X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fswrast%2Fswrast.h;h=047f7991e645ce4a96bb60bc314530d33dff279a;hb=88f3656ea7ae57d22141225db0c5d90ceab420dd;hp=0bf91911a380c5b7407951b110bcafa61ea6d59e;hpb=9a22b555cf533f7801f79af7f568453860784166;p=mesa.git diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index 0bf91911a38..047f7991e64 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 6.5 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -32,7 +32,7 @@ #ifndef SWRAST_H #define SWRAST_H -#include "mtypes.h" +#include "main/mtypes.h" /** * \struct SWvertex @@ -45,6 +45,14 @@ * improve its usefulness as a fallback mechanism for hardware * drivers. * + * wpos = attr[FRAG_ATTRIB_WPOS] and MUST BE THE FIRST values in the + * vertex because of the tnl clipping code. + + * wpos[0] and [1] are the screen-coords of SWvertex. + * wpos[2] is the z-buffer coord (if 16-bit Z buffer, in range [0,65535]). + * wpos[3] is 1/w where w is the clip-space W coord. This is the value + * that clip{XYZ} were multiplied by to get ndc{XYZ}. + * * Full software drivers: * - Register the rastersetup and triangle functions from * utils/software_helper. @@ -61,21 +69,15 @@ * primitives unaccelerated), hook in swrast_setup instead. */ typedef struct { - /** win[0], win[1] are the screen-coords of SWvertex. - * win[2] is the z-buffer coord (if 16-bit Z buffer, in range [0,65535]). - * win[3] is 1/w where w is the clip-space W coord. This is the value - * that clip{XYZ} were multiplied by to get ndc{XYZ}. - */ - GLfloat win[4]; - GLfloat texcoord[MAX_TEXTURE_COORD_UNITS][4]; - GLchan color[4]; - GLchan specular[4]; - GLfloat fog; - GLfloat index; + GLfloat attrib[FRAG_ATTRIB_MAX][4]; + GLchan color[4]; /** integer color */ GLfloat pointSize; } SWvertex; +#define FRAG_ATTRIB_CI FRAG_ATTRIB_COL0 + + struct swrast_device_driver; @@ -123,13 +125,16 @@ _swrast_ReadPixels( GLcontext *ctx, GLvoid *pixels ); extern void -_swrast_Clear( GLcontext *ctx, GLbitfield mask, GLboolean all, - GLint x, GLint y, GLint width, GLint height ); +_swrast_BlitFramebuffer(GLcontext *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter); extern void -_swrast_Accum( GLcontext *ctx, GLenum op, - GLfloat value, GLint xpos, GLint ypos, - GLint width, GLint height ); +_swrast_Clear(GLcontext *ctx, GLbitfield buffers); + +extern void +_swrast_Accum(GLcontext *ctx, GLenum op, GLfloat value); @@ -138,6 +143,13 @@ _swrast_Accum( GLcontext *ctx, GLenum op, extern void _swrast_ResetLineStipple( GLcontext *ctx ); +/** + * Indicates front/back facing for subsequent points/lines when drawing + * unfilled polygons. Needed for two-side stencil. + */ +extern void +_swrast_SetFacing(GLcontext *ctx, GLuint facing); + /* These will always render the correct point/line/triangle for the * current state. * @@ -173,7 +185,7 @@ _swrast_render_finish( GLcontext *ctx ); /* Tell the software rasterizer about core state changes. */ extern void -_swrast_InvalidateState( GLcontext *ctx, GLuint new_state ); +_swrast_InvalidateState( GLcontext *ctx, GLbitfield new_state ); /* Configure software rasterizer to match hardware rasterizer characteristics: */ @@ -244,6 +256,17 @@ _swrast_copy_texsubimage3d(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height); +extern void +_swrast_eject_texture_images(GLcontext *ctx); + + +#if FEATURE_MESA_program_debug +extern void +_swrast_get_program_register(GLcontext *, enum register_file file, + GLuint index, GLfloat val[4]); +#endif /* FEATURE_MESA_program_debug */ + + /** * The driver interface for the software rasterizer. * XXX this may go away.