X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Ftnl%2Ft_vertex_generic.c;h=7f871a4f68678c3e06f49215e1bde690a4bb6b4f;hb=acb8dcfebdde56a748ec50a3fbecf27912974be9;hp=f763522f91f747cdc691036d527cdd2f7e59870c;hpb=5aaeb13a768f0c7d3706f6c170901b118ae1aa2d;p=mesa.git diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c index f763522f91f..7f871a4f686 100644 --- a/src/mesa/tnl/t_vertex_generic.c +++ b/src/mesa/tnl/t_vertex_generic.c @@ -1,6 +1,6 @@ /* - * Copyright 2003 Tungsten Graphics, inc. + * Copyright 2003 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -17,25 +17,25 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell + * Keith Whitwell */ #include "main/glheader.h" #include "main/context.h" -#include "main/colormac.h" -#include "main/simple_list.h" +#include "main/macros.h" +#include "swrast/s_chan.h" #include "t_context.h" #include "t_vertex.h" #if 0 -#define DEBUG_INSERT printf("%s\n", __FUNCTION__) +#define DEBUG_INSERT printf("%s\n", __func__) #else #define DEBUG_INSERT #endif @@ -46,7 +46,7 @@ * NDC->Viewport mapping and store the results at 'v'. */ -static INLINE void insert_4f_viewport_4( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4f_viewport_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)v; @@ -58,7 +58,7 @@ static INLINE void insert_4f_viewport_4( const struct tnl_clipspace_attr *a, GLu out[3] = in[3]; } -static INLINE void insert_4f_viewport_3( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4f_viewport_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)v; @@ -70,7 +70,7 @@ static INLINE void insert_4f_viewport_3( const struct tnl_clipspace_attr *a, GLu out[3] = 1; } -static INLINE void insert_4f_viewport_2( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4f_viewport_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)v; @@ -82,7 +82,7 @@ static INLINE void insert_4f_viewport_2( const struct tnl_clipspace_attr *a, GLu out[3] = 1; } -static INLINE void insert_4f_viewport_1( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4f_viewport_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)v; @@ -94,7 +94,7 @@ static INLINE void insert_4f_viewport_1( const struct tnl_clipspace_attr *a, GLu out[3] = 1; } -static INLINE void insert_3f_viewport_3( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_3f_viewport_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)v; @@ -105,7 +105,7 @@ static INLINE void insert_3f_viewport_3( const struct tnl_clipspace_attr *a, GLu out[2] = vp[10] * in[2] + vp[14]; } -static INLINE void insert_3f_viewport_2( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_3f_viewport_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)v; @@ -113,10 +113,10 @@ static INLINE void insert_3f_viewport_2( const struct tnl_clipspace_attr *a, GLu DEBUG_INSERT; out[0] = vp[0] * in[0] + vp[12]; out[1] = vp[5] * in[1] + vp[13]; - out[2] = vp[10] * in[2] + vp[14]; + out[2] = vp[14]; } -static INLINE void insert_3f_viewport_1( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_3f_viewport_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)v; @@ -127,7 +127,7 @@ static INLINE void insert_3f_viewport_1( const struct tnl_clipspace_attr *a, GLu out[2] = vp[14]; } -static INLINE void insert_2f_viewport_2( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_2f_viewport_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)v; @@ -137,7 +137,7 @@ static INLINE void insert_2f_viewport_2( const struct tnl_clipspace_attr *a, GLu out[1] = vp[5] * in[1] + vp[13]; } -static INLINE void insert_2f_viewport_1( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_2f_viewport_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)v; @@ -152,7 +152,7 @@ static INLINE void insert_2f_viewport_1( const struct tnl_clipspace_attr *a, GLu * These functions do the same as above, except for the viewport mapping. */ -static INLINE void insert_4f_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_4f_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); (void) a; @@ -163,7 +163,7 @@ static INLINE void insert_4f_4( const struct tnl_clipspace_attr *a, GLubyte *v, out[3] = in[3]; } -static INLINE void insert_4f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_4f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); (void) a; @@ -174,7 +174,7 @@ static INLINE void insert_4f_3( const struct tnl_clipspace_attr *a, GLubyte *v, out[3] = 1; } -static INLINE void insert_4f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_4f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); (void) a; @@ -185,7 +185,7 @@ static INLINE void insert_4f_2( const struct tnl_clipspace_attr *a, GLubyte *v, out[3] = 1; } -static INLINE void insert_4f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_4f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); (void) a; @@ -196,7 +196,7 @@ static INLINE void insert_4f_1( const struct tnl_clipspace_attr *a, GLubyte *v, out[3] = 1; } -static INLINE void insert_3f_xyw_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_3f_xyw_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); (void) a; @@ -206,14 +206,14 @@ static INLINE void insert_3f_xyw_4( const struct tnl_clipspace_attr *a, GLubyte out[2] = in[3]; } -static INLINE void insert_3f_xyw_err( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_3f_xyw_err( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { (void) a; (void) v; (void) in; DEBUG_INSERT; - _mesa_exit(1); + exit(1); } -static INLINE void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); (void) a; @@ -223,7 +223,7 @@ static INLINE void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, out[2] = in[2]; } -static INLINE void insert_3f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_3f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); (void) a; @@ -233,7 +233,7 @@ static INLINE void insert_3f_2( const struct tnl_clipspace_attr *a, GLubyte *v, out[2] = 0; } -static INLINE void insert_3f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_3f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); (void) a; @@ -244,7 +244,7 @@ static INLINE void insert_3f_1( const struct tnl_clipspace_attr *a, GLubyte *v, } -static INLINE void insert_2f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_2f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); (void) a; @@ -253,7 +253,7 @@ static INLINE void insert_2f_2( const struct tnl_clipspace_attr *a, GLubyte *v, out[1] = in[1]; } -static INLINE void insert_2f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_2f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); (void) a; @@ -262,7 +262,7 @@ static INLINE void insert_2f_1( const struct tnl_clipspace_attr *a, GLubyte *v, out[1] = 0; } -static INLINE void insert_1f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_1f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLfloat *out = (GLfloat *)(v); (void) a; @@ -270,13 +270,13 @@ static INLINE void insert_1f_1( const struct tnl_clipspace_attr *a, GLubyte *v, out[0] = in[0]; } -static INLINE void insert_null( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) +static inline void insert_null( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; (void) a; (void) v; (void) in; } -static INLINE void insert_4chan_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4chan_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLchan *c = (GLchan *)v; @@ -288,7 +288,7 @@ static INLINE void insert_4chan_4f_rgba_4( const struct tnl_clipspace_attr *a, G UNCLAMPED_FLOAT_TO_CHAN(c[3], in[3]); } -static INLINE void insert_4chan_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4chan_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLchan *c = (GLchan *)v; @@ -300,7 +300,7 @@ static INLINE void insert_4chan_4f_rgba_3( const struct tnl_clipspace_attr *a, G c[3] = CHAN_MAX; } -static INLINE void insert_4chan_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4chan_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLchan *c = (GLchan *)v; @@ -312,7 +312,7 @@ static INLINE void insert_4chan_4f_rgba_2( const struct tnl_clipspace_attr *a, G c[3] = CHAN_MAX; } -static INLINE void insert_4chan_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4chan_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { GLchan *c = (GLchan *)v; @@ -324,7 +324,7 @@ static INLINE void insert_4chan_4f_rgba_1( const struct tnl_clipspace_attr *a, G c[3] = CHAN_MAX; } -static INLINE void insert_4ub_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -335,7 +335,7 @@ static INLINE void insert_4ub_4f_rgba_4( const struct tnl_clipspace_attr *a, GLu UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[3]); } -static INLINE void insert_4ub_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -346,7 +346,7 @@ static INLINE void insert_4ub_4f_rgba_3( const struct tnl_clipspace_attr *a, GLu v[3] = 0xff; } -static INLINE void insert_4ub_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -357,7 +357,7 @@ static INLINE void insert_4ub_4f_rgba_2( const struct tnl_clipspace_attr *a, GLu v[3] = 0xff; } -static INLINE void insert_4ub_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -368,7 +368,7 @@ static INLINE void insert_4ub_4f_rgba_1( const struct tnl_clipspace_attr *a, GLu v[3] = 0xff; } -static INLINE void insert_4ub_4f_bgra_4( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_bgra_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -379,7 +379,7 @@ static INLINE void insert_4ub_4f_bgra_4( const struct tnl_clipspace_attr *a, GLu UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[3]); } -static INLINE void insert_4ub_4f_bgra_3( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_bgra_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -390,7 +390,7 @@ static INLINE void insert_4ub_4f_bgra_3( const struct tnl_clipspace_attr *a, GLu v[3] = 0xff; } -static INLINE void insert_4ub_4f_bgra_2( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_bgra_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -401,7 +401,7 @@ static INLINE void insert_4ub_4f_bgra_2( const struct tnl_clipspace_attr *a, GLu v[3] = 0xff; } -static INLINE void insert_4ub_4f_bgra_1( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_bgra_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -412,7 +412,7 @@ static INLINE void insert_4ub_4f_bgra_1( const struct tnl_clipspace_attr *a, GLu v[3] = 0xff; } -static INLINE void insert_4ub_4f_argb_4( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_argb_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -423,7 +423,7 @@ static INLINE void insert_4ub_4f_argb_4( const struct tnl_clipspace_attr *a, GLu UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[3]); } -static INLINE void insert_4ub_4f_argb_3( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_argb_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -434,7 +434,7 @@ static INLINE void insert_4ub_4f_argb_3( const struct tnl_clipspace_attr *a, GLu v[0] = 0xff; } -static INLINE void insert_4ub_4f_argb_2( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_argb_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -445,7 +445,7 @@ static INLINE void insert_4ub_4f_argb_2( const struct tnl_clipspace_attr *a, GLu v[0] = 0xff; } -static INLINE void insert_4ub_4f_argb_1( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_argb_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -456,7 +456,7 @@ static INLINE void insert_4ub_4f_argb_1( const struct tnl_clipspace_attr *a, GLu v[0] = 0xff; } -static INLINE void insert_4ub_4f_abgr_4( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_abgr_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -467,7 +467,7 @@ static INLINE void insert_4ub_4f_abgr_4( const struct tnl_clipspace_attr *a, GLu UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[3]); } -static INLINE void insert_4ub_4f_abgr_3( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_abgr_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -478,7 +478,7 @@ static INLINE void insert_4ub_4f_abgr_3( const struct tnl_clipspace_attr *a, GLu v[0] = 0xff; } -static INLINE void insert_4ub_4f_abgr_2( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_abgr_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -489,7 +489,7 @@ static INLINE void insert_4ub_4f_abgr_2( const struct tnl_clipspace_attr *a, GLu v[0] = 0xff; } -static INLINE void insert_4ub_4f_abgr_1( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_4ub_4f_abgr_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -500,7 +500,7 @@ static INLINE void insert_4ub_4f_abgr_1( const struct tnl_clipspace_attr *a, GLu v[0] = 0xff; } -static INLINE void insert_3ub_3f_rgb_3( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_3ub_3f_rgb_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -510,7 +510,7 @@ static INLINE void insert_3ub_3f_rgb_3( const struct tnl_clipspace_attr *a, GLub UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]); } -static INLINE void insert_3ub_3f_rgb_2( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_3ub_3f_rgb_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -520,7 +520,7 @@ static INLINE void insert_3ub_3f_rgb_2( const struct tnl_clipspace_attr *a, GLub v[2] = 0; } -static INLINE void insert_3ub_3f_rgb_1( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_3ub_3f_rgb_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -530,7 +530,7 @@ static INLINE void insert_3ub_3f_rgb_1( const struct tnl_clipspace_attr *a, GLub v[2] = 0; } -static INLINE void insert_3ub_3f_bgr_3( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_3ub_3f_bgr_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -540,7 +540,7 @@ static INLINE void insert_3ub_3f_bgr_3( const struct tnl_clipspace_attr *a, GLub UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]); } -static INLINE void insert_3ub_3f_bgr_2( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_3ub_3f_bgr_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -550,7 +550,7 @@ static INLINE void insert_3ub_3f_bgr_2( const struct tnl_clipspace_attr *a, GLub v[0] = 0; } -static INLINE void insert_3ub_3f_bgr_1( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_3ub_3f_bgr_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -561,7 +561,7 @@ static INLINE void insert_3ub_3f_bgr_1( const struct tnl_clipspace_attr *a, GLub } -static INLINE void insert_1ub_1f_1( const struct tnl_clipspace_attr *a, GLubyte *v, +static inline void insert_1ub_1f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) { DEBUG_INSERT; @@ -866,7 +866,7 @@ const struct tnl_format_info _tnl_format_info[EMIT_MAX] = * vertices */ #define EMIT5(NR, F0, F1, F2, F3, F4, NAME) \ -static void NAME( GLcontext *ctx, \ +static void NAME( struct gl_context *ctx, \ GLuint count, \ GLubyte *v ) \ { \ @@ -929,7 +929,7 @@ EMIT4(insert_4f_4, insert_4ub_4f_rgba_4, insert_2f_2, insert_2f_2, emit_xyzw4_rg /* Use the codegen paths to select one of a number of hardwired * fastpaths. */ -void _tnl_generate_hardwired_emit( GLcontext *ctx ) +void _tnl_generate_hardwired_emit( struct gl_context *ctx ) { struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); tnl_emit_func func = NULL; @@ -987,7 +987,7 @@ void _tnl_generate_hardwired_emit( GLcontext *ctx ) * vertices */ -void _tnl_generic_emit( GLcontext *ctx, +void _tnl_generic_emit( struct gl_context *ctx, GLuint count, GLubyte *v ) { @@ -1007,7 +1007,7 @@ void _tnl_generic_emit( GLcontext *ctx, } -void _tnl_generic_interp( GLcontext *ctx, +void _tnl_generic_interp( struct gl_context *ctx, GLfloat t, GLuint edst, GLuint eout, GLuint ein, GLboolean force_boundary ) @@ -1025,7 +1025,7 @@ void _tnl_generic_interp( GLcontext *ctx, if (tnl->NeedNdcCoords) { const GLfloat *dstclip = VB->ClipPtr->data[edst]; - if (dstclip[3] != 0.0) { + if (dstclip[3] != 0.0f) { const GLfloat w = 1.0f / dstclip[3]; GLfloat pos[4]; @@ -1048,10 +1048,7 @@ void _tnl_generic_interp( GLcontext *ctx, a[j].extract( &a[j], fin, vin + a[j].vertoffset ); a[j].extract( &a[j], fout, vout + a[j].vertoffset ); - INTERP_F( t, fdst[3], fout[3], fin[3] ); - INTERP_F( t, fdst[2], fout[2], fin[2] ); - INTERP_F( t, fdst[1], fout[1], fin[1] ); - INTERP_F( t, fdst[0], fout[0], fin[0] ); + INTERP_4F(t, fdst, fout, fin); a[j].insert[4-1]( &a[j], vdst + a[j].vertoffset, fdst ); } @@ -1061,7 +1058,7 @@ void _tnl_generic_interp( GLcontext *ctx, /* Extract color attributes from one vertex and insert them into * another. (Shortcircuit extract/insert with memcpy). */ -void _tnl_generic_copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc ) +void _tnl_generic_copy_pv( struct gl_context *ctx, GLuint edst, GLuint esrc ) { struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); GLubyte *vsrc = vtx->vertex_buf + esrc * vtx->vertex_size; @@ -1074,9 +1071,9 @@ void _tnl_generic_copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc ) if (a[j].attrib == VERT_ATTRIB_COLOR0 || a[j].attrib == VERT_ATTRIB_COLOR1) { - _mesa_memcpy( vdst + a[j].vertoffset, - vsrc + a[j].vertoffset, - a[j].vertattrsize ); + memcpy( vdst + a[j].vertoffset, + vsrc + a[j].vertoffset, + a[j].vertattrsize ); } } } @@ -1085,40 +1082,40 @@ void _tnl_generic_copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc ) /* Helper functions for hardware which doesn't put back colors and/or * edgeflags into vertices. */ -void _tnl_generic_interp_extras( GLcontext *ctx, +void _tnl_generic_interp_extras( struct gl_context *ctx, GLfloat t, GLuint dst, GLuint out, GLuint in, GLboolean force_boundary ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - /* If stride is zero, ColorPtr[1] is constant across the VB, so + /* If stride is zero, BackfaceColorPtr is constant across the VB, so * there is no point interpolating between two values as they will * be identical. In all other cases, this value is generated by * t_vb_lighttmp.h and has a stride of 4 dwords. */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[out], - VB->ColorPtr[1]->data[in] ); + VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[out], + VB->BackfaceColorPtr->data[in] ); } - if (VB->SecondaryColorPtr[1]) { - assert(VB->SecondaryColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceSecondaryColorPtr) { + assert(VB->BackfaceSecondaryColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_3F( t, - VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[out], - VB->SecondaryColorPtr[1]->data[in] ); + VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[out], + VB->BackfaceSecondaryColorPtr->data[in] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = LINTERP( t, - VB->IndexPtr[1]->data[out][0], - VB->IndexPtr[1]->data[in][0] ); + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = LINTERP( t, + VB->BackfaceIndexPtr->data[out][0], + VB->BackfaceIndexPtr->data[in][0] ); } if (VB->EdgeFlag) { @@ -1128,25 +1125,25 @@ void _tnl_generic_interp_extras( GLcontext *ctx, _tnl_generic_interp(ctx, t, dst, out, in, force_boundary); } -void _tnl_generic_copy_pv_extras( GLcontext *ctx, +void _tnl_generic_copy_pv_extras( struct gl_context *ctx, GLuint dst, GLuint src ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; /* See above comment: */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - COPY_4FV( VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[src] ); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + COPY_4FV( VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[src] ); } - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[src] ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[src] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = VB->IndexPtr[1]->data[src][0]; + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = VB->BackfaceIndexPtr->data[src][0]; } _tnl_generic_copy_pv(ctx, dst, src);