X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fswrast%2Fs_depth.h;h=d1ed050efd69d847055f7d4a15c776dd2e98b955;hb=249b451d2068c781d29a6527e152b39d08b1c877;hp=9cc8e94524a6ac49ec339523b9f028a5935e29d3;hpb=45bc887da226403f2c41077e40ca38b6f60f1359;p=mesa.git diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h index 9cc8e94524a..d1ed050efd6 100644 --- a/src/mesa/swrast/s_depth.h +++ b/src/mesa/swrast/s_depth.h @@ -1,10 +1,8 @@ -/* $Id: s_depth.h,v 1.8 2003/03/25 02:23:45 brianp Exp $ */ - /* * Mesa 3-D graphics library - * Version: 4.1 + * Version: 6.5.1 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -33,32 +31,26 @@ #include "s_context.h" -extern GLvoid * -_swrast_zbuffer_address(GLcontext *ctx, GLint x, GLint y); - - - extern GLuint -_swrast_depth_test_span( GLcontext *ctx, struct sw_span *span); - +_swrast_depth_test_span( GLcontext *ctx, SWspan *span); -extern void -_swrast_read_depth_span( GLcontext *ctx, - GLint n, GLint x, GLint y, GLdepth depth[] ); +extern GLboolean +_swrast_depth_bounds_test( GLcontext *ctx, SWspan *span ); extern void -_swrast_read_depth_span_float( GLcontext *ctx, GLint n, GLint x, GLint y, - GLfloat depth[] ); +_swrast_read_depth_span_float( GLcontext *ctx, struct gl_renderbuffer *rb, + GLint n, GLint x, GLint y, GLfloat depth[] ); extern void -_swrast_alloc_depth_buffer( GLframebuffer *buffer ); +_swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, + GLint n, GLint x, GLint y, GLuint depth[] ); extern void -_swrast_clear_depth_buffer( GLcontext *ctx ); +_swrast_clear_depth_buffer( GLcontext *ctx, struct gl_renderbuffer *rb ); #endif