X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fswrast%2Fs_span.h;h=c441106abae707bb2e89fa3ce43f2810ad17ca66;hb=a02870f4f61a66560b3eb75f98a7fe57ebcb6ed6;hp=d4c77715c34f9593312b62b603d68daec168ed83;hpb=08836341788a9f9d638d9dc8328510ccd18ddeb5;p=mesa.git diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h index d4c77715c34..c441106abae 100644 --- a/src/mesa/swrast/s_span.h +++ b/src/mesa/swrast/s_span.h @@ -1,10 +1,8 @@ -/* $Id: s_span.h,v 1.3 2001/03/03 20:33:30 brianp Exp $ */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 6.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,9 +23,6 @@ */ - - - #ifndef S_SPAN_H #define S_SPAN_H @@ -36,64 +31,60 @@ #include "swrast.h" -extern void _mesa_write_index_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfixed fog[], - GLuint index[], GLenum primitive ); +extern void +_swrast_span_default_z( GLcontext *ctx, SWspan *span ); + +extern void +_swrast_span_interpolate_z( const GLcontext *ctx, SWspan *span ); +extern void +_swrast_span_default_fog( GLcontext *ctx, SWspan *span ); -extern void _mesa_write_monoindex_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth z[], - const GLfixed fog[], - GLuint index, GLenum primitive ); +extern void +_swrast_span_default_color( GLcontext *ctx, SWspan *span ); +extern void +_swrast_span_default_texcoords( GLcontext *ctx, SWspan *span ); -extern void _mesa_write_rgba_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfixed fog[], - GLchan rgba[][4], GLenum primitive ); +extern GLfloat +_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, + GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH, + GLfloat s, GLfloat t, GLfloat q, GLfloat invQ); +extern void +_swrast_write_index_span( GLcontext *ctx, SWspan *span); -extern void _mesa_write_monocolor_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth z[], - const GLfixed fog[], - const GLchan color[4], - GLenum primitive ); +extern void +_swrast_write_rgba_span( GLcontext *ctx, SWspan *span); -extern void _mesa_write_texture_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth z[], - const GLfixed fog[], - const GLfloat s[], const GLfloat t[], - const GLfloat u[], GLfloat lambda[], - GLchan rgba[][4], CONST GLchan spec[][4], - GLenum primitive ); +extern void +_swrast_read_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLenum type, GLvoid *rgba); extern void -_mesa_write_multitexture_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth z[], - const GLfixed fog[], - CONST GLfloat s[MAX_TEXTURE_UNITS][MAX_WIDTH], - CONST GLfloat t[MAX_TEXTURE_UNITS][MAX_WIDTH], - CONST GLfloat u[MAX_TEXTURE_UNITS][MAX_WIDTH], - GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH], - GLchan rgba[][4], - CONST GLchan spec[][4], - GLenum primitive ); +_swrast_read_index_span( GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLuint indx[] ); +extern void +_swrast_get_values(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + void *values, GLuint valueSize); -extern void _mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer, - GLuint n, GLint x, GLint y, - GLchan rgba[][4] ); +extern void +_swrast_put_row(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, + const GLvoid *values, GLuint valueSize); +extern void +_swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, + GLvoid *values, GLuint valueSize); -extern void _mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer, - GLuint n, GLint x, GLint y, GLuint indx[] ); +extern void * +_swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb, + SWspan *span); #endif