X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Ftnl%2Ft_vb_texmat.c;h=83688290e59fcbe59ce6ae7028f38227c82713a1;hb=e5395f3359f7968a49e0dae925719a6d38a7edb5;hp=00330b689aebb9aa8abfe3a9df15ce5856ed6468;hpb=b97e478fe90f612041e27852eb8c95f45467bde8;p=mesa.git diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c index 00330b689ae..83688290e59 100644 --- a/src/mesa/tnl/t_vb_texmat.c +++ b/src/mesa/tnl/t_vb_texmat.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 6.5 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -26,12 +26,12 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "math/m_xform.h" @@ -52,23 +52,7 @@ struct texmat_stage_data { #define TEXMAT_STAGE_DATA(stage) ((struct texmat_stage_data *)stage->privatePtr) -static void check_texmat( GLcontext *ctx, struct tnl_pipeline_stage *stage ) -{ - GLuint i; - stage->active = 0; - - if (ctx->Texture._TexMatEnabled && !ctx->VertexProgram._Enabled) { - GLuint flags = 0; - for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) - if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) - flags |= _TNL_BIT_TEX(i); - - stage->active = 1; - stage->inputs = flags; - stage->outputs = flags; - } -} static GLboolean run_texmat_stage( GLcontext *ctx, struct tnl_pipeline_stage *stage ) @@ -77,19 +61,22 @@ static GLboolean run_texmat_stage( GLcontext *ctx, struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLuint i; + if (!ctx->Texture._TexMatEnabled || ctx->VertexProgram._Current) + return GL_TRUE; + /* ENABLE_TEXMAT implies that the texture matrix is not the * identity, so we don't have to check that here. */ - for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) + for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) { if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) { - if (stage->changed_inputs & _TNL_BIT_TEX(i)) - (void) TransformRaw( &store->texcoord[i], - ctx->TextureMatrixStack[i].Top, - VB->TexCoordPtr[i]); + (void) TransformRaw( &store->texcoord[i], + ctx->TextureMatrixStack[i].Top, + VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]); - VB->AttribPtr[VERT_ATTRIB_TEX0+i] = - VB->TexCoordPtr[i] = &store->texcoord[i]; + VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i]; } + } + return GL_TRUE; } @@ -111,10 +98,7 @@ static GLboolean alloc_texmat_data( GLcontext *ctx, for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 ); - /* Now run the stage. - */ - stage->run = run_texmat_stage; - return stage->run( ctx, stage ); + return GL_TRUE; } @@ -137,14 +121,9 @@ static void free_texmat_data( struct tnl_pipeline_stage *stage ) const struct tnl_pipeline_stage _tnl_texture_transform_stage = { "texture transform", /* name */ - _NEW_TEXTURE|_NEW_TEXTURE_MATRIX|_NEW_PROGRAM, /* check_state */ - _NEW_TEXTURE|_NEW_TEXTURE_MATRIX, /* run_state */ - GL_FALSE, /* active? */ - 0, /* inputs */ - 0, /* outputs */ - 0, /* changed_inputs */ NULL, /* private data */ + alloc_texmat_data, free_texmat_data, /* destructor */ - check_texmat, /* check */ - alloc_texmat_data, /* run -- initially set to init */ + NULL, + run_texmat_stage, };