X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fswrast%2Fs_points.c;h=06c6ef4ef7ad53d84dc1cc2bb0a00bc0fe5832d2;hb=1be3764dbe8d8ab2259c206a2158fe8f3c62c962;hp=1663ece82941de2f5111a82453fe24f6edb06b12;hpb=bcc13b74443137043e8a34f8cb64a5add0d8af93;p=mesa.git diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index 1663ece8294..06c6ef4ef7a 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/colormac.h" -#include "main/context.h" #include "main/macros.h" #include "s_context.h" #include "s_feedback.h" @@ -53,7 +52,7 @@ * Must also clamp to user-defined range and implmentation limits. */ static INLINE GLfloat -get_size(const GLcontext *ctx, const SWvertex *vert, GLboolean smoothed) +get_size(const struct gl_context *ctx, const SWvertex *vert, GLboolean smoothed) { GLfloat size; @@ -81,7 +80,7 @@ get_size(const GLcontext *ctx, const SWvertex *vert, GLboolean smoothed) * Draw a point sprite */ static void -sprite_point(GLcontext *ctx, const SWvertex *vert) +sprite_point(struct gl_context *ctx, const SWvertex *vert) { SWcontext *swrast = SWRAST_CONTEXT(ctx); SWspan span; @@ -241,7 +240,7 @@ sprite_point(GLcontext *ctx, const SWvertex *vert) * Draw smooth/antialiased point. RGB or CI mode. */ static void -smooth_point(GLcontext *ctx, const SWvertex *vert) +smooth_point(struct gl_context *ctx, const SWvertex *vert) { SWcontext *swrast = SWRAST_CONTEXT(ctx); SWspan span; @@ -361,7 +360,7 @@ smooth_point(GLcontext *ctx, const SWvertex *vert) * Draw large (size >= 1) non-AA point. RGB or CI mode. */ static void -large_point(GLcontext *ctx, const SWvertex *vert) +large_point(struct gl_context *ctx, const SWvertex *vert) { SWcontext *swrast = SWRAST_CONTEXT(ctx); SWspan span; @@ -450,7 +449,7 @@ large_point(GLcontext *ctx, const SWvertex *vert) * Draw size=1, single-pixel point */ static void -pixel_point(GLcontext *ctx, const SWvertex *vert) +pixel_point(struct gl_context *ctx, const SWvertex *vert) { SWcontext *swrast = SWRAST_CONTEXT(ctx); /* @@ -514,7 +513,7 @@ pixel_point(GLcontext *ctx, const SWvertex *vert) * primary color. */ void -_swrast_add_spec_terms_point(GLcontext *ctx, const SWvertex *v0) +_swrast_add_spec_terms_point(struct gl_context *ctx, const SWvertex *v0) { SWvertex *ncv0 = (SWvertex *) v0; /* cast away const */ GLfloat rSum, gSum, bSum; @@ -540,7 +539,7 @@ _swrast_add_spec_terms_point(GLcontext *ctx, const SWvertex *v0) * Examine current state to determine which point drawing function to use. */ void -_swrast_choose_point(GLcontext *ctx) +_swrast_choose_point(struct gl_context *ctx) { SWcontext *swrast = SWRAST_CONTEXT(ctx); const GLfloat size = CLAMP(ctx->Point.Size,