X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Ftnl%2Ft_pipeline.h;h=d110010f04eb75a8136a9fb6e554c7cd29fdcfa7;hb=9b70c33e735ff060ddad7d0b501d19c670f41618;hp=60b349d0e01db3cfb1579d40aa69dd4ec9272239;hpb=22144ab7552f0799bcfca506bf4ffa7f70a06649;p=mesa.git diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h index 60b349d0e01..d110010f04e 100644 --- a/src/mesa/tnl/t_pipeline.h +++ b/src/mesa/tnl/t_pipeline.h @@ -1,10 +1,8 @@ -/* $Id: t_pipeline.h,v 1.7 2001/03/12 00:48:43 gareth Exp $ */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 6.5.3 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,7 +22,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell + * Keith Whitwell */ @@ -32,38 +30,45 @@ #ifndef _T_PIPELINE_H_ #define _T_PIPELINE_H_ -#include "mtypes.h" +#include "main/mtypes.h" #include "t_context.h" extern void _tnl_run_pipeline( GLcontext *ctx ); -extern void _tnl_validate_pipeline( GLcontext *ctx ); - extern void _tnl_destroy_pipeline( GLcontext *ctx ); extern void _tnl_install_pipeline( GLcontext *ctx, - const struct gl_pipeline_stage **stages ); + const struct tnl_pipeline_stage **stages ); /* These are implemented in the t_vb_*.c files: */ -extern const struct gl_pipeline_stage _tnl_vertex_transform_stage; -extern const struct gl_pipeline_stage _tnl_normal_transform_stage; -extern const struct gl_pipeline_stage _tnl_lighting_stage; -extern const struct gl_pipeline_stage _tnl_fog_coordinate_stage; -extern const struct gl_pipeline_stage _tnl_texgen_stage; -extern const struct gl_pipeline_stage _tnl_texture_transform_stage; -extern const struct gl_pipeline_stage _tnl_point_attenuation_stage; -extern const struct gl_pipeline_stage _tnl_render_stage; +extern const struct tnl_pipeline_stage _tnl_vertex_transform_stage; +extern const struct tnl_pipeline_stage _tnl_vertex_cull_stage; +extern const struct tnl_pipeline_stage _tnl_normal_transform_stage; +extern const struct tnl_pipeline_stage _tnl_lighting_stage; +extern const struct tnl_pipeline_stage _tnl_fog_coordinate_stage; +extern const struct tnl_pipeline_stage _tnl_texgen_stage; +extern const struct tnl_pipeline_stage _tnl_texture_transform_stage; +extern const struct tnl_pipeline_stage _tnl_point_attenuation_stage; +extern const struct tnl_pipeline_stage _tnl_vertex_program_stage; +extern const struct tnl_pipeline_stage _tnl_render_stage; /* Shorthand to plug in the default pipeline: */ -extern const struct gl_pipeline_stage *_tnl_default_pipeline[]; +extern const struct tnl_pipeline_stage *_tnl_default_pipeline[]; +extern const struct tnl_pipeline_stage *_tnl_vp_pipeline[]; /* Convenience routines provided by t_vb_render.c: */ -extern render_func _tnl_render_tab_elts[]; -extern render_func _tnl_render_tab_verts[]; +extern tnl_render_func _tnl_render_tab_elts[]; +extern tnl_render_func _tnl_render_tab_verts[]; + +extern void _tnl_RenderClippedPolygon( GLcontext *ctx, + const GLuint *elts, GLuint n ); + +extern void _tnl_RenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj ); + #endif