X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Ftnl%2Ft_context.c;h=531e639e845f58cd260902d066827c4f92b5b36e;hb=5a382001224df9aad6137c825fbfc2d058b220b1;hp=4b5df8ffda6436dc7fa178c90103edb1faafae69;hpb=05a4b37707d2c598ea68c05d07a3d65bcbf5a076;p=mesa.git diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 4b5df8ffda6..531e639e845 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -1,10 +1,8 @@ -/* $Id: t_context.c,v 1.30 2002/10/29 20:29:01 brianp Exp $ */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 6.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -28,27 +26,24 @@ */ +#include "api_arrayelt.h" #include "glheader.h" #include "imports.h" +#include "context.h" #include "macros.h" #include "mtypes.h" #include "dlist.h" #include "light.h" #include "vtxfmt.h" +#include "nvfragprog.h" #include "t_context.h" #include "t_array_api.h" -#include "t_eval_api.h" -#include "t_imm_alloc.h" -#include "t_imm_api.h" -#include "t_imm_exec.h" -#include "t_imm_dlist.h" +#include "t_vtx_api.h" +#include "t_save_api.h" #include "t_pipeline.h" #include "tnl.h" -#ifndef THREADS -struct immediate *_tnl_CurrentInput = NULL; -#endif void @@ -56,9 +51,7 @@ _tnl_MakeCurrent( GLcontext *ctx, GLframebuffer *drawBuffer, GLframebuffer *readBuffer ) { -#ifndef THREADS - SET_IMMEDIATE( ctx, TNL_CURRENT_IM(ctx) ); -#endif + (void) ctx; (void) drawBuffer; (void) readBuffer; } @@ -67,7 +60,8 @@ install_driver_callbacks( GLcontext *ctx ) { ctx->Driver.NewList = _tnl_NewList; ctx->Driver.EndList = _tnl_EndList; - ctx->Driver.FlushVertices = _tnl_flush_vertices; + ctx->Driver.FlushVertices = _tnl_FlushVertices; + ctx->Driver.SaveFlushVertices = _tnl_SaveFlushVertices; ctx->Driver.MakeCurrent = _tnl_MakeCurrent; ctx->Driver.BeginCallList = _tnl_BeginCallList; ctx->Driver.EndCallList = _tnl_EndCallList; @@ -88,50 +82,48 @@ _tnl_CreateContext( GLcontext *ctx ) return GL_FALSE; } + if (getenv("MESA_CODEGEN")) + tnl->AllowCodegen = GL_TRUE; + /* Initialize the VB. */ - tnl->vb.Size = MAX2( IMM_SIZE, - ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES); + tnl->vb.Size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES; /* Initialize tnl state and tnl->vtxfmt. */ - _tnl_dlist_init( ctx ); + _tnl_save_init( ctx ); _tnl_array_init( ctx ); - _tnl_imm_init( ctx ); - _tnl_eval_init( ctx ); + _tnl_vtx_init( ctx ); _tnl_install_pipeline( ctx, _tnl_default_pipeline ); + /* Initialize the arrayelt helper + */ + if (!_ae_create_context( ctx )) + return GL_FALSE; + tnl->NeedNdcCoords = GL_TRUE; tnl->LoopbackDListCassettes = GL_FALSE; tnl->CalcDListNormalLengths = GL_TRUE; + tnl->AllowVertexFog = GL_TRUE; + tnl->AllowPixelFog = GL_TRUE; /* Hook our functions into exec and compile dispatch tables. */ - _mesa_install_exec_vtxfmt( ctx, &tnl->vtxfmt ); - - tnl->save_vtxfmt = tnl->vtxfmt; - tnl->save_vtxfmt.CallList = _mesa_save_CallList; - tnl->save_vtxfmt.EvalMesh1 = _mesa_save_EvalMesh1; - tnl->save_vtxfmt.EvalMesh2 = _mesa_save_EvalMesh2; - tnl->save_vtxfmt.Begin = _tnl_save_Begin; - - _mesa_install_save_vtxfmt( ctx, &tnl->save_vtxfmt ); + _mesa_install_exec_vtxfmt( ctx, &tnl->exec_vtxfmt ); /* Set a few default values in the driver struct. */ install_driver_callbacks(ctx); - ctx->Driver.NeedFlush = FLUSH_UPDATE_CURRENT; + ctx->Driver.NeedFlush = 0; ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END; ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; tnl->Driver.NotifyMaterialChange = _mesa_validate_all_lighting_tables; - - return GL_TRUE; } @@ -143,12 +135,13 @@ _tnl_DestroyContext( GLcontext *ctx ) TNLcontext *tnl = TNL_CONTEXT(ctx); _tnl_array_destroy( ctx ); - _tnl_imm_destroy( ctx ); + _tnl_vtx_destroy( ctx ); + _tnl_save_destroy( ctx ); _tnl_destroy_pipeline( ctx ); - _tnl_free_immediate( ctx, tnl->freed_immediate ); + _ae_destroy_context( ctx ); FREE(tnl); - ctx->swtnl_context = 0; + ctx->swtnl_context = NULL; } @@ -157,20 +150,51 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) { TNLcontext *tnl = TNL_CONTEXT(ctx); + if (new_state & (_NEW_HINT)) { + ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog); + tnl->_DoVertexFog = (tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) + || !tnl->AllowPixelFog; + } + if (new_state & _NEW_ARRAY) { - struct immediate *IM = TNL_CURRENT_IM(ctx); - IM->ArrayEltFlags = ~ctx->Array._Enabled; - IM->ArrayEltFlush = (ctx->Array.LockCount - ? FLUSH_ELT_LAZY : FLUSH_ELT_EAGER); - IM->ArrayEltIncr = ctx->Array.Vertex.Enabled ? 1 : 0; tnl->pipeline.run_input_changes |= ctx->Array.NewState; /* overkill */ } + _ae_invalidate_state(ctx, new_state); + tnl->pipeline.run_state_changes |= new_state; tnl->pipeline.build_state_changes |= (new_state & tnl->pipeline.build_state_trigger); - tnl->eval.EvalNewState |= new_state; + tnl->vtx.eval.new_state |= new_state; + + /* Calculate tnl->render_inputs: + */ + if (ctx->Visual.rgbMode) { + tnl->render_inputs = (_TNL_BIT_POS| + _TNL_BIT_COLOR0| + (ctx->Texture._EnabledCoordUnits << _TNL_ATTRIB_TEX0)); + + if (NEED_SECONDARY_COLOR(ctx)) + tnl->render_inputs |= _TNL_BIT_COLOR1; + } + else { + tnl->render_inputs |= (_TNL_BIT_POS|_TNL_BIT_INDEX); + } + + if (ctx->Fog.Enabled) + tnl->render_inputs |= _TNL_BIT_FOG; + + if (ctx->Polygon.FrontMode != GL_FILL || + ctx->Polygon.BackMode != GL_FILL) + tnl->render_inputs |= _TNL_BIT_EDGEFLAG; + + if (ctx->RenderMode == GL_FEEDBACK) + tnl->render_inputs |= _TNL_BIT_TEX0; + + if (ctx->Point._Attenuated || + (ctx->VertexProgram._Enabled && ctx->VertexProgram.PointSizeEnabled)) + tnl->render_inputs |= _TNL_BIT_POINTSIZE; } @@ -184,7 +208,7 @@ _tnl_wakeup_exec( GLcontext *ctx ) /* Hook our functions into exec and compile dispatch tables. */ - _mesa_install_exec_vtxfmt( ctx, &tnl->vtxfmt ); + _mesa_install_exec_vtxfmt( ctx, &tnl->exec_vtxfmt ); /* Call all appropriate driver callbacks to revive state. */ @@ -196,9 +220,9 @@ _tnl_wakeup_exec( GLcontext *ctx ) tnl->pipeline.run_input_changes = ~0; if (ctx->Light.ColorMaterialEnabled) { - _mesa_update_color_material( ctx, ctx->Current.Attrib[VERT_ATTRIB_COLOR0] ); + _mesa_update_color_material( ctx, + ctx->Current.Attrib[VERT_ATTRIB_COLOR0] ); } - } @@ -212,6 +236,11 @@ _tnl_wakeup_save_exec( GLcontext *ctx ) } +/** + * Drivers call this function to tell the TCL module whether or not + * it wants Normalized Device Coords (NDC) computed. I.e. whether + * we should "Divide-by-W". Software renders will want that. + */ void _tnl_need_projected_coords( GLcontext *ctx, GLboolean mode ) { @@ -242,3 +271,18 @@ _tnl_isolate_materials( GLcontext *ctx, GLboolean mode ) TNLcontext *tnl = TNL_CONTEXT(ctx); tnl->IsolateMaterials = mode; } + +void +_tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + tnl->AllowVertexFog = value; +} + +void +_tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + tnl->AllowPixelFog = value; +} +