X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fvbo%2Fvbo.h;h=6e1a4aa1ad6cebccf410e337481f248edb92eb51;hb=5306ee736ebcce0c1cf899589c2344acdedc2162;hp=7a085f63c7398d08959874d3a8047ef240fb7865;hpb=e4c54d404959aa1bce26caa313c0a47e65ff211a;p=mesa.git diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 7a085f63c73..6e1a4aa1ad6 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -1,6 +1,5 @@ /* * mesa 3-D graphics library - * Version: 6.5 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * @@ -17,9 +16,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ /** @@ -32,20 +32,30 @@ #ifndef _VBO_H #define _VBO_H -#include "main/mtypes.h" +#include +#include "main/glheader.h" + +struct gl_client_array; +struct gl_context; +struct gl_transform_feedback_object; struct _mesa_prim { - GLuint mode:8; + GLuint mode:8; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */ GLuint indexed:1; GLuint begin:1; GLuint end:1; GLuint weak:1; - GLuint pad:20; + GLuint no_current_update:1; + GLuint is_indirect:1; + GLuint pad:18; GLuint start; GLuint count; GLint basevertex; - GLsizei num_instances; + GLuint num_instances; + GLuint base_instance; + + GLsizeiptr indirect_offset; }; /* Would like to call this a "vbo_index_buffer", but this would be @@ -61,19 +71,29 @@ struct _mesa_index_buffer { -GLboolean _vbo_CreateContext( GLcontext *ctx ); -void _vbo_DestroyContext( GLcontext *ctx ); -void _vbo_InvalidateState( GLcontext *ctx, GLuint new_state ); +GLboolean _vbo_CreateContext( struct gl_context *ctx ); +void _vbo_DestroyContext( struct gl_context *ctx ); +void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ); -typedef void (*vbo_draw_func)( GLcontext *ctx, - const struct gl_client_array **arrays, +void +vbo_initialize_exec_dispatch(const struct gl_context *ctx, + struct _glapi_table *exec); + +void +vbo_initialize_save_dispatch(const struct gl_context *ctx, + struct _glapi_table *exec); + + +typedef void (*vbo_draw_func)( struct gl_context *ctx, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLboolean index_bounds_valid, GLuint min_index, - GLuint max_index ); + GLuint max_index, + struct gl_transform_feedback_object *tfb_vertcount, + struct gl_buffer_object *indirect ); @@ -92,7 +112,7 @@ struct split_limits { }; -void vbo_split_prims( GLcontext *ctx, +void vbo_split_prims( struct gl_context *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, @@ -106,8 +126,9 @@ void vbo_split_prims( GLcontext *ctx, /* Helpers for dealing translating away non-zero min_index. */ GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] ); +GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] ); -void vbo_rebase_prims( GLcontext *ctx, +void vbo_rebase_prims( struct gl_context *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, @@ -115,30 +136,96 @@ void vbo_rebase_prims( GLcontext *ctx, GLuint min_index, GLuint max_index, vbo_draw_func draw ); + +static inline int +vbo_sizeof_ib_type(GLenum type) +{ + switch (type) { + case GL_UNSIGNED_INT: + return sizeof(GLuint); + case GL_UNSIGNED_SHORT: + return sizeof(GLushort); + case GL_UNSIGNED_BYTE: + return sizeof(GLubyte); + default: + assert(!"unsupported index data type"); + /* In case assert is turned off */ + return 0; + } +} + +void +vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim, + const struct _mesa_index_buffer *ib, + GLuint *min_index, GLuint *max_index, GLuint nr_prims); + +void vbo_use_buffer_objects(struct gl_context *ctx); + +void vbo_always_unmap_buffers(struct gl_context *ctx); + +void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func); + +void vbo_check_buffers_are_unmapped(struct gl_context *ctx); + +void vbo_bind_arrays(struct gl_context *ctx); + +size_t +vbo_count_tessellated_primitives(GLenum mode, GLuint count, + GLuint num_instances); + void -vbo_get_minmax_index(GLcontext *ctx, const struct _mesa_prim *prim, - const struct _mesa_index_buffer *ib, - GLuint *min_index, GLuint *max_index); +vbo_try_prim_conversion(struct _mesa_prim *p); -void vbo_use_buffer_objects(GLcontext *ctx); +bool +vbo_can_merge_prims(const struct _mesa_prim *p0, const struct _mesa_prim *p1); +void +vbo_merge_prims(struct _mesa_prim *p0, const struct _mesa_prim *p1); -void vbo_set_draw_func(GLcontext *ctx, vbo_draw_func func); +void +vbo_sw_primitive_restart(struct gl_context *ctx, + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + struct gl_buffer_object *indirect); +void GLAPIENTRY +_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); + +void GLAPIENTRY +_es_Normal3f(GLfloat x, GLfloat y, GLfloat z); + +void GLAPIENTRY +_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); + +void GLAPIENTRY +_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params); + +void GLAPIENTRY +_es_Materialf(GLenum face, GLenum pname, GLfloat param); + +void GLAPIENTRY +_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +void GLAPIENTRY +_es_VertexAttrib1f(GLuint indx, GLfloat x); + +void GLAPIENTRY +_es_VertexAttrib1fv(GLuint indx, const GLfloat* values); void GLAPIENTRY -_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); +_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); void GLAPIENTRY -_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z); +_es_VertexAttrib2fv(GLuint indx, const GLfloat* values); void GLAPIENTRY -_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); void GLAPIENTRY -_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params); +_es_VertexAttrib3fv(GLuint indx, const GLfloat* values); void GLAPIENTRY -_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +_es_VertexAttrib4fv(GLuint indx, const GLfloat* values); #endif