X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Ftnl%2Ft_pipeline.h;h=48963df0623d1dd4bbab9e8ce0a395a1ad45808c;hb=eb1497e968bd4a0edc1606e8a6f708fab3248828;hp=3f64eb8ed9fcbb29fb94eefdf6d906bfe598fdbc;hpb=58e991705392a2e17a1c8b034f4083a0adaf1943;p=mesa.git diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h index 3f64eb8ed9f..48963df0623 100644 --- a/src/mesa/tnl/t_pipeline.h +++ b/src/mesa/tnl/t_pipeline.h @@ -1,10 +1,7 @@ -/* $Id: t_pipeline.h,v 1.5 2001/01/05 02:26:49 keithw Exp $ */ - /* * Mesa 3-D graphics library - * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -19,13 +16,13 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. * - * Author: - * Keith Whitwell + * Authors: + * Keith Whitwell */ @@ -33,39 +30,44 @@ #ifndef _T_PIPELINE_H_ #define _T_PIPELINE_H_ -#include "mtypes.h" +#include "main/mtypes.h" #include "t_context.h" -extern void _tnl_run_pipeline( GLcontext *ctx ); - -extern void _tnl_validate_pipeline( GLcontext *ctx ); +extern void _tnl_run_pipeline( struct gl_context *ctx ); -extern void _tnl_destroy_pipeline( GLcontext *ctx ); +extern void _tnl_destroy_pipeline( struct gl_context *ctx ); -extern void _tnl_install_pipeline( GLcontext *ctx, - const struct gl_pipeline_stage **stages ); +extern void _tnl_install_pipeline( struct gl_context *ctx, + const struct tnl_pipeline_stage **stages ); /* These are implemented in the t_vb_*.c files: */ -extern const struct gl_pipeline_stage _tnl_update_material_stage; -extern const struct gl_pipeline_stage _tnl_vertex_transform_stage; -extern const struct gl_pipeline_stage _tnl_normal_transform_stage; -extern const struct gl_pipeline_stage _tnl_lighting_stage; -extern const struct gl_pipeline_stage _tnl_fog_coordinate_stage; -extern const struct gl_pipeline_stage _tnl_texgen_stage; -extern const struct gl_pipeline_stage _tnl_texture_transform_stage; -extern const struct gl_pipeline_stage _tnl_point_attenuation_stage; -extern const struct gl_pipeline_stage _tnl_render_stage; +extern const struct tnl_pipeline_stage _tnl_vertex_transform_stage; +extern const struct tnl_pipeline_stage _tnl_normal_transform_stage; +extern const struct tnl_pipeline_stage _tnl_lighting_stage; +extern const struct tnl_pipeline_stage _tnl_fog_coordinate_stage; +extern const struct tnl_pipeline_stage _tnl_texgen_stage; +extern const struct tnl_pipeline_stage _tnl_texture_transform_stage; +extern const struct tnl_pipeline_stage _tnl_point_attenuation_stage; +extern const struct tnl_pipeline_stage _tnl_vertex_program_stage; +extern const struct tnl_pipeline_stage _tnl_render_stage; /* Shorthand to plug in the default pipeline: */ -extern const struct gl_pipeline_stage *_tnl_default_pipeline[]; +extern const struct tnl_pipeline_stage *_tnl_default_pipeline[]; +extern const struct tnl_pipeline_stage *_tnl_vp_pipeline[]; /* Convenience routines provided by t_vb_render.c: */ -extern render_func _tnl_render_tab_elts[]; -extern render_func _tnl_render_tab_verts[]; +extern tnl_render_func _tnl_render_tab_elts[]; +extern tnl_render_func _tnl_render_tab_verts[]; + +extern void _tnl_RenderClippedPolygon( struct gl_context *ctx, + const GLuint *elts, GLuint n ); + +extern void _tnl_RenderClippedLine( struct gl_context *ctx, GLuint ii, GLuint jj ); + #endif