X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fswrast%2Fs_span.h;h=c441106abae707bb2e89fa3ce43f2810ad17ca66;hb=6aa62ba43f64f617c608e52b63c7eaa7aae16fb4;hp=522ec93329c28a00125740c6b1f493e3c0122b08;hpb=71340e861edf35bfdeb536718cd230fc33c41ee2;p=mesa.git diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h index 522ec93329c..c441106abae 100644 --- a/src/mesa/swrast/s_span.h +++ b/src/mesa/swrast/s_span.h @@ -1,10 +1,8 @@ -/* $Id: s_span.h,v 1.7 2001/11/19 01:18:28 brianp Exp $ */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 6.5 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -31,69 +29,62 @@ #include "mtypes.h" #include "swrast.h" -#include "s_trispan.h" extern void -_mesa_write_index_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLdepth z[], const GLfloat fog[], - GLuint index[], const GLint coverage[], - GLenum primitive ); - +_swrast_span_default_z( GLcontext *ctx, SWspan *span ); extern void -_mesa_write_monoindex_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLdepth z[], const GLfloat fog[], - GLuint index, const GLint coverage[], - GLenum primitive ); - +_swrast_span_interpolate_z( const GLcontext *ctx, SWspan *span ); extern void -_mesa_write_rgba_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLdepth z[], const GLfloat fog[], - GLchan rgba[][4], const GLfloat coverage[], - GLenum primitive ); +_swrast_span_default_fog( GLcontext *ctx, SWspan *span ); +extern void +_swrast_span_default_color( GLcontext *ctx, SWspan *span ); extern void -_mesa_write_monocolor_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLdepth z[], const GLfloat fog[], - const GLchan color[4], const GLfloat coverage[], - GLenum primitive ); +_swrast_span_default_texcoords( GLcontext *ctx, SWspan *span ); +extern GLfloat +_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, + GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH, + GLfloat s, GLfloat t, GLfloat q, GLfloat invQ); extern void -_mesa_rasterize_span(GLcontext *ctx, struct triangle_span *span); +_swrast_write_index_span( GLcontext *ctx, SWspan *span); extern void -_mesa_write_texture_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLdepth z[], const GLfloat fog[], - const GLfloat s[], const GLfloat t[], - const GLfloat u[], GLfloat lambda[], - GLchan rgba[][4], CONST GLchan spec[][4], - const GLfloat coverage[], GLenum primitive ); +_swrast_write_rgba_span( GLcontext *ctx, SWspan *span); extern void -_mesa_write_multitexture_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLdepth z[], const GLfloat fog[], - CONST GLfloat s[MAX_TEXTURE_UNITS][MAX_WIDTH], - CONST GLfloat t[MAX_TEXTURE_UNITS][MAX_WIDTH], - CONST GLfloat u[MAX_TEXTURE_UNITS][MAX_WIDTH], - GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH], - GLchan rgba[][4], CONST GLchan spec[][4], - const GLfloat coverage[], GLenum primitive ); +_swrast_read_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLenum type, GLvoid *rgba); +extern void +_swrast_read_index_span( GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLuint indx[] ); extern void -_mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer, - GLuint n, GLint x, GLint y, GLchan rgba[][4] ); +_swrast_get_values(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + void *values, GLuint valueSize); +extern void +_swrast_put_row(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, + const GLvoid *values, GLuint valueSize); extern void -_mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer, - GLuint n, GLint x, GLint y, GLuint indx[] ); +_swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, + GLvoid *values, GLuint valueSize); + +extern void * +_swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb, + SWspan *span); #endif