X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fswrast%2Fs_depth.h;h=368862568303a560326701058b13c71c5a875c9b;hb=5cd7042088bdd0b5d9a92f4fc927029a46a23734;hp=610835c10dd480bcaaf60db47a8b4bc940c963db;hpb=79c2f534916046fab91f53ebd37f705bd25f7dcb;p=mesa.git diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h index 610835c10dd..36886256830 100644 --- a/src/mesa/swrast/s_depth.h +++ b/src/mesa/swrast/s_depth.h @@ -1,10 +1,8 @@ -/* $Id: s_depth.h,v 1.5 2002/02/04 15:59:29 brianp Exp $ */ - /* * Mesa 3-D graphics library - * Version: 4.1 + * Version: 6.5.1 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -29,36 +27,29 @@ #define S_DEPTH_H -#include "mtypes.h" -#include "swrast.h" - - -extern GLvoid * -_mesa_zbuffer_address(GLcontext *ctx, GLint x, GLint y); - +#include "s_context.h" extern GLuint -_mesa_depth_test_span( GLcontext *ctx, struct sw_span *span); - +_swrast_depth_test_span( GLcontext *ctx, SWspan *span); -extern void -_mesa_read_depth_span( GLcontext *ctx, - GLint n, GLint x, GLint y, GLdepth depth[] ); +extern GLboolean +_swrast_depth_bounds_test( GLcontext *ctx, SWspan *span ); extern void -_mesa_read_depth_span_float( GLcontext *ctx, GLint n, GLint x, GLint y, - GLfloat depth[] ); +_swrast_read_depth_span_float( GLcontext *ctx, struct gl_renderbuffer *rb, + GLint n, GLint x, GLint y, GLfloat depth[] ); extern void -_mesa_alloc_depth_buffer( GLcontext* ctx ); +_swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, + GLint n, GLint x, GLint y, GLuint depth[] ); extern void -_mesa_clear_depth_buffer( GLcontext* ctx ); +_swrast_clear_depth_buffer( GLcontext *ctx, struct gl_renderbuffer *rb ); #endif