X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fvbo%2Fvbo_exec_draw.c;h=5bf3d836db57224b8bc11d45ccc12cdc2c613e93;hb=a7d9fde24cb8ecc59b0a6fc610135d851806295b;hp=c1898aea4972a3ce73f4acccdc04f2d1586c4450;hpb=99efde461d3b8615863bdb7308e05289e0db0422;p=mesa.git diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index c1898aea497..5bf3d836db5 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 7.2 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,11 +25,12 @@ * Keith Whitwell */ -#include "glheader.h" -#include "context.h" -#include "enums.h" -#include "state.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/bufferobj.h" +#include "main/context.h" +#include "main/enums.h" +#include "main/state.h" +#include "main/macros.h" #include "vbo_context.h" @@ -114,6 +115,11 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) return 2; } case GL_TRIANGLE_STRIP: + /* no parity issue, but need to make sure the tri is not drawn twice */ + if (nr & 1) { + exec->vtx.prim[exec->vtx.prim_count-1].count--; + } + /* fallthrough */ case GL_QUAD_STRIP: switch (nr) { case 0: ovf = 0; break; @@ -123,7 +129,7 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) for (i = 0 ; i < ovf ; i++) _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; - case GL_POLYGON+1: + case PRIM_OUTSIDE_BEGIN_END: return 0; default: assert(0); @@ -144,14 +150,19 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) GLubyte *data = exec->vtx.buffer_map; const GLuint *map; GLuint attr; + GLbitfield varying_inputs = 0x0; /* Install the default (ie Current) attributes first, then overlay * all active ones. */ switch (get_program_mode(exec->ctx)) { case VP_NONE: - memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0])); - memcpy(arrays + 16, vbo->mat_currval, 16 * sizeof(arrays[0])); + for (attr = 0; attr < 16; attr++) { + exec->vtx.inputs[attr] = &vbo->legacy_currval[attr]; + } + for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) { + exec->vtx.inputs[attr + 16] = &vbo->mat_currval[attr]; + } map = vbo->map_vp_none; break; case VP_NV: @@ -160,8 +171,10 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) * occurred. NV vertex programs cannot access material values, * nor attributes greater than VERT_ATTRIB_TEX7. */ - memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0])); - memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0])); + for (attr = 0; attr < 16; attr++) { + exec->vtx.inputs[attr] = &vbo->legacy_currval[attr]; + exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr]; + } map = vbo->map_vp_arb; break; } @@ -170,21 +183,40 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) * arrays of floats. */ for (attr = 0; attr < VERT_ATTRIB_MAX ; attr++) { - GLuint src = map[attr]; + const GLuint src = map[attr]; if (exec->vtx.attrsz[src]) { - arrays[attr].Ptr = (void *)data; + /* override the default array set above */ + exec->vtx.inputs[attr] = &arrays[attr]; + + if (exec->vtx.bufferobj->Name) { + /* a real buffer obj: Ptr is an offset, not a pointer*/ + int offset; + assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */ + offset = (GLbyte *) data - (GLbyte *) exec->vtx.bufferobj->Pointer; + assert(offset >= 0); + arrays[attr].Ptr = (void *) offset; + } + else { + /* Ptr into ordinary app memory */ + arrays[attr].Ptr = (void *) data; + } arrays[attr].Size = exec->vtx.attrsz[src]; arrays[attr].StrideB = exec->vtx.vertex_size * sizeof(GLfloat); arrays[attr].Stride = exec->vtx.vertex_size * sizeof(GLfloat); arrays[attr].Type = GL_FLOAT; arrays[attr].Enabled = 1; - arrays[attr].BufferObj = exec->vtx.bufferobj; /* NullBufferObj */ + _mesa_reference_buffer_object(ctx, + &arrays[attr].BufferObj, + exec->vtx.bufferobj); arrays[attr]._MaxElement = count; /* ??? */ - data += exec->vtx.attrsz[attr] * sizeof(GLfloat); + data += exec->vtx.attrsz[src] * sizeof(GLfloat); + varying_inputs |= 1<vtx.copied.nr != exec->vtx.vert_count) { GLcontext *ctx = exec->ctx; + GLenum target = GL_ARRAY_BUFFER_ARB; + GLenum access = GL_READ_WRITE_ARB; + GLenum usage = GL_STREAM_DRAW_ARB; + GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat); + + /* Before the unmap (why?) + */ vbo_exec_bind_arrays( ctx ); + if (ctx->NewState) + _mesa_update_state( ctx ); + + /* if using a real VBO, unmap it before drawing */ + if (exec->vtx.bufferobj->Name) { + ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj); + exec->vtx.buffer_map = NULL; + } + vbo_context(ctx)->draw_prims( ctx, exec->vtx.inputs, exec->vtx.prim, exec->vtx.prim_count, NULL, 0, - exec->vtx.vert_count ); + exec->vtx.vert_count - 1); + + /* If using a real VBO, get new storage */ + if (exec->vtx.bufferobj->Name) { + ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj); + exec->vtx.buffer_map = + ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); + } } }