X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fvbo%2Fvbo_exec_eval.c;h=b26655bd51abbbaa51ef58bf200fe8f67e29030e;hb=9db1f9bcd1acc3a6ee0b2246aaa60e1edef52614;hp=0ba5585d246a9321debfb574fc50836bfe04b77e;hpb=3c00cdc5f37856f303a6256677364ae89200c509;p=mesa.git diff --git a/src/mesa/vbo/vbo_exec_eval.c b/src/mesa/vbo/vbo_exec_eval.c index 0ba5585d246..b26655bd51a 100644 --- a/src/mesa/vbo/vbo_exec_eval.c +++ b/src/mesa/vbo/vbo_exec_eval.c @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 6.1 * * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * @@ -17,36 +16,39 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell + * Keith Whitwell */ #include "main/glheader.h" -#include "main/api_eval.h" #include "main/context.h" #include "main/macros.h" #include "math/m_eval.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "vbo_exec.h" static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr ) { + assert(attr < ARRAY_SIZE(exec->eval.map1)); exec->eval.map1[attr].map = NULL; } static void clear_active_eval2( struct vbo_exec_context *exec, GLuint attr ) { + assert(attr < ARRAY_SIZE(exec->eval.map2)); exec->eval.map2[attr].map = NULL; } static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint dim, struct gl_1d_map *map ) { + assert(attr < ARRAY_SIZE(exec->eval.map1)); if (!exec->eval.map1[attr].map) { exec->eval.map1[attr].map = map; exec->eval.map1[attr].sz = dim; @@ -56,6 +58,7 @@ static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint static void set_active_eval2( struct vbo_exec_context *exec, GLuint attr, GLuint dim, struct gl_2d_map *map ) { + assert(attr < ARRAY_SIZE(exec->eval.map2)); if (!exec->eval.map2[attr].map) { exec->eval.map2[attr].map = map; exec->eval.map2[attr].sz = dim; @@ -64,7 +67,7 @@ static void set_active_eval2( struct vbo_exec_context *exec, GLuint attr, GLuint void vbo_exec_eval_update( struct vbo_exec_context *exec ) { - GLcontext *ctx = exec->ctx; + struct gl_context *ctx = exec->ctx; GLuint attr; /* Vertex program maps have priority over conventional attribs */ @@ -74,18 +77,6 @@ void vbo_exec_eval_update( struct vbo_exec_context *exec ) clear_active_eval2( exec, attr ); } - /* _NEW_PROGRAM */ - if (ctx->VertexProgram._Enabled) { - for (attr = 0; attr < VBO_ATTRIB_FIRST_MATERIAL; attr++) { - /* _NEW_EVAL */ - if (ctx->Eval.Map1Attrib[attr]) - set_active_eval1( exec, attr, 4, &ctx->EvalMap.Map1Attrib[attr] ); - - if (ctx->Eval.Map2Attrib[attr]) - set_active_eval2( exec, attr, 4, &ctx->EvalMap.Map2Attrib[attr] ); - } - } - if (ctx->Eval.Map1Color4) set_active_eval1( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map1Color4 ); @@ -126,7 +117,7 @@ void vbo_exec_eval_update( struct vbo_exec_context *exec ) else if (ctx->Eval.Map2Vertex3) set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 ); - exec->eval.recalculate_maps = 0; + exec->eval.recalculate_maps = GL_FALSE; } @@ -139,11 +130,12 @@ void vbo_exec_do_EvalCoord1f(struct vbo_exec_context *exec, GLfloat u) struct gl_1d_map *map = exec->eval.map1[attr].map; if (map) { GLfloat uu = (u - map->u1) * map->du; - GLfloat data[4]; + fi_type data[4]; - ASSIGN_4V(data, 0, 0, 0, 1); + ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), + FLOAT_AS_UNION(0), FLOAT_AS_UNION(1)); - _math_horner_bezier_curve(map->Points, data, uu, + _math_horner_bezier_curve(map->Points, &data[0].f, uu, exec->eval.map1[attr].sz, map->Order); @@ -185,12 +177,13 @@ void vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec, if (map) { GLfloat uu = (u - map->u1) * map->du; GLfloat vv = (v - map->v1) * map->dv; - GLfloat data[4]; + fi_type data[4]; - ASSIGN_4V(data, 0, 0, 0, 1); + ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), + FLOAT_AS_UNION(0), FLOAT_AS_UNION(1)); _math_horner_bezier_surf(map->Points, - data, + &data[0].f, uu, vv, exec->eval.map2[attr].sz, map->Uorder, map->Vorder); @@ -212,7 +205,7 @@ void vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec, ASSIGN_4V(vertex, 0, 0, 0, 1); if (exec->ctx->Eval.AutoNormal) { - GLfloat normal[4]; + fi_type normal[4]; GLfloat du[4], dv[4]; _math_de_casteljau_surf(map->Points, vertex, du, dv, uu, vv, @@ -230,11 +223,11 @@ void vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec, } - CROSS3(normal, du, dv); - NORMALIZE_3FV(normal); - normal[3] = 1.0; + CROSS3(&normal[0].f, du, dv); + NORMALIZE_3FV(&normal[0].f); + normal[3] = FLOAT_AS_UNION(1.0); - COPY_SZ_4V( exec->vtx.attrptr[VBO_ATTRIB_NORMAL], + COPY_SZ_4V( exec->vtx.attrptr[VBO_ATTRIB_NORMAL], exec->vtx.attrsz[VBO_ATTRIB_NORMAL], normal );