X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Ftnl%2Ft_context.c;h=f27c8ad9d6b8ed3b1e5b97e1919f22047cb67810;hb=e5395f3359f7968a49e0dae925719a6d38a7edb5;hp=db21b4589de6a2a4fed94a73f930c43bf30697c2;hpb=4dcdf3b9c67f1481d46c1decba84c9c55698db4c;p=mesa.git diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index db21b4589de..f27c8ad9d6b 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -38,7 +38,6 @@ #include "tnl.h" #include "t_context.h" #include "t_pipeline.h" -#include "t_vp_build.h" #include "vbo/vbo.h" @@ -108,6 +107,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) TNLcontext *tnl = TNL_CONTEXT(ctx); const struct gl_vertex_program *vp = ctx->VertexProgram._Current; const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + GLuint i; if (new_state & (_NEW_HINT | _NEW_PROGRAM)) { ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog); @@ -120,29 +120,21 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) /* Calculate tnl->render_inputs. This bitmask indicates which vertex * attributes need to be emitted to the rasterizer. */ - if (ctx->Visual.rgbMode) { - GLuint i; - - RENDERINPUTS_ZERO( tnl->render_inputs_bitset ); - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); + RENDERINPUTS_ZERO( tnl->render_inputs_bitset ); + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); - if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) { - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); - } + if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) { + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); + } - if (NEED_SECONDARY_COLOR(ctx)) - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); + if (NEED_SECONDARY_COLOR(ctx)) + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - if (ctx->Texture._EnabledCoordUnits & (1 << i) || - (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) { - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) ); - } - } - } - else { - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR_INDEX ); + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { + if (ctx->Texture._EnabledCoordUnits & (1 << i) || + (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) { + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) ); + } } if (ctx->Fog.Enabled) {