X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fswrast%2Fs_depth.h;h=2229e8a22df2fc90b2ee882b04682de452a9cb9b;hb=dfb6c56ed85d7b11b6e7e9b0a5ec7eddb1162510;hp=674ee5e7b5aa71ebfb79c7f48ac19d6195692c63;hpb=b8d6607acd3b6d18dab0c7247d5e0fc72e98ceae;p=mesa.git diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h index 674ee5e7b5a..2229e8a22df 100644 --- a/src/mesa/swrast/s_depth.h +++ b/src/mesa/swrast/s_depth.h @@ -1,10 +1,8 @@ -/* $Id: s_depth.h,v 1.7 2003/02/23 04:10:54 brianp Exp $ */ - /* * Mesa 3-D graphics library - * Version: 4.1 + * Version: 6.3 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -33,32 +31,26 @@ #include "s_context.h" -extern GLvoid * -_mesa_zbuffer_address(GLcontext *ctx, GLint x, GLint y); - - - extern GLuint -_mesa_depth_test_span( GLcontext *ctx, struct sw_span *span); - +_swrast_depth_test_span( GLcontext *ctx, struct sw_span *span); -extern void -_mesa_read_depth_span( GLcontext *ctx, - GLint n, GLint x, GLint y, GLdepth depth[] ); +extern GLboolean +_swrast_depth_bounds_test( GLcontext *ctx, struct sw_span *span ); extern void -_mesa_read_depth_span_float( GLcontext *ctx, GLint n, GLint x, GLint y, - GLfloat depth[] ); +_swrast_read_depth_span( GLcontext *ctx, struct gl_renderbuffer *rb, + GLint n, GLint x, GLint y, GLuint depth[] ); extern void -_mesa_alloc_depth_buffer( GLframebuffer *buffer ); +_swrast_read_depth_span_float( GLcontext *ctx, struct gl_renderbuffer *rb, + GLint n, GLint x, GLint y, GLfloat depth[] ); extern void -_mesa_clear_depth_buffer( GLcontext *ctx ); +_swrast_clear_depth_buffer( GLcontext *ctx, struct gl_renderbuffer *rb ); #endif