X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Ftnl_dd%2Ft_dd_vb.c;h=6360ef17d5c7ba5f1e54b0e94a59bff01b48f7b6;hb=5c0d7dbcb9575bd8126d4d4ef83753664b848d27;hp=a8a0a69768d3b7a304002ac6b650704c0420b919;hpb=e32487b8a13a9efabb0359a9dde33e074e905e82;p=mesa.git diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c index a8a0a69768d..6360ef17d5c 100644 --- a/src/mesa/tnl_dd/t_dd_vb.c +++ b/src/mesa/tnl_dd/t_dd_vb.c @@ -1,7 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * @@ -18,12 +17,13 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell + * Keith Whitwell */ #include "math/m_translate.h" @@ -46,7 +46,7 @@ * really convenient to put them. Need to build some actual .o files in * this directory? */ -static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc ) +static void copy_pv_rgba4_spec5( struct gl_context *ctx, GLuint edst, GLuint esrc ) { LOCALVARS GLubyte *verts = GET_VERTEX_STORE(); @@ -57,7 +57,7 @@ static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc ) dst[5] = src[5]; } -static void copy_pv_rgba4( GLcontext *ctx, GLuint edst, GLuint esrc ) +static void copy_pv_rgba4( struct gl_context *ctx, GLuint edst, GLuint esrc ) { LOCALVARS GLubyte *verts = GET_VERTEX_STORE(); @@ -67,7 +67,7 @@ static void copy_pv_rgba4( GLcontext *ctx, GLuint edst, GLuint esrc ) dst[4] = src[4]; } -static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc ) +static void copy_pv_rgba3( struct gl_context *ctx, GLuint edst, GLuint esrc ) { LOCALVARS GLubyte *verts = GET_VERTEX_STORE(); @@ -78,7 +78,7 @@ static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc ) } -void TAG(translate_vertex)(GLcontext *ctx, +void TAG(translate_vertex)(struct gl_context *ctx, const VERTEX *src, SWvertex *dst) { @@ -89,15 +89,15 @@ void TAG(translate_vertex)(GLcontext *ctx, if (format == TINY_VERTEX_FORMAT) { if (HAVE_HW_VIEWPORT) { - dst->attrib[FRAG_ATTRIB_WPOS][0] = s[0] * src->v.x + s[12]; - dst->attrib[FRAG_ATTRIB_WPOS][1] = s[5] * src->v.y + s[13]; - dst->attrib[FRAG_ATTRIB_WPOS][2] = s[10] * src->v.z + s[14]; - dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0; + dst->attrib[VARYING_SLOT_POS][0] = s[0] * src->v.x + s[12]; + dst->attrib[VARYING_SLOT_POS][1] = s[5] * src->v.y + s[13]; + dst->attrib[VARYING_SLOT_POS][2] = s[10] * src->v.z + s[14]; + dst->attrib[VARYING_SLOT_POS][3] = 1.0; } else { - dst->attrib[FRAG_ATTRIB_WPOS][0] = UNVIEWPORT_X( src->v.x ); - dst->attrib[FRAG_ATTRIB_WPOS][1] = UNVIEWPORT_Y( src->v.y ); - dst->attrib[FRAG_ATTRIB_WPOS][2] = UNVIEWPORT_Z( src->v.z ); - dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0; + dst->attrib[VARYING_SLOT_POS][0] = UNVIEWPORT_X( src->v.x ); + dst->attrib[VARYING_SLOT_POS][1] = UNVIEWPORT_Y( src->v.y ); + dst->attrib[VARYING_SLOT_POS][2] = UNVIEWPORT_Z( src->v.z ); + dst->attrib[VARYING_SLOT_POS][3] = 1.0; } dst->color[0] = src->tv.color.red; @@ -109,21 +109,21 @@ void TAG(translate_vertex)(GLcontext *ctx, if (HAVE_HW_VIEWPORT) { if (HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) { GLfloat oow = 1.0 / src->v.w; - dst->attrib[FRAG_ATTRIB_WPOS][0] = s[0] * src->v.x * oow + s[12]; - dst->attrib[FRAG_ATTRIB_WPOS][1] = s[5] * src->v.y * oow + s[13]; - dst->attrib[FRAG_ATTRIB_WPOS][2] = s[10] * src->v.z * oow + s[14]; - dst->attrib[FRAG_ATTRIB_WPOS][3] = oow; + dst->attrib[VARYING_SLOT_POS][0] = s[0] * src->v.x * oow + s[12]; + dst->attrib[VARYING_SLOT_POS][1] = s[5] * src->v.y * oow + s[13]; + dst->attrib[VARYING_SLOT_POS][2] = s[10] * src->v.z * oow + s[14]; + dst->attrib[VARYING_SLOT_POS][3] = oow; } else { - dst->attrib[FRAG_ATTRIB_WPOS][0] = s[0] * src->v.x + s[12]; - dst->attrib[FRAG_ATTRIB_WPOS][1] = s[5] * src->v.y + s[13]; - dst->attrib[FRAG_ATTRIB_WPOS][2] = s[10] * src->v.z + s[14]; - dst->attrib[FRAG_ATTRIB_WPOS][3] = src->v.w; + dst->attrib[VARYING_SLOT_POS][0] = s[0] * src->v.x + s[12]; + dst->attrib[VARYING_SLOT_POS][1] = s[5] * src->v.y + s[13]; + dst->attrib[VARYING_SLOT_POS][2] = s[10] * src->v.z + s[14]; + dst->attrib[VARYING_SLOT_POS][3] = src->v.w; } } else { - dst->attrib[FRAG_ATTRIB_WPOS][0] = UNVIEWPORT_X( src->v.x ); - dst->attrib[FRAG_ATTRIB_WPOS][1] = UNVIEWPORT_Y( src->v.y ); - dst->attrib[FRAG_ATTRIB_WPOS][2] = UNVIEWPORT_Z( src->v.z ); - dst->attrib[FRAG_ATTRIB_WPOS][3] = src->v.w; + dst->attrib[VARYING_SLOT_POS][0] = UNVIEWPORT_X( src->v.x ); + dst->attrib[VARYING_SLOT_POS][1] = UNVIEWPORT_Y( src->v.y ); + dst->attrib[VARYING_SLOT_POS][2] = UNVIEWPORT_Z( src->v.z ); + dst->attrib[VARYING_SLOT_POS][3] = src->v.w; } dst->color[0] = src->v.color.red; @@ -131,55 +131,55 @@ void TAG(translate_vertex)(GLcontext *ctx, dst->color[2] = src->v.color.blue; dst->color[3] = src->v.color.alpha; - dst->attrib[FRAG_ATTRIB_COL1][0] = UBYTE_TO_FLOAT(src->v.specular.red); - dst->attrib[FRAG_ATTRIB_COL1][1] = UBYTE_TO_FLOAT(src->v.specular.green); - dst->attrib[FRAG_ATTRIB_COL1][2] = UBYTE_TO_FLOAT(src->v.specular.blue); + dst->attrib[VARYING_SLOT_COL1][0] = UBYTE_TO_FLOAT(src->v.specular.red); + dst->attrib[VARYING_SLOT_COL1][1] = UBYTE_TO_FLOAT(src->v.specular.green); + dst->attrib[VARYING_SLOT_COL1][2] = UBYTE_TO_FLOAT(src->v.specular.blue); - dst->attrib[FRAG_ATTRIB_FOGC][0] = UBYTE_TO_FLOAT(src->v.specular.alpha); + dst->attrib[VARYING_SLOT_FOGC][0] = UBYTE_TO_FLOAT(src->v.specular.alpha); if (HAVE_PTEX_VERTICES && ((HAVE_TEX2_VERTICES && format == PROJ_TEX3_VERTEX_FORMAT) || (format == PROJ_TEX1_VERTEX_FORMAT))) { - dst->attrib[FRAG_ATTRIB_TEX0][0] = src->pv.u0; - dst->attrib[FRAG_ATTRIB_TEX0][1] = src->pv.v0; - dst->attrib[FRAG_ATTRIB_TEX0][3] = src->pv.q0; + dst->attrib[VARYING_SLOT_TEX0][0] = src->pv.u0; + dst->attrib[VARYING_SLOT_TEX0][1] = src->pv.v0; + dst->attrib[VARYING_SLOT_TEX0][3] = src->pv.q0; - dst->attrib[FRAG_ATTRIB_TEX1][0] = src->pv.u1; - dst->attrib[FRAG_ATTRIB_TEX1][1] = src->pv.v1; - dst->attrib[FRAG_ATTRIB_TEX1][3] = src->pv.q1; + dst->attrib[VARYING_SLOT_TEX1][0] = src->pv.u1; + dst->attrib[VARYING_SLOT_TEX1][1] = src->pv.v1; + dst->attrib[VARYING_SLOT_TEX1][3] = src->pv.q1; if (HAVE_TEX2_VERTICES) { - dst->attrib[FRAG_ATTRIB_TEX2][0] = src->pv.u2; - dst->attrib[FRAG_ATTRIB_TEX2][1] = src->pv.v2; - dst->attrib[FRAG_ATTRIB_TEX2][3] = src->pv.q2; + dst->attrib[VARYING_SLOT_TEX2][0] = src->pv.u2; + dst->attrib[VARYING_SLOT_TEX2][1] = src->pv.v2; + dst->attrib[VARYING_SLOT_TEX2][3] = src->pv.q2; } if (HAVE_TEX3_VERTICES) { - dst->attrib[FRAG_ATTRIB_TEX3][0] = src->pv.u3; - dst->attrib[FRAG_ATTRIB_TEX3][1] = src->pv.v3; - dst->attrib[FRAG_ATTRIB_TEX3][3] = src->pv.q3; + dst->attrib[VARYING_SLOT_TEX3][0] = src->pv.u3; + dst->attrib[VARYING_SLOT_TEX3][1] = src->pv.v3; + dst->attrib[VARYING_SLOT_TEX3][3] = src->pv.q3; } } else { - dst->attrib[FRAG_ATTRIB_TEX0][0] = src->v.u0; - dst->attrib[FRAG_ATTRIB_TEX0][1] = src->v.v0; - dst->attrib[FRAG_ATTRIB_TEX0][3] = 1.0; + dst->attrib[VARYING_SLOT_TEX0][0] = src->v.u0; + dst->attrib[VARYING_SLOT_TEX0][1] = src->v.v0; + dst->attrib[VARYING_SLOT_TEX0][3] = 1.0; - dst->attrib[FRAG_ATTRIB_TEX1][0] = src->v.u1; - dst->attrib[FRAG_ATTRIB_TEX1][1] = src->v.v1; - dst->attrib[FRAG_ATTRIB_TEX1][3] = 1.0; + dst->attrib[VARYING_SLOT_TEX1][0] = src->v.u1; + dst->attrib[VARYING_SLOT_TEX1][1] = src->v.v1; + dst->attrib[VARYING_SLOT_TEX1][3] = 1.0; if (HAVE_TEX2_VERTICES) { - dst->attrib[FRAG_ATTRIB_TEX2][0] = src->v.u2; - dst->attrib[FRAG_ATTRIB_TEX2][1] = src->v.v2; - dst->attrib[FRAG_ATTRIB_TEX2][3] = 1.0; + dst->attrib[VARYING_SLOT_TEX2][0] = src->v.u2; + dst->attrib[VARYING_SLOT_TEX2][1] = src->v.v2; + dst->attrib[VARYING_SLOT_TEX2][3] = 1.0; } if (HAVE_TEX3_VERTICES) { - dst->attrib[FRAG_ATTRIB_TEX3][0] = src->v.u3; - dst->attrib[FRAG_ATTRIB_TEX3][1] = src->v.v3; - dst->attrib[FRAG_ATTRIB_TEX3][3] = 1.0; + dst->attrib[VARYING_SLOT_TEX3][0] = src->v.u3; + dst->attrib[VARYING_SLOT_TEX3][1] = src->v.v3; + dst->attrib[VARYING_SLOT_TEX3][3] = 1.0; } } } @@ -189,10 +189,10 @@ void TAG(translate_vertex)(GLcontext *ctx, /* prototype to silence warning */ -void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v ); +void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v ); -void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v ) +void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v ) { LOCALVARS GLuint format = GET_VERTEX_FORMAT(); @@ -289,7 +289,7 @@ void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v ) #define GET_COLOR(ptr, idx) ((ptr)->data[idx]) -INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx, +INTERP_QUALIFIER void TAG(interp_extras)( struct gl_context *ctx, GLfloat t, GLuint dst, GLuint out, GLuint in, GLboolean force_boundary ) @@ -320,7 +320,7 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx, INTERP_VERTEX(ctx, t, dst, out, in, force_boundary); } -INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx, +INTERP_QUALIFIER void TAG(copy_pv_extras)( struct gl_context *ctx, GLuint dst, GLuint src ) { LOCALVARS