X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Ftnl%2Ft_vb_program.c;h=f5d8f7477aaec5e0c137cef961cd22bc51bdc229;hb=5bd545f5aa4f15914d3e17d7a092fad9f6d3b207;hp=c10a27614ff9e15249155211016ea9080e38b6c2;hpb=49d402e275cdaf46de8db5a475dfe00509141195;p=mesa.git diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index c10a27614ff..f5d8f7477aa 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -33,14 +33,13 @@ #include "main/glheader.h" #include "main/colormac.h" -#include "main/context.h" #include "main/macros.h" #include "main/imports.h" -#include "shader/prog_instruction.h" -#include "shader/prog_statevars.h" -#include "shader/prog_execute.h" +#include "math/m_xform.h" +#include "program/prog_instruction.h" +#include "program/prog_statevars.h" +#include "program/prog_execute.h" #include "swrast/s_context.h" -#include "swrast/s_texfilter.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -68,6 +67,8 @@ struct vp_stage_data { GLvector4f ndcCoords; /**< normalized device coords */ GLubyte *clipmask; /**< clip flags */ GLubyte ormask, andmask; /**< for clipping */ + + struct gl_program_machine machine; }; @@ -75,7 +76,7 @@ struct vp_stage_data { static void -userclip( GLcontext *ctx, +userclip( struct gl_context *ctx, GLvector4f *clip, GLubyte *clipmask, GLubyte *clipormask, @@ -121,7 +122,7 @@ userclip( GLcontext *ctx, static GLboolean -do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store) +do_ndc_cliptest(struct gl_context *ctx, struct vp_stage_data *store) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; @@ -188,7 +189,7 @@ do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store) * moved into main/ someday. */ static void -vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, +vp_fetch_texel(struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, GLuint unit, GLfloat color[4]) { SWcontext *swrast = SWRAST_CONTEXT(ctx); @@ -204,13 +205,14 @@ vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, * Called via ctx->Driver.ProgramStringNotify() after a new vertex program * string has been parsed. */ -void -_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program) +GLboolean +_tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program) { /* No-op. * If we had derived anything from the program that was private to this * stage we'd recompute/validate it here. */ + return GL_TRUE; } @@ -218,10 +220,11 @@ _tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program) * Initialize virtual machine state prior to executing vertex program. */ static void -init_machine(GLcontext *ctx, struct gl_program_machine *machine) +init_machine(struct gl_context *ctx, struct gl_program_machine *machine, + GLuint instID) { /* Input registers get initialized from the current vertex attribs */ - MEMCPY(machine->VertAttribs, ctx->Current.Attrib, + memcpy(machine->VertAttribs, ctx->Current.Attrib, MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat)); if (ctx->VertexProgram._Current->IsNVProgram) { @@ -254,6 +257,8 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine) machine->FetchTexelDeriv = NULL; /* not used by vertex programs */ machine->Samplers = ctx->VertexProgram._Current->Base.SamplerUnits; + + machine->SystemValues[SYSTEM_VALUE_INSTANCE_ID][0] = (GLfloat) instID; } @@ -261,7 +266,7 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine) * Map the texture images which the vertex program will access (if any). */ static void -map_textures(GLcontext *ctx, const struct gl_vertex_program *vp) +map_textures(struct gl_context *ctx, const struct gl_vertex_program *vp) { GLuint u; @@ -283,7 +288,7 @@ map_textures(GLcontext *ctx, const struct gl_vertex_program *vp) * Unmap the texture images which were used by the vertex program (if any). */ static void -unmap_textures(GLcontext *ctx, const struct gl_vertex_program *vp) +unmap_textures(struct gl_context *ctx, const struct gl_vertex_program *vp) { GLuint u; @@ -305,13 +310,13 @@ unmap_textures(GLcontext *ctx, const struct gl_vertex_program *vp) * This function executes vertex programs */ static GLboolean -run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) +run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage ) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vp_stage_data *store = VP_STAGE_DATA(stage); struct vertex_buffer *VB = &tnl->vb; struct gl_vertex_program *program = ctx->VertexProgram._Current; - struct gl_program_machine machine; + struct gl_program_machine *machine = &store->machine; GLuint outputs[VERT_RESULT_MAX], numOutputs; GLuint i, j; @@ -329,7 +334,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* make list of outputs to save some time below */ numOutputs = 0; for (i = 0; i < VERT_RESULT_MAX; i++) { - if (program->Base.OutputsWritten & (1 << i)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(i)) { outputs[numOutputs++] = i; } } @@ -339,7 +344,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) for (i = 0; i < VB->Count; i++) { GLuint attr; - init_machine(ctx, &machine); + init_machine(ctx, machine, tnl->CurInstance); #if 0 printf("Input %d: %f, %f, %f, %f\n", i, @@ -372,33 +377,40 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) check_float(data[2]); check_float(data[3]); #endif - COPY_CLEAN_4V(machine.VertAttribs[attr], size, data); + COPY_CLEAN_4V(machine->VertAttribs[attr], size, data); } } /* execute the program */ - _mesa_execute_program(ctx, &program->Base, &machine); + _mesa_execute_program(ctx, &program->Base, machine); /* copy the output registers into the VB->attribs arrays */ for (j = 0; j < numOutputs; j++) { const GLuint attr = outputs[j]; #ifdef NAN_CHECK - check_float(machine.Outputs[attr][0]); - check_float(machine.Outputs[attr][1]); - check_float(machine.Outputs[attr][2]); - check_float(machine.Outputs[attr][3]); + check_float(machine->Outputs[attr][0]); + check_float(machine->Outputs[attr][1]); + check_float(machine->Outputs[attr][2]); + check_float(machine->Outputs[attr][3]); #endif - COPY_4V(store->results[attr].data[i], machine.Outputs[attr]); + COPY_4V(store->results[attr].data[i], machine->Outputs[attr]); + } + + /* FOGC is a special case. Fragment shader expects (f,0,0,1) */ + if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) { + store->results[VERT_RESULT_FOGC].data[i][1] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][2] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][3] = 1.0; } #ifdef NAN_CHECK - ASSERT(machine.Outputs[0][3] != 0.0F); + ASSERT(machine->Outputs[0][3] != 0.0F); #endif #if 0 printf("HPOS: %f %f %f %f\n", - machine.Outputs[0][0], - machine.Outputs[0][1], - machine.Outputs[0][2], - machine.Outputs[0][3]); + machine->Outputs[0][0], + machine->Outputs[0][1], + machine->Outputs[0][2], + machine->Outputs[0][3]); #endif } @@ -407,14 +419,14 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* Fixup fog and point size results if needed */ if (program->IsNVProgram) { if (ctx->Fog.Enabled && - (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) { + (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) { for (i = 0; i < VB->Count; i++) { store->results[VERT_RESULT_FOGC].data[i][0] = 1.0; } } if (ctx->VertexProgram.PointSizeEnabled && - (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) { + (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) { for (i = 0; i < VB->Count; i++) { store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size; } @@ -454,25 +466,20 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) VB->ClipPtr->count = VB->Count; } - VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0]; - VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0]; - VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1]; - VB->SecondaryColorPtr[1] = &store->results[VERT_RESULT_BFC1]; - VB->FogCoordPtr = &store->results[VERT_RESULT_FOGC]; - VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1]; VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC]; VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ]; + VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0]; + VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1]; for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->results[VERT_RESULT_TEX0 + i]; } for (i = 0; i < ctx->Const.MaxVarying; i++) { - if (program->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { /* Note: varying results get put into the generic attributes */ VB->AttribPtr[VERT_ATTRIB_GENERIC0+i] = &store->results[VERT_RESULT_VAR0 + i]; @@ -491,7 +498,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) * allocate data until the first time the stage is run. */ static GLboolean -init_vp(GLcontext *ctx, struct tnl_pipeline_stage *stage) +init_vp(struct gl_context *ctx, struct tnl_pipeline_stage *stage) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &(tnl->vb); @@ -499,7 +506,7 @@ init_vp(GLcontext *ctx, struct tnl_pipeline_stage *stage) const GLuint size = VB->Size; GLuint i; - stage->privatePtr = MALLOC(sizeof(*store)); + stage->privatePtr = CALLOC(sizeof(*store)); store = VP_STAGE_DATA(stage); if (!store) return GL_FALSE; @@ -512,7 +519,7 @@ init_vp(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* a few other misc allocations */ _mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 ); - store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 ); + store->clipmask = (GLubyte *) _mesa_align_malloc(sizeof(GLubyte)*size, 32 ); return GL_TRUE; } @@ -535,7 +542,7 @@ dtr(struct tnl_pipeline_stage *stage) /* free misc arrays */ _mesa_vector4f_free( &store->ndcCoords ); - ALIGN_FREE( store->clipmask ); + _mesa_align_free( store->clipmask ); FREE( store ); stage->privatePtr = NULL; @@ -544,7 +551,7 @@ dtr(struct tnl_pipeline_stage *stage) static void -validate_vp_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) +validate_vp_stage(struct gl_context *ctx, struct tnl_pipeline_stage *stage) { if (ctx->VertexProgram._Current) { _swrast_update_texture_samplers(ctx);