X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Ftnl%2Ft_draw.c;h=2755ae62d4928f222b24ba3bd9eea2236bb08baf;hb=bd69f65f90ecfa45e43a72504d277cb39f00e1c1;hp=b1967e6541799584e53ad489cd0eb2e33a39975b;hpb=b922a0ce12916a91cfc3e56714913fcf63279ff2;p=mesa.git diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index b1967e65417..2755ae62d49 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -17,15 +16,17 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell + * Keith Whitwell */ #include "main/glheader.h" +#include "main/bufferobj.h" #include "main/condrender.h" #include "main/context.h" #include "main/imports.h" @@ -140,7 +141,8 @@ convert_fixed_to_float(const struct gl_client_array *input, const GLubyte *ptr, GLfloat *fptr, GLuint count) { - GLuint i, j; + GLuint i; + GLint j; const GLint size = input->Size; if (input->Normalized) { @@ -277,18 +279,18 @@ static void bind_inputs( struct gl_context *ctx, const void *ptr; if (inputs[i]->BufferObj->Name) { - if (!inputs[i]->BufferObj->Pointer) { + if (!inputs[i]->BufferObj->Mappings[MAP_INTERNAL].Pointer) { bo[*nr_bo] = inputs[i]->BufferObj; (*nr_bo)++; - ctx->Driver.MapBuffer(ctx, - GL_ARRAY_BUFFER, - GL_READ_ONLY_ARB, - inputs[i]->BufferObj); + ctx->Driver.MapBufferRange(ctx, 0, inputs[i]->BufferObj->Size, + GL_MAP_READ_BIT, + inputs[i]->BufferObj, + MAP_INTERNAL); - assert(inputs[i]->BufferObj->Pointer); + assert(inputs[i]->BufferObj->Mappings[MAP_INTERNAL].Pointer); } - ptr = ADD_POINTERS(inputs[i]->BufferObj->Pointer, + ptr = ADD_POINTERS(inputs[i]->BufferObj->Mappings[MAP_INTERNAL].Pointer, inputs[i]->Ptr); } else @@ -340,26 +342,28 @@ static void bind_indices( struct gl_context *ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; GLuint i; - void *ptr; + const void *ptr; if (!ib) { VB->Elts = NULL; return; } - if (ib->obj->Name && !ib->obj->Pointer) { + if (_mesa_is_bufferobj(ib->obj) && + !_mesa_bufferobj_mapped(ib->obj, MAP_INTERNAL)) { + /* if the buffer object isn't mapped yet, map it now */ bo[*nr_bo] = ib->obj; (*nr_bo)++; - ctx->Driver.MapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER, - GL_READ_ONLY_ARB, - ib->obj); - - assert(ib->obj->Pointer); + ptr = ctx->Driver.MapBufferRange(ctx, (GLsizeiptr) ib->ptr, + ib->count * vbo_sizeof_ib_type(ib->type), + GL_MAP_READ_BIT, ib->obj, + MAP_INTERNAL); + assert(ib->obj->Mappings[MAP_INTERNAL].Pointer); + } else { + /* user-space elements, or buffer already mapped */ + ptr = ADD_POINTERS(ib->obj->Mappings[MAP_INTERNAL].Pointer, ib->ptr); } - ptr = ADD_POINTERS(ib->obj->Pointer, ib->ptr); - if (ib->type == GL_UNSIGNED_INT && VB->Primitive[0].basevertex == 0) { VB->Elts = (GLuint *) ptr; } @@ -402,24 +406,25 @@ static void unmap_vbos( struct gl_context *ctx, { GLuint i; for (i = 0; i < nr_bo; i++) { - ctx->Driver.UnmapBuffer(ctx, - 0, /* target -- I don't see why this would be needed */ - bo[i]); + ctx->Driver.UnmapBuffer(ctx, bo[i], MAP_INTERNAL); } } void _tnl_vbo_draw_prims(struct gl_context *ctx, - const struct gl_client_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLboolean index_bounds_valid, GLuint min_index, - GLuint max_index) + GLuint max_index, + struct gl_transform_feedback_object *tfb_vertcount, + struct gl_buffer_object *indirect) { + const struct gl_client_array **arrays = ctx->Array._DrawArrays; + if (!index_bounds_valid) - vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index); + vbo_get_minmax_indices(ctx, prim, ib, &min_index, &max_index, nr_prims); _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); }