X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Ftnl%2Ft_vb_texmat.c;h=cf8099509dcbe6a766e7334fa1ce36a01f085bea;hb=30f4ccff5bd7304a623d2909aaf8de35727ce03d;hp=135278d740da861496d046eddf8edb12dc0bde72;hpb=4c8fadc6d996c8c433826c4c763104b7d69cf7e5;p=mesa.git diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c index 135278d740d..cf8099509dc 100644 --- a/src/mesa/tnl/t_vb_texmat.c +++ b/src/mesa/tnl/t_vb_texmat.c @@ -1,10 +1,7 @@ -/* $Id: t_vb_texmat.c,v 1.8 2002/01/22 14:35:17 brianp Exp $ */ - /* * Mesa 3-D graphics library - * Version: 3.5 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -19,22 +16,20 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell + * Keith Whitwell */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "mem.h" -#include "mmath.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/macros.h" + +#include "main/mtypes.h" #include "math/m_xform.h" @@ -50,103 +45,83 @@ * is very appealing. */ struct texmat_stage_data { - GLvector4f texcoord[MAX_TEXTURE_UNITS]; + GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS]; }; #define TEXMAT_STAGE_DATA(stage) ((struct texmat_stage_data *)stage->privatePtr) -static void check_texmat( GLcontext *ctx, struct gl_pipeline_stage *stage ) -{ - GLuint i; - stage->active = 0; - if (ctx->Texture._TexMatEnabled && !ctx->VertexProgram.Enabled) { - GLuint flags = 0; - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) - if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) - flags |= VERT_BIT_TEX(i); - - stage->active = 1; - stage->inputs = flags; - stage->outputs = flags; - } -} - -static GLboolean run_texmat_stage( GLcontext *ctx, - struct gl_pipeline_stage *stage ) +static GLboolean run_texmat_stage( struct gl_context *ctx, + struct tnl_pipeline_stage *stage ) { struct texmat_stage_data *store = TEXMAT_STAGE_DATA(stage); struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLuint i; + if (!ctx->Texture._TexMatEnabled || ctx->VertexProgram._Current) + return GL_TRUE; + /* ENABLE_TEXMAT implies that the texture matrix is not the * identity, so we don't have to check that here. */ - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) + for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) { if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) { - if (stage->changed_inputs & VERT_BIT_TEX(i)) - (void) TransformRaw( &store->texcoord[i], - ctx->TextureMatrixStack[i].Top, - VB->TexCoordPtr[i]); + (void) TransformRaw( &store->texcoord[i], + ctx->TextureMatrixStack[i].Top, + VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]); - VB->TexCoordPtr[i] = &store->texcoord[i]; + VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i]; } + } + return GL_TRUE; } /* Called the first time stage->run() is invoked. */ -static GLboolean alloc_texmat_data( GLcontext *ctx, - struct gl_pipeline_stage *stage ) +static GLboolean alloc_texmat_data( struct gl_context *ctx, + struct tnl_pipeline_stage *stage ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct texmat_stage_data *store; GLuint i; - stage->privatePtr = CALLOC(sizeof(*store)); + stage->privatePtr = calloc(1, sizeof(*store)); store = TEXMAT_STAGE_DATA(stage); if (!store) return GL_FALSE; - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) + for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 ); - /* Now run the stage. - */ - stage->run = run_texmat_stage; - return stage->run( ctx, stage ); + return GL_TRUE; } -static void free_texmat_data( struct gl_pipeline_stage *stage ) +static void free_texmat_data( struct tnl_pipeline_stage *stage ) { struct texmat_stage_data *store = TEXMAT_STAGE_DATA(stage); GLuint i; if (store) { - for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) + for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) if (store->texcoord[i].data) _mesa_vector4f_free( &store->texcoord[i] ); - FREE( store ); - stage->privatePtr = 0; + free( store ); + stage->privatePtr = NULL; } } -const struct gl_pipeline_stage _tnl_texture_transform_stage = +const struct tnl_pipeline_stage _tnl_texture_transform_stage = { "texture transform", /* name */ - _NEW_TEXTURE|_NEW_TEXTURE_MATRIX, /* check_state */ - _NEW_TEXTURE|_NEW_TEXTURE_MATRIX, /* run_state */ - GL_FALSE, /* active? */ - 0, /* inputs */ - 0, /* outputs */ - 0, /* changed_inputs */ NULL, /* private data */ + alloc_texmat_data, free_texmat_data, /* destructor */ - check_texmat, /* check */ - alloc_texmat_data, /* run -- initially set to init */ + NULL, + run_texmat_stage, };