +st_reference_prog(struct st_context *st, + struct st_common_program **ptr, + struct st_common_program *prog) { _mesa_reference_program(st->ctx, (struct gl_program **) ptr, (struct gl_program *) prog); } +static inline void +st_reference_compprog(struct st_context *st, + struct st_compute_program **ptr, + struct st_compute_program *prog) +{ + _mesa_reference_program(st->ctx, + (struct gl_program **) ptr, + (struct gl_program *) prog); +} -extern struct st_vp_varient * -st_get_vp_varient(struct st_context *st, - struct st_vertex_program *stvp, - const struct st_vp_varient_key *key); +/** + * This defines mapping from Mesa VARYING_SLOTs to TGSI GENERIC slots. + */ +static inline unsigned +st_get_generic_varying_index(struct st_context *st, GLuint attr) +{ + return tgsi_get_generic_gl_varying_index((gl_varying_slot)attr, + st->needs_texcoord_semantic); +} +extern void +st_set_prog_affected_state_flags(struct gl_program *prog); -extern struct st_fp_varient * -st_get_fp_varient(struct st_context *st, - struct st_fragment_program *stfp, - const struct st_fp_varient_key *key); +extern struct st_vp_variant * +st_get_vp_variant(struct st_context *st, + struct st_vertex_program *stvp, + const struct st_vp_variant_key *key); -extern struct st_gp_varient * -st_get_gp_varient(struct st_context *st, - struct st_geometry_program *stgp, - const struct st_gp_varient_key *key); +extern struct st_fp_variant * +st_get_fp_variant(struct st_context *st, + struct st_fragment_program *stfp, + const struct st_fp_variant_key *key); +extern struct st_basic_variant * +st_get_cp_variant(struct st_context *st, + struct pipe_compute_state *tgsi, + struct st_basic_variant **variants); +extern struct st_basic_variant * +st_get_basic_variant(struct st_context *st, + unsigned pipe_shader, + struct st_common_program *p); extern void -st_vp_release_varients( struct st_context *st, +st_release_vp_variants( struct st_context *st, struct st_vertex_program *stvp ); extern void -st_fp_release_varients( struct st_context *st, +st_release_fp_variants( struct st_context *st, struct st_fragment_program *stfp ); extern void -st_gp_release_varients(struct st_context *st, - struct st_geometry_program *stgp); - +st_release_cp_variants(struct st_context *st, + struct st_compute_program *stcp); extern void -st_print_shaders(struct gl_context *ctx); +st_release_basic_variants(struct st_context *st, GLenum target, + struct st_basic_variant **variants, + struct pipe_shader_state *tgsi); extern void st_destroy_program_variants(struct st_context *st); +extern bool +st_translate_vertex_program(struct st_context *st, + struct st_vertex_program *stvp); + +extern bool +st_translate_fragment_program(struct st_context *st, + struct st_fragment_program *stfp); + +extern bool +st_translate_geometry_program(struct st_context *st, + struct st_common_program *stgp); + +extern bool +st_translate_tessctrl_program(struct st_context *st, + struct st_common_program *sttcp); + +extern bool +st_translate_tesseval_program(struct st_context *st, + struct st_common_program *sttep); + +extern bool +st_translate_compute_program(struct st_context *st, + struct st_compute_program *stcp); + +extern void +st_print_current_vertex_program(void); + +extern void +st_precompile_shader_variant(struct st_context *st, + struct gl_program *prog); + +#ifdef __cplusplus +} +#endif #endif