X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fswrast%2Fswrast.h;h=97cc5ee631329dd978a5bd8fc11c21a9333a1643;hb=1b3ec16cc2c1190f0212fda26242f5e5206f5b1e;hp=9b88c70220e1d5abdae1a6d02b2b61de8a59c5a0;hpb=dbf3a15313eed930a3d8fdde12e457259c43651b;p=mesa.git diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index 9b88c70220e..97cc5ee6313 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -33,6 +33,35 @@ #define SWRAST_H #include "main/mtypes.h" +#include "swrast/s_chan.h" + + +/** + * If non-zero use GLdouble for walking triangle edges, for better accuracy. + */ +#define TRIANGLE_WALK_DOUBLE 0 + + +/** + * Bits per depth buffer value (max is 32). + */ +#ifndef DEFAULT_SOFTWARE_DEPTH_BITS +#define DEFAULT_SOFTWARE_DEPTH_BITS 16 +#endif +/** Depth buffer data type */ +#if DEFAULT_SOFTWARE_DEPTH_BITS <= 16 +#define DEFAULT_SOFTWARE_DEPTH_TYPE GLushort +#else +#define DEFAULT_SOFTWARE_DEPTH_TYPE GLuint +#endif + + +/** + * Max image/surface/texture size. + */ +#define SWRAST_MAX_WIDTH 16384 +#define SWRAST_MAX_HEIGHT 16384 + /** * \struct SWvertex @@ -109,6 +138,11 @@ _swrast_CopyPixels( struct gl_context *ctx, GLsizei width, GLsizei height, GLenum type ); +extern GLboolean +swrast_fast_copy_pixels(struct gl_context *ctx, + GLint srcX, GLint srcY, GLsizei width, GLsizei height, + GLint dstX, GLint dstY, GLenum type); + extern void _swrast_DrawPixels( struct gl_context *ctx, GLint x, GLint y, @@ -117,13 +151,6 @@ _swrast_DrawPixels( struct gl_context *ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels ); -extern void -_swrast_ReadPixels( struct gl_context *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - GLvoid *pixels ); - extern void _swrast_BlitFramebuffer(struct gl_context *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, @@ -133,9 +160,6 @@ _swrast_BlitFramebuffer(struct gl_context *ctx, extern void _swrast_Clear(struct gl_context *ctx, GLbitfield buffers); -extern void -_swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value); - /* Reset the stipple counter @@ -182,6 +206,38 @@ _swrast_render_start( struct gl_context *ctx ); extern void _swrast_render_finish( struct gl_context *ctx ); +extern struct gl_texture_image * +_swrast_new_texture_image( struct gl_context *ctx ); + +extern void +_swrast_delete_texture_image(struct gl_context *ctx, + struct gl_texture_image *texImage); + +extern GLboolean +_swrast_alloc_texture_image_buffer(struct gl_context *ctx, + struct gl_texture_image *texImage); + +extern void +_swrast_init_texture_image(struct gl_texture_image *texImage); + +extern void +_swrast_free_texture_image_buffer(struct gl_context *ctx, + struct gl_texture_image *texImage); + +extern void +_swrast_map_teximage(struct gl_context *ctx, + struct gl_texture_image *texImage, + GLuint slice, + GLuint x, GLuint y, GLuint w, GLuint h, + GLbitfield mode, + GLubyte **mapOut, + GLint *rowStrideOut); + +extern void +_swrast_unmap_teximage(struct gl_context *ctx, + struct gl_texture_image *texImage, + GLuint slice); + /* Tell the software rasterizer about core state changes. */ extern void @@ -206,6 +262,23 @@ extern void _swrast_eject_texture_images(struct gl_context *ctx); +extern void +_swrast_render_texture(struct gl_context *ctx, + struct gl_framebuffer *fb, + struct gl_renderbuffer_attachment *att); + +extern void +_swrast_finish_render_texture(struct gl_context *ctx, + struct gl_renderbuffer_attachment *att); + + + +extern GLboolean +_swrast_AllocTextureStorage(struct gl_context *ctx, + struct gl_texture_object *texObj, + GLsizei levels, GLsizei width, + GLsizei height, GLsizei depth); + /** * The driver interface for the software rasterizer.