X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fswrast%2Fs_aalinetemp.h;h=bebb131a5d1e4a3e3fa27c7d2bf4bb7795d30e84;hb=21f7f67685587f359f500019a7f4995151995792;hp=d99d9d3d904cc880ba18d1f6b4c1f0a81a02b9dd;hpb=cd6a31cd4a9ea6deef4778c2eaef2d47240c3a6e;p=mesa.git diff --git a/src/mesa/swrast/s_aalinetemp.h b/src/mesa/swrast/s_aalinetemp.h index d99d9d3d904..bebb131a5d1 100644 --- a/src/mesa/swrast/s_aalinetemp.h +++ b/src/mesa/swrast/s_aalinetemp.h @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -17,9 +16,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ @@ -44,7 +44,7 @@ NAME(plot)(struct gl_context *ctx, struct LineInfo *line, int ix, int iy) (void) swrast; - if (coverage == 0.0) + if (coverage == 0.0F) return; line->span.end++; @@ -66,10 +66,10 @@ NAME(plot)(struct gl_context *ctx, struct LineInfo *line, int ix, int iy) #if defined(DO_ATTRIBS) ATTRIB_LOOP_BEGIN GLfloat (*attribArray)[4] = line->span.array->attribs[attr]; - if (attr >= FRAG_ATTRIB_TEX0 && attr < FRAG_ATTRIB_VAR0 - && !ctx->FragmentProgram._Current) { + if (attr >= VARYING_SLOT_TEX0 && attr < VARYING_SLOT_VAR0 + && !_swrast_use_fragment_program(ctx)) { /* texcoord w/ divide by Q */ - const GLuint unit = attr - FRAG_ATTRIB_TEX0; + const GLuint unit = attr - VARYING_SLOT_TEX0; const GLfloat invQ = solve_plane_recip(fx, fy, line->attrPlane[attr][3]); GLuint c; for (c = 0; c < 3; c++) { @@ -91,7 +91,7 @@ NAME(plot)(struct gl_context *ctx, struct LineInfo *line, int ix, int iy) ATTRIB_LOOP_END #endif - if (line->span.end == MAX_WIDTH) { + if (line->span.end == SWRAST_MAX_WIDTH) { _swrast_write_rgba_span(ctx, &(line->span)); line->span.end = 0; /* reset counter */ } @@ -112,18 +112,18 @@ NAME(line)(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1) /* Init the LineInfo struct */ struct LineInfo line; - line.x0 = v0->attrib[FRAG_ATTRIB_WPOS][0]; - line.y0 = v0->attrib[FRAG_ATTRIB_WPOS][1]; - line.x1 = v1->attrib[FRAG_ATTRIB_WPOS][0]; - line.y1 = v1->attrib[FRAG_ATTRIB_WPOS][1]; + line.x0 = v0->attrib[VARYING_SLOT_POS][0]; + line.y0 = v0->attrib[VARYING_SLOT_POS][1]; + line.x1 = v1->attrib[VARYING_SLOT_POS][0]; + line.y1 = v1->attrib[VARYING_SLOT_POS][1]; line.dx = line.x1 - line.x0; line.dy = line.y1 - line.y0; - line.len = SQRTF(line.dx * line.dx + line.dy * line.dy); + line.len = sqrtf(line.dx * line.dx + line.dy * line.dy); line.halfWidth = 0.5F * CLAMP(ctx->Line.Width, ctx->Const.MinLineWidthAA, ctx->Const.MaxLineWidthAA); - if (line.len == 0.0 || IS_INF_OR_NAN(line.len)) + if (line.len == 0.0F || IS_INF_OR_NAN(line.len)) return; INIT_SPAN(line.span, GL_LINE); @@ -135,7 +135,7 @@ NAME(line)(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1) #ifdef DO_Z line.span.arrayMask |= SPAN_Z; compute_plane(line.x0, line.y0, line.x1, line.y1, - v0->attrib[FRAG_ATTRIB_WPOS][2], v1->attrib[FRAG_ATTRIB_WPOS][2], line.zPlane); + v0->attrib[VARYING_SLOT_POS][2], v1->attrib[VARYING_SLOT_POS][2], line.zPlane); #endif line.span.arrayMask |= SPAN_RGBA; if (ctx->Light.ShadeModel == GL_SMOOTH) { @@ -156,8 +156,8 @@ NAME(line)(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1) } #if defined(DO_ATTRIBS) { - const GLfloat invW0 = v0->attrib[FRAG_ATTRIB_WPOS][3]; - const GLfloat invW1 = v1->attrib[FRAG_ATTRIB_WPOS][3]; + const GLfloat invW0 = v0->attrib[VARYING_SLOT_POS][3]; + const GLfloat invW1 = v1->attrib[VARYING_SLOT_POS][3]; line.span.arrayMask |= SPAN_LAMBDA; compute_plane(line.x0, line.y0, line.x1, line.y1, invW0, invW1, line.wPlane); ATTRIB_LOOP_BEGIN @@ -175,11 +175,12 @@ NAME(line)(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1) line.attrPlane[attr][c]); } } - line.span.arrayAttribs |= (1 << attr); - if (attr >= FRAG_ATTRIB_TEX0 && attr < FRAG_ATTRIB_VAR0) { - const GLuint u = attr - FRAG_ATTRIB_TEX0; + line.span.arrayAttribs |= BITFIELD64_BIT(attr); + if (attr >= VARYING_SLOT_TEX0 && attr < VARYING_SLOT_VAR0) { + const GLuint u = attr - VARYING_SLOT_TEX0; const struct gl_texture_object *obj = ctx->Texture.Unit[u]._Current; - const struct gl_texture_image *texImage = obj->Image[0][obj->BaseLevel]; + const struct gl_texture_image *texImage = + _mesa_base_tex_image(obj); line.texWidth[attr] = (GLfloat) texImage->Width; line.texHeight[attr] = (GLfloat) texImage->Height; }