X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fvbo%2Fvbo.h;h=0007029996c5bfd5e2e91a91e8d1b35e803c7577;hb=a83f7e119cac2020100035d426927629ab666257;hp=7b8da8eb8437eefbf1e5288b4d187b112a45c562;hpb=f9995b30756140724f41daf963fa06167912be7f;p=mesa.git diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 7b8da8eb843..0007029996c 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -1,6 +1,5 @@ /* * mesa 3-D graphics library - * Version: 6.5 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * @@ -17,14 +16,14 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ /** - * \file vbo_context.h - * \brief VBO builder module datatypes and definitions. + * \brief Public interface to the VBO module * \author Keith Whitwell */ @@ -32,20 +31,35 @@ #ifndef _VBO_H #define _VBO_H -#include "main/mtypes.h" +#include +#include "main/glheader.h" + +#ifdef __cplusplus +extern "C" { +#endif + +struct gl_vertex_array; +struct gl_context; +struct gl_transform_feedback_object; struct _mesa_prim { - GLuint mode:8; + GLuint mode:8; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */ GLuint indexed:1; GLuint begin:1; GLuint end:1; GLuint weak:1; - GLuint pad:20; + GLuint no_current_update:1; + GLuint is_indirect:1; + GLuint pad:18; GLuint start; GLuint count; GLint basevertex; - GLsizei num_instances; + GLuint num_instances; + GLuint base_instance; + GLuint draw_id; + + GLsizeiptr indirect_offset; }; /* Would like to call this a "vbo_index_buffer", but this would be @@ -54,7 +68,7 @@ struct _mesa_prim { */ struct _mesa_index_buffer { GLuint count; - GLenum type; + unsigned index_size; struct gl_buffer_object *obj; const void *ptr; }; @@ -63,17 +77,53 @@ struct _mesa_index_buffer { GLboolean _vbo_CreateContext( struct gl_context *ctx ); void _vbo_DestroyContext( struct gl_context *ctx ); -void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ); + + +void +vbo_exec_invalidate_state(struct gl_context *ctx); + +void +_vbo_install_exec_vtxfmt(struct gl_context *ctx); + +void +vbo_initialize_exec_dispatch(const struct gl_context *ctx, + struct _glapi_table *exec); + +void +vbo_initialize_save_dispatch(const struct gl_context *ctx, + struct _glapi_table *exec); + +void vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags); +void vbo_save_SaveFlushVertices(struct gl_context *ctx); +void vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode); +void vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode); +void vbo_save_EndList(struct gl_context *ctx); +void vbo_save_BeginCallList(struct gl_context *ctx, struct gl_display_list *list); +void vbo_save_EndCallList(struct gl_context *ctx); typedef void (*vbo_draw_func)( struct gl_context *ctx, - const struct gl_client_array **arrays, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLboolean index_bounds_valid, GLuint min_index, - GLuint max_index ); + GLuint max_index, + struct gl_transform_feedback_object *tfb_vertcount, + unsigned stream, + struct gl_buffer_object *indirect); + + +typedef void (*vbo_indirect_draw_func)( + struct gl_context *ctx, + GLuint mode, + struct gl_buffer_object *indirect_data, + GLsizeiptr indirect_offset, + unsigned draw_count, + unsigned stride, + struct gl_buffer_object *indirect_params, + GLsizeiptr indirect_params_offset, + const struct _mesa_index_buffer *ib); @@ -93,7 +143,7 @@ struct split_limits { void vbo_split_prims( struct gl_context *ctx, - const struct gl_client_array *arrays[], + const struct gl_vertex_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, @@ -103,67 +153,83 @@ void vbo_split_prims( struct gl_context *ctx, const struct split_limits *limits ); -/* Helpers for dealing translating away non-zero min_index. - */ -GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] ); -GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] ); +GLboolean vbo_all_varyings_in_vbos( const struct gl_vertex_array *arrays[] ); void vbo_rebase_prims( struct gl_context *ctx, - const struct gl_client_array *arrays[], + const struct gl_vertex_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index, vbo_draw_func draw ); + + void -vbo_get_minmax_index(struct gl_context *ctx, const struct _mesa_prim *prim, - const struct _mesa_index_buffer *ib, - GLuint *min_index, GLuint *max_index); +vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj); + +void +vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim, + const struct _mesa_index_buffer *ib, + GLuint *min_index, GLuint *max_index, GLuint nr_prims); void vbo_use_buffer_objects(struct gl_context *ctx); +void vbo_always_unmap_buffers(struct gl_context *ctx); void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func); +void vbo_set_indirect_draw_func(struct gl_context *ctx, + vbo_indirect_draw_func func); + +void +vbo_sw_primitive_restart(struct gl_context *ctx, + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + struct gl_buffer_object *indirect); void GLAPIENTRY -_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); +_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); void GLAPIENTRY -_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z); +_es_Normal3f(GLfloat x, GLfloat y, GLfloat z); void GLAPIENTRY -_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); void GLAPIENTRY -_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params); +_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params); void GLAPIENTRY -_vbo_Materialf(GLenum face, GLenum pname, GLfloat param); +_es_Materialf(GLenum face, GLenum pname, GLfloat param); void GLAPIENTRY -_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void GLAPIENTRY -_vbo_VertexAttrib1f(GLuint indx, GLfloat x); +_es_VertexAttrib1f(GLuint indx, GLfloat x); void GLAPIENTRY -_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values); +_es_VertexAttrib1fv(GLuint indx, const GLfloat* values); void GLAPIENTRY -_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); +_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); void GLAPIENTRY -_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values); +_es_VertexAttrib2fv(GLuint indx, const GLfloat* values); void GLAPIENTRY -_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); +_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); void GLAPIENTRY -_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values); +_es_VertexAttrib3fv(GLuint indx, const GLfloat* values); void GLAPIENTRY -_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values); +_es_VertexAttrib4fv(GLuint indx, const GLfloat* values); + +#ifdef __cplusplus +} // extern "C" +#endif #endif