X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Ftnl%2Ft_context.c;h=f69b12204611b9ee1be18eb3b56406acf2bf3eb1;hb=e93848e595176ae0bad3bfe64e0ca63fd089bb72;hp=b87452d2eb4b0903b856fabe561db102323fc9b7;hpb=a35a2fc0d3aaa795a0088bfc390b98a033fc28de;p=mesa.git diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index b87452d2eb4..f69b1220461 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.2 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -32,6 +32,8 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/light.h" +#include "math/m_translate.h" +#include "math/m_xform.h" #include "tnl.h" #include "t_context.h" @@ -78,6 +80,12 @@ _tnl_CreateContext( GLcontext *ctx ) tnl->nr_blocks = 0; + /* plug in the VBO drawing function */ + vbo_set_draw_func(ctx, _tnl_draw_prims); + + _math_init_transformation(); + _math_init_translate(); + return GL_TRUE; } @@ -101,43 +109,52 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) const struct gl_vertex_program *vp = ctx->VertexProgram._Current; const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; - if (new_state & (_NEW_HINT)) { + if (new_state & (_NEW_HINT | _NEW_PROGRAM)) { ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog); - tnl->_DoVertexFog = (tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) - || !tnl->AllowPixelFog; + tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) + || !tnl->AllowPixelFog) && !fp; } tnl->pipeline.new_state |= new_state; - /* Calculate tnl->render_inputs: + /* Calculate tnl->render_inputs. This bitmask indicates which vertex + * attributes need to be emitted to the rasterizer. */ if (ctx->Visual.rgbMode) { GLuint i; RENDERINPUTS_ZERO( tnl->render_inputs_bitset ); RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); + if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) { RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); } + + if (NEED_SECONDARY_COLOR(ctx)) + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - if (ctx->Texture._EnabledCoordUnits & (1 << i)) { + if (ctx->Texture._EnabledCoordUnits & (1 << i) || + (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) { RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) ); } } - - if (NEED_SECONDARY_COLOR(ctx)) - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); } else { RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR_INDEX ); } - if (ctx->Fog.Enabled || - ((ctx->FragmentProgram._Active || ctx->FragmentProgram._Current) && - (ctx->FragmentProgram._Current->FogOption != GL_NONE || - (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_FOGC)))) + if (ctx->Fog.Enabled) { + /* fixed-function fog */ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); + } + else if (fp) { + if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) { + /* fragment program needs fog coord */ + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); + } + } if (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL) @@ -198,8 +215,8 @@ _tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value ) { TNLcontext *tnl = TNL_CONTEXT(ctx); tnl->AllowVertexFog = value; - tnl->_DoVertexFog = (tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) - || !tnl->AllowPixelFog; + tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) + || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current; } @@ -208,7 +225,7 @@ _tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value ) { TNLcontext *tnl = TNL_CONTEXT(ctx); tnl->AllowPixelFog = value; - tnl->_DoVertexFog = (tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) - || !tnl->AllowPixelFog; + tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) + || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current; }