X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fvbo%2Fvbo_context.c;h=a5f915d9bdb5bebff7fafa0abbed5a7ff20808b6;hb=76a3ce8fa583262d8650667390e53900e7799453;hp=19712aa58c4bf5aaf623fed79f987ab9ea7aa8bf;hpb=877128505431adaf817dc8069172ebe4a1cdf5d8;p=mesa.git diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index 19712aa58c4..a5f915d9bdb 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -33,43 +33,55 @@ #include "vbo.h" #include "vbo_context.h" -#define NR_MAT_ATTRIBS 12 static GLuint check_size( const GLfloat *attr ) { - if (attr[3] != 1.0) return 4; - if (attr[2] != 0.0) return 3; - if (attr[1] != 0.0) return 2; + if (attr[3] != 1.0F) return 4; + if (attr[2] != 0.0F) return 3; + if (attr[1] != 0.0F) return 2; return 1; } +/** + * Helper for initializing a vertex array. + */ +static void +init_array(struct gl_context *ctx, struct gl_vertex_array *cl, + unsigned size, const void *pointer) +{ + memset(cl, 0, sizeof(*cl)); + + cl->Size = size; + cl->Type = GL_FLOAT; + cl->Format = GL_RGBA; + cl->StrideB = 0; + cl->_ElementSize = cl->Size * sizeof(GLfloat); + cl->Ptr = pointer; + + _mesa_reference_buffer_object(ctx, &cl->BufferObj, + ctx->Shared->NullBufferObj); +} + + +/** + * Set up the vbo->currval arrays to point at the context's current + * vertex attributes (with strides = 0). + */ static void init_legacy_currval(struct gl_context *ctx) { struct vbo_context *vbo = vbo_context(ctx); - struct gl_client_array *arrays = &vbo->currval[VBO_ATTRIB_POS]; GLuint i; - memset(arrays, 0, sizeof(*arrays) * VERT_ATTRIB_FF_MAX); - /* Set up a constant (StrideB == 0) array for each current * attribute: */ for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) { - struct gl_client_array *cl = &arrays[i]; + struct gl_vertex_array *cl = &vbo->currval[VERT_ATTRIB_FF(i)]; - /* Size will have to be determined at runtime: - */ - cl->Size = check_size(ctx->Current.Attrib[i]); - cl->Stride = 0; - cl->StrideB = 0; - cl->Enabled = 1; - cl->Type = GL_FLOAT; - cl->Format = GL_RGBA; - cl->Ptr = (const void *)ctx->Current.Attrib[i]; - cl->_ElementSize = cl->Size * sizeof(GLfloat); - _mesa_reference_buffer_object(ctx, &cl->BufferObj, - ctx->Shared->NullBufferObj); + init_array(ctx, cl, + check_size(ctx->Current.Attrib[i]), + ctx->Current.Attrib[i]); } } @@ -77,26 +89,12 @@ static void init_legacy_currval(struct gl_context *ctx) static void init_generic_currval(struct gl_context *ctx) { struct vbo_context *vbo = vbo_context(ctx); - struct gl_client_array *arrays = &vbo->currval[VBO_ATTRIB_GENERIC0]; GLuint i; - memset(arrays, 0, sizeof(*arrays) * VERT_ATTRIB_GENERIC_MAX); - for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) { - struct gl_client_array *cl = &arrays[i]; + struct gl_vertex_array *cl = &vbo->currval[VBO_ATTRIB_GENERIC0 + i]; - /* This will have to be determined at runtime: - */ - cl->Size = 1; - cl->Type = GL_FLOAT; - cl->Format = GL_RGBA; - cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]; - cl->Stride = 0; - cl->StrideB = 0; - cl->Enabled = 1; - cl->_ElementSize = cl->Size * sizeof(GLfloat); - _mesa_reference_buffer_object(ctx, &cl->BufferObj, - ctx->Shared->NullBufferObj); + init_array(ctx, cl, 1, ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]); } } @@ -104,49 +102,79 @@ static void init_generic_currval(struct gl_context *ctx) static void init_mat_currval(struct gl_context *ctx) { struct vbo_context *vbo = vbo_context(ctx); - struct gl_client_array *arrays = - &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT]; GLuint i; - ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX); - - memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS); - /* Set up a constant (StrideB == 0) array for each current * attribute: */ - for (i = 0; i < NR_MAT_ATTRIBS; i++) { - struct gl_client_array *cl = &arrays[i]; + for (i = 0; i < MAT_ATTRIB_MAX; i++) { + struct gl_vertex_array *cl = + &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT + i]; + unsigned size; /* Size is fixed for the material attributes, for others will * be determined at runtime: */ - switch (i - VERT_ATTRIB_GENERIC0) { + switch (i) { case MAT_ATTRIB_FRONT_SHININESS: case MAT_ATTRIB_BACK_SHININESS: - cl->Size = 1; - break; + size = 1; + break; case MAT_ATTRIB_FRONT_INDEXES: case MAT_ATTRIB_BACK_INDEXES: - cl->Size = 3; - break; + size = 3; + break; default: - cl->Size = 4; - break; + size = 4; + break; } - cl->Ptr = (const void *)ctx->Light.Material.Attrib[i]; - cl->Type = GL_FLOAT; - cl->Format = GL_RGBA; - cl->Stride = 0; - cl->StrideB = 0; - cl->Enabled = 1; - cl->_ElementSize = cl->Size * sizeof(GLfloat); - _mesa_reference_buffer_object(ctx, &cl->BufferObj, - ctx->Shared->NullBufferObj); + init_array(ctx, cl, size, ctx->Light.Material.Attrib[i]); } } +static void +vbo_draw_indirect_prims(struct gl_context *ctx, + GLuint mode, + struct gl_buffer_object *indirect_data, + GLsizeiptr indirect_offset, + unsigned draw_count, + unsigned stride, + struct gl_buffer_object *indirect_params, + GLsizeiptr indirect_params_offset, + const struct _mesa_index_buffer *ib) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct _mesa_prim *prim; + GLsizei i; + + prim = calloc(draw_count, sizeof(*prim)); + if (prim == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sDraw%sIndirect%s", + (draw_count > 1) ? "Multi" : "", + ib ? "Elements" : "Arrays", + indirect_params ? "CountARB" : ""); + return; + } + + prim[0].begin = 1; + prim[draw_count - 1].end = 1; + for (i = 0; i < draw_count; ++i, indirect_offset += stride) { + prim[i].mode = mode; + prim[i].indexed = !!ib; + prim[i].indirect_offset = indirect_offset; + prim[i].is_indirect = 1; + prim[i].draw_id = i; + } + + vbo->draw_prims(ctx, prim, draw_count, + ib, false, 0, ~0, + NULL, 0, + ctx->DrawIndirectBuffer); + + free(prim); +} + GLboolean _vbo_CreateContext( struct gl_context *ctx ) { @@ -164,6 +192,7 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx ) init_legacy_currval( ctx ); init_generic_currval( ctx ); init_mat_currval( ctx ); + vbo_set_indirect_draw_func(ctx, vbo_draw_indirect_prims); /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type * of vertex program active. @@ -172,14 +201,14 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx ) GLuint i; /* identity mapping */ - for (i = 0; i < Elements(vbo->map_vp_none); i++) + for (i = 0; i < ARRAY_SIZE(vbo->map_vp_none); i++) vbo->map_vp_none[i] = i; /* map material attribs to generic slots */ - for (i = 0; i < NR_MAT_ATTRIBS; i++) + for (i = 0; i < MAT_ATTRIB_MAX; i++) vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)] = VBO_ATTRIB_MAT_FRONT_AMBIENT + i; - for (i = 0; i < Elements(vbo->map_vp_arb); i++) + for (i = 0; i < ARRAY_SIZE(vbo->map_vp_arb); i++) vbo->map_vp_arb[i] = i; } @@ -198,12 +227,6 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx ) } -void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ) -{ - vbo_exec_invalidate_state(ctx, new_state); -} - - void _vbo_DestroyContext( struct gl_context *ctx ) { struct vbo_context *vbo = vbo_context(ctx); @@ -235,3 +258,10 @@ void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func) vbo->draw_prims = func; } + +void vbo_set_indirect_draw_func(struct gl_context *ctx, + vbo_indirect_draw_func func) +{ + struct vbo_context *vbo = vbo_context(ctx); + vbo->draw_indirect_prims = func; +}