X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fvbo%2Fvbo_exec_draw.c;h=18419928b26a93836e17748f456eb1f286757be2;hb=c5c19919ce627b98d8aab4284da1694573bcccd4;hp=5bf3d836db57224b8bc11d45ccc12cdc2c613e93;hpb=df6155fcff66034457b3165f5df0a61ccfc41314;p=mesa.git diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 5bf3d836db5..18419928b26 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -35,7 +35,8 @@ #include "vbo_context.h" -static void vbo_exec_debug_verts( struct vbo_exec_context *exec ) +static void +vbo_exec_debug_verts( struct vbo_exec_context *exec ) { GLuint count = exec->vtx.vert_count; GLuint i; @@ -50,7 +51,7 @@ static void vbo_exec_debug_verts( struct vbo_exec_context *exec ) struct _mesa_prim *prim = &exec->vtx.prim[i]; _mesa_printf(" prim %d: %s%s %d..%d %s %s\n", i, - _mesa_lookup_enum_by_nr(prim->mode), + _mesa_lookup_prim_by_nr(prim->mode), prim->weak ? " (weak)" : "", prim->start, prim->start + prim->count, @@ -64,19 +65,19 @@ static void vbo_exec_debug_verts( struct vbo_exec_context *exec ) * NOTE: Need to have calculated primitives by this point -- do it on the fly. * NOTE: Old 'parity' issue is gone. */ -static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) +static GLuint +vbo_copy_vertices( struct vbo_exec_context *exec ) { GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count; GLuint ovf, i; GLuint sz = exec->vtx.vertex_size; GLfloat *dst = exec->vtx.copied.buffer; - GLfloat *src = ((GLfloat *)exec->vtx.buffer_map + - exec->vtx.prim[exec->vtx.prim_count-1].start * - exec->vtx.vertex_size); + const GLfloat *src = (exec->vtx.buffer_map + + exec->vtx.prim[exec->vtx.prim_count-1].start * + exec->vtx.vertex_size); - switch( exec->ctx->Driver.CurrentExecPrimitive ) - { + switch (exec->ctx->Driver.CurrentExecPrimitive) { case GL_POINTS: return 0; case GL_LINES: @@ -95,8 +96,9 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; case GL_LINE_STRIP: - if (nr == 0) + if (nr == 0) { return 0; + } else { _mesa_memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) ); return 1; @@ -104,12 +106,14 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) case GL_LINE_LOOP: case GL_TRIANGLE_FAN: case GL_POLYGON: - if (nr == 0) + if (nr == 0) { return 0; + } else if (nr == 1) { _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) ); return 1; - } else { + } + else { _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) ); _mesa_memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) ); return 2; @@ -122,9 +126,15 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) /* fallthrough */ case GL_QUAD_STRIP: switch (nr) { - case 0: ovf = 0; break; - case 1: ovf = 1; break; - default: ovf = 2 + (nr&1); break; + case 0: + ovf = 0; + break; + case 1: + ovf = 1; + break; + default: + ovf = 2 + (nr & 1); + break; } for (i = 0 ; i < ovf ; i++) _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); @@ -141,13 +151,14 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) /* TODO: populate these as the vertex is defined: */ -static void vbo_exec_bind_arrays( GLcontext *ctx ) +static void +vbo_exec_bind_arrays( GLcontext *ctx ) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; struct gl_client_array *arrays = exec->vtx.arrays; - GLuint count = exec->vtx.vert_count; - GLubyte *data = exec->vtx.buffer_map; + const GLuint count = exec->vtx.vert_count; + const GLubyte *data = (GLubyte *) exec->vtx.buffer_map; const GLuint *map; GLuint attr; GLbitfield varying_inputs = 0x0; @@ -176,7 +187,21 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr]; } map = vbo->map_vp_arb; + + /* check if VERT_ATTRIB_POS is not read but VERT_BIT_GENERIC0 is read. + * In that case we effectively need to route the data from + * glVertexAttrib(0, val) calls to feed into the GENERIC0 input. + */ + if ((ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_POS) == 0 && + (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) { + exec->vtx.inputs[16] = exec->vtx.inputs[0]; + exec->vtx.attrsz[16] = exec->vtx.attrsz[0]; + exec->vtx.attrptr[16] = exec->vtx.attrptr[0]; + exec->vtx.attrsz[0] = 0; + } break; + default: + assert(0); } /* Make all active attributes (including edgeflag) available as @@ -191,7 +216,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) if (exec->vtx.bufferobj->Name) { /* a real buffer obj: Ptr is an offset, not a pointer*/ - int offset; + GLsizeiptr offset; assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */ offset = (GLbyte *) data - (GLbyte *) exec->vtx.bufferobj->Pointer; assert(offset >= 0); @@ -205,6 +230,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) arrays[attr].StrideB = exec->vtx.vertex_size * sizeof(GLfloat); arrays[attr].Stride = exec->vtx.vertex_size * sizeof(GLfloat); arrays[attr].Type = GL_FLOAT; + arrays[attr].Format = GL_RGBA; arrays[attr].Enabled = 1; _mesa_reference_buffer_object(ctx, &arrays[attr].BufferObj, @@ -212,7 +238,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) arrays[attr]._MaxElement = count; /* ??? */ data += exec->vtx.attrsz[src] * sizeof(GLfloat); - varying_inputs |= 1<vtx.bufferobj->Name) { + GLcontext *ctx = exec->ctx; + + if (ctx->Driver.FlushMappedBufferRange) { + GLintptr offset = exec->vtx.buffer_used - exec->vtx.bufferobj->Offset; + GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * sizeof(float); + + if (length) + ctx->Driver.FlushMappedBufferRange(ctx, target, + offset, length, + exec->vtx.bufferobj); + } + + exec->vtx.buffer_used += (exec->vtx.buffer_ptr - + exec->vtx.buffer_map) * sizeof(float); + + assert(exec->vtx.buffer_used <= VBO_VERT_BUFFER_SIZE); + assert(exec->vtx.buffer_ptr != NULL); + + ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj); + exec->vtx.buffer_map = NULL; + exec->vtx.buffer_ptr = NULL; + exec->vtx.max_vert = 0; + } +} + + +void +vbo_exec_vtx_map( struct vbo_exec_context *exec ) +{ + GLcontext *ctx = exec->ctx; + const GLenum target = GL_ARRAY_BUFFER_ARB; + const GLenum access = GL_READ_WRITE_ARB; /* for MapBuffer */ + const GLenum accessRange = GL_MAP_WRITE_BIT | /* for MapBufferRange */ + GL_MAP_INVALIDATE_RANGE_BIT | + GL_MAP_UNSYNCHRONIZED_BIT | + GL_MAP_FLUSH_EXPLICIT_BIT | + MESA_MAP_NOWAIT_BIT; + const GLenum usage = GL_STREAM_DRAW_ARB; + + if (exec->vtx.bufferobj->Name == 0) + return; + + if (exec->vtx.buffer_map != NULL) { + assert(0); + exec->vtx.buffer_map = NULL; + exec->vtx.buffer_ptr = NULL; + } + + if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 && + ctx->Driver.MapBufferRange) { + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBufferRange(ctx, + target, + exec->vtx.buffer_used, + (VBO_VERT_BUFFER_SIZE - + exec->vtx.buffer_used), + accessRange, + exec->vtx.bufferobj); + exec->vtx.buffer_ptr = exec->vtx.buffer_map; + } + + if (!exec->vtx.buffer_map) { + exec->vtx.buffer_used = 0; + + ctx->Driver.BufferData(ctx, target, + VBO_VERT_BUFFER_SIZE, + NULL, usage, exec->vtx.bufferobj); + + + if (ctx->Driver.MapBufferRange) + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBufferRange(ctx, target, + 0, VBO_VERT_BUFFER_SIZE, + accessRange, + exec->vtx.bufferobj); + if (!exec->vtx.buffer_map) + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); + assert(exec->vtx.buffer_map); + exec->vtx.buffer_ptr = exec->vtx.buffer_map; + } + + if (0) + _mesa_printf("map %d..\n", exec->vtx.buffer_used); +} + + + /** * Execute the buffer and save copied verts. */ -void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) +void +vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) { if (0) vbo_exec_debug_verts( exec ); - if (exec->vtx.prim_count && exec->vtx.vert_count) { @@ -236,25 +356,23 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) if (exec->vtx.copied.nr != exec->vtx.vert_count) { GLcontext *ctx = exec->ctx; - - GLenum target = GL_ARRAY_BUFFER_ARB; - GLenum access = GL_READ_WRITE_ARB; - GLenum usage = GL_STREAM_DRAW_ARB; - GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat); - /* Before the unmap (why?) + /* Before the update_state() as this may raise _NEW_ARRAY + * from _mesa_set_varying_vp_inputs(). */ vbo_exec_bind_arrays( ctx ); if (ctx->NewState) _mesa_update_state( ctx ); - /* if using a real VBO, unmap it before drawing */ if (exec->vtx.bufferobj->Name) { - ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj); - exec->vtx.buffer_map = NULL; + vbo_exec_vtx_unmap( exec ); } + if (0) + _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count, + exec->vtx.vert_count); + vbo_context(ctx)->draw_prims( ctx, exec->vtx.inputs, exec->vtx.prim, @@ -263,16 +381,29 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) 0, exec->vtx.vert_count - 1); - /* If using a real VBO, get new storage */ - if (exec->vtx.bufferobj->Name) { - ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj); - exec->vtx.buffer_map = - ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); + /* If using a real VBO, get new storage -- unless asked not to. + */ + if (exec->vtx.bufferobj->Name && !unmap) { + vbo_exec_vtx_map( exec ); } } } + /* May have to unmap explicitly if we didn't draw: + */ + if (unmap && + exec->vtx.bufferobj->Name && + exec->vtx.buffer_map) { + vbo_exec_vtx_unmap( exec ); + } + + if (unmap) + exec->vtx.max_vert = 0; + else + exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) / + (exec->vtx.vertex_size * sizeof(GLfloat))); + + exec->vtx.buffer_ptr = exec->vtx.buffer_map; exec->vtx.prim_count = 0; exec->vtx.vert_count = 0; - exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map; }