X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fswrast%2Fs_feedback.c;h=00f92d463c33f1626313b4d47d94e56dd4c7af98;hb=e2301b45c288cdbd4e763dfbc698d709045f2df5;hp=2e6066983d5e48fc652c501707115e00d6ee0e12;hpb=ba5d600c90f7075cf2c33a0c5c679ef822e8746e;p=mesa.git diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c index 2e6066983d5..00f92d463c3 100644 --- a/src/mesa/swrast/s_feedback.c +++ b/src/mesa/swrast/s_feedback.c @@ -24,7 +24,6 @@ #include "main/glheader.h" #include "main/colormac.h" -#include "main/context.h" #include "main/feedback.h" #include "main/macros.h" @@ -35,7 +34,7 @@ static void -feedback_vertex(GLcontext * ctx, const SWvertex * v, const SWvertex * pv) +feedback_vertex(struct gl_context * ctx, const SWvertex * v, const SWvertex * pv) { GLfloat win[4]; const GLfloat *vtc = v->attrib[FRAG_ATTRIB_TEX0]; @@ -46,7 +45,7 @@ feedback_vertex(GLcontext * ctx, const SWvertex * v, const SWvertex * pv) win[2] = v->attrib[FRAG_ATTRIB_WPOS][2] / ctx->DrawBuffer->_DepthMaxF; win[3] = 1.0F / v->attrib[FRAG_ATTRIB_WPOS][3]; - _mesa_feedback_vertex(ctx, win, color, v->attrib[FRAG_ATTRIB_CI][0], vtc); + _mesa_feedback_vertex(ctx, win, color, vtc); } @@ -54,7 +53,7 @@ feedback_vertex(GLcontext * ctx, const SWvertex * v, const SWvertex * pv) * Put triangle in feedback buffer. */ void -_swrast_feedback_triangle(GLcontext *ctx, const SWvertex *v0, +_swrast_feedback_triangle(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) { if (!_swrast_culltriangle(ctx, v0, v1, v2)) { @@ -76,7 +75,7 @@ _swrast_feedback_triangle(GLcontext *ctx, const SWvertex *v0, void -_swrast_feedback_line(GLcontext *ctx, const SWvertex *v0, +_swrast_feedback_line(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1) { GLenum token = GL_LINE_TOKEN; @@ -101,7 +100,7 @@ _swrast_feedback_line(GLcontext *ctx, const SWvertex *v0, void -_swrast_feedback_point(GLcontext *ctx, const SWvertex *v) +_swrast_feedback_point(struct gl_context *ctx, const SWvertex *v) { _mesa_feedback_token(ctx, (GLfloat) (GLint) GL_POINT_TOKEN); feedback_vertex(ctx, v, v); @@ -109,7 +108,7 @@ _swrast_feedback_point(GLcontext *ctx, const SWvertex *v) void -_swrast_select_triangle(GLcontext *ctx, const SWvertex *v0, +_swrast_select_triangle(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) { if (!_swrast_culltriangle(ctx, v0, v1, v2)) { @@ -123,7 +122,7 @@ _swrast_select_triangle(GLcontext *ctx, const SWvertex *v0, void -_swrast_select_line(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1) +_swrast_select_line(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1) { const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF; _mesa_update_hitflag( ctx, v0->attrib[FRAG_ATTRIB_WPOS][2] * zs ); @@ -132,7 +131,7 @@ _swrast_select_line(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1) void -_swrast_select_point(GLcontext *ctx, const SWvertex *v) +_swrast_select_point(struct gl_context *ctx, const SWvertex *v) { const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF; _mesa_update_hitflag( ctx, v->attrib[FRAG_ATTRIB_WPOS][2] * zs );