X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fvbo%2Fvbo_exec_draw.c;h=c53a4eee00cb65c3420055d77d6a9976afe03eba;hb=3ffaa11f888ced2ae5da7e794a57f20dcc7a3dfc;hp=7ec431a237694770771cb14768dbc6a994c330a8;hpb=2a7dc7927339322fbffaba62d2fb69373b94caf0;p=mesa.git diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 7ec431a2376..c53a4eee00c 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -50,7 +50,7 @@ static void vbo_exec_debug_verts( struct vbo_exec_context *exec ) struct _mesa_prim *prim = &exec->vtx.prim[i]; _mesa_printf(" prim %d: %s%s %d..%d %s %s\n", i, - _mesa_lookup_enum_by_nr(prim->mode), + _mesa_lookup_prim_by_nr(prim->mode), prim->weak ? " (weak)" : "", prim->start, prim->start + prim->count, @@ -70,7 +70,7 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) GLuint ovf, i; GLuint sz = exec->vtx.vertex_size; GLfloat *dst = exec->vtx.copied.buffer; - GLfloat *src = ((GLfloat *)exec->vtx.buffer_map + + GLfloat *src = (exec->vtx.buffer_map + exec->vtx.prim[exec->vtx.prim_count-1].start * exec->vtx.vertex_size); @@ -147,9 +147,10 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) struct vbo_exec_context *exec = &vbo->exec; struct gl_client_array *arrays = exec->vtx.arrays; GLuint count = exec->vtx.vert_count; - GLubyte *data = exec->vtx.buffer_map; + GLubyte *data = (GLubyte *)exec->vtx.buffer_map; const GLuint *map; GLuint attr; + GLbitfield varying_inputs = 0x0; /* Install the default (ie Current) attributes first, then overlay * all active ones. @@ -175,7 +176,21 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr]; } map = vbo->map_vp_arb; + + /* check if VERT_ATTRIB_POS is not read but VERT_BIT_GENERIC0 is read. + * In that case we effectively need to route the data from + * glVertexAttrib(0, val) calls to feed into the GENERIC0 input. + */ + if ((ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_POS) == 0 && + (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) { + exec->vtx.inputs[16] = exec->vtx.inputs[0]; + exec->vtx.attrsz[16] = exec->vtx.attrsz[0]; + exec->vtx.attrptr[16] = exec->vtx.attrptr[0]; + exec->vtx.attrsz[0] = 0; + } break; + default: + assert(0); } /* Make all active attributes (including edgeflag) available as @@ -190,7 +205,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) if (exec->vtx.bufferobj->Name) { /* a real buffer obj: Ptr is an offset, not a pointer*/ - int offset; + GLsizeiptr offset; assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */ offset = (GLbyte *) data - (GLbyte *) exec->vtx.bufferobj->Pointer; assert(offset >= 0); @@ -200,11 +215,11 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) /* Ptr into ordinary app memory */ arrays[attr].Ptr = (void *) data; } - arrays[attr].Size = exec->vtx.attrsz[src]; arrays[attr].StrideB = exec->vtx.vertex_size * sizeof(GLfloat); arrays[attr].Stride = exec->vtx.vertex_size * sizeof(GLfloat); arrays[attr].Type = GL_FLOAT; + arrays[attr].Format = GL_RGBA; arrays[attr].Enabled = 1; _mesa_reference_buffer_object(ctx, &arrays[attr].BufferObj, @@ -212,15 +227,109 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) arrays[attr]._MaxElement = count; /* ??? */ data += exec->vtx.attrsz[src] * sizeof(GLfloat); + varying_inputs |= 1<vtx.bufferobj->Name) { + GLcontext *ctx = exec->ctx; + + if(ctx->Driver.FlushMappedBufferRange) { + GLintptr offset = exec->vtx.buffer_used - exec->vtx.bufferobj->Offset; + GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * sizeof(float); + + if(length) + ctx->Driver.FlushMappedBufferRange(ctx, target, + offset, length, + exec->vtx.bufferobj); } + + exec->vtx.buffer_used += (exec->vtx.buffer_ptr - + exec->vtx.buffer_map) * sizeof(float); + + assert(exec->vtx.buffer_used <= VBO_VERT_BUFFER_SIZE); + assert(exec->vtx.buffer_ptr != NULL); + + ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj); + exec->vtx.buffer_map = NULL; + exec->vtx.buffer_ptr = NULL; + exec->vtx.max_vert = 0; + } +} + +void vbo_exec_vtx_map( struct vbo_exec_context *exec ) +{ + GLcontext *ctx = exec->ctx; + const GLenum target = GL_ARRAY_BUFFER_ARB; + const GLenum access = GL_READ_WRITE_ARB; /* for MapBuffer */ + const GLenum accessRange = GL_MAP_WRITE_BIT | /* for MapBufferRange */ + GL_MAP_INVALIDATE_RANGE_BIT | + GL_MAP_UNSYNCHRONIZED_BIT | + GL_MAP_FLUSH_EXPLICIT_BIT | + MESA_MAP_NOWAIT_BIT; + const GLenum usage = GL_STREAM_DRAW_ARB; + + if (exec->vtx.bufferobj->Name == 0) + return; + + if (exec->vtx.buffer_map != NULL) { + assert(0); + exec->vtx.buffer_map = NULL; + exec->vtx.buffer_ptr = NULL; + } + + if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 && + ctx->Driver.MapBufferRange) + { + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBufferRange(ctx, + target, + exec->vtx.buffer_used, + (VBO_VERT_BUFFER_SIZE - + exec->vtx.buffer_used), + accessRange, + exec->vtx.bufferobj); + exec->vtx.buffer_ptr = exec->vtx.buffer_map; } + + if (!exec->vtx.buffer_map) { + exec->vtx.buffer_used = 0; + + ctx->Driver.BufferData(ctx, target, + VBO_VERT_BUFFER_SIZE, + NULL, usage, exec->vtx.bufferobj); + + + if (ctx->Driver.MapBufferRange) + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBufferRange(ctx, target, + 0, VBO_VERT_BUFFER_SIZE, + accessRange, + exec->vtx.bufferobj); + else + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); + exec->vtx.buffer_ptr = exec->vtx.buffer_map; + } + + if (0) _mesa_printf("map %d..\n", exec->vtx.buffer_used); } + /** * Execute the buffer and save copied verts. */ -void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) +void vbo_exec_vtx_flush( struct vbo_exec_context *exec, + GLboolean unmap ) { if (0) vbo_exec_debug_verts( exec ); @@ -233,18 +342,21 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) if (exec->vtx.copied.nr != exec->vtx.vert_count) { GLcontext *ctx = exec->ctx; - - GLenum target = GL_ARRAY_BUFFER_ARB; - GLenum access = GL_READ_WRITE_ARB; - GLenum usage = GL_STREAM_DRAW_ARB; - GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat); - /* Before the unmap (why?) + /* Before the update_state() as this may raise _NEW_ARRAY + * from _mesa_set_varying_vp_inputs(). */ vbo_exec_bind_arrays( ctx ); - ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj); - exec->vtx.buffer_map = NULL; + if (ctx->NewState) + _mesa_update_state( ctx ); + + if (exec->vtx.bufferobj->Name) { + vbo_exec_vtx_unmap( exec ); + } + + if (0) _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count, + exec->vtx.vert_count); vbo_context(ctx)->draw_prims( ctx, exec->vtx.inputs, @@ -254,15 +366,31 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) 0, exec->vtx.vert_count - 1); - /* Get new data: - */ - ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj); - exec->vtx.buffer_map - = ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); + /* If using a real VBO, get new storage -- unless asked not to. + */ + if (exec->vtx.bufferobj->Name && !unmap) { + vbo_exec_vtx_map( exec ); + } } } + /* May have to unmap explicitly if we didn't draw: + */ + if (unmap && + exec->vtx.bufferobj->Name && + exec->vtx.buffer_map) { + vbo_exec_vtx_unmap( exec ); + } + + + if (unmap) + exec->vtx.max_vert = 0; + else + exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) / + (exec->vtx.vertex_size * sizeof(GLfloat))); + + + exec->vtx.buffer_ptr = exec->vtx.buffer_map; exec->vtx.prim_count = 0; exec->vtx.vert_count = 0; - exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map; }