X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fvbo%2Fvbo_primitive_restart.c;h=1349740249f513a47251a3c7d99e4b8129cfddc3;hb=f3cce7087a562f77be7306e70d4e62bc214bb5fa;hp=18d851c1e1f6be504a1be502f2fcb7968a923312;hpb=bc8e0f5b0ff82c919ed1ee67e4fad55705937b30;p=mesa.git diff --git a/src/mesa/vbo/vbo_primitive_restart.c b/src/mesa/vbo/vbo_primitive_restart.c index 18d851c1e1f..1349740249f 100644 --- a/src/mesa/vbo/vbo_primitive_restart.c +++ b/src/mesa/vbo/vbo_primitive_restart.c @@ -1,5 +1,5 @@ /* - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Copyright © 2012 Intel Corporation @@ -28,20 +28,21 @@ * */ -#include "main/imports.h" -#include "main/bufferobj.h" +#include "main/errors.h" +#include "util/imports.h" #include "main/macros.h" +#include "main/varray.h" #include "vbo.h" -#include "vbo_context.h" + #define UPDATE_MIN2(a, b) (a) = MIN2((a), (b)) #define UPDATE_MAX2(a, b) (a) = MAX2((a), (b)) /* * Notes on primitive restart: - * The code below is used when the driver does not support primitive - * restart itself. (ctx->Const.PrimitiveRestartInSoftware == GL_TRUE) + * The code below is used when the driver does not fully support primitive + * restart (for example, if it only does restart index of ~0). * * We map the index buffer, find the restart indexes, unmap * the index buffer then draw the sub-primitives delineated by the restarts. @@ -86,7 +87,7 @@ find_sub_primitives(const void *elements, unsigned element_size, GLuint scan_index; unsigned scan_num; - sub_prims = (struct sub_primitive *) + sub_prims = malloc(max_prims * sizeof(struct sub_primitive)); if (!sub_prims) { @@ -162,38 +163,78 @@ void vbo_sw_primitive_restart(struct gl_context *ctx, const struct _mesa_prim *prims, GLuint nr_prims, - const struct _mesa_index_buffer *ib) + const struct _mesa_index_buffer *ib, + GLuint num_instances, GLuint base_instance, + struct gl_buffer_object *indirect, + GLsizeiptr indirect_offset) { GLuint prim_num; + struct _mesa_prim new_prim; + struct _mesa_index_buffer new_ib; struct sub_primitive *sub_prims; struct sub_primitive *sub_prim; GLuint num_sub_prims; GLuint sub_prim_num; GLuint end_index; GLuint sub_end_index; - GLuint restart_index = ctx->Array.RestartIndex; + GLuint restart_index = _mesa_primitive_restart_index(ctx, 1 << ib->index_size_shift); struct _mesa_prim temp_prim; - struct vbo_context *vbo = vbo_context(ctx); - vbo_draw_func draw_prims_func = vbo->draw_prims; - GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer; - void *ptr; + GLboolean map_ib = ib->obj && !ib->obj->Mappings[MAP_INTERNAL].Pointer; + const void *ptr; + + /* If there is an indirect buffer, map it and extract the draw params */ + if (indirect) { + const uint32_t *indirect_params; + if (!ctx->Driver.MapBufferRange(ctx, 0, indirect->Size, GL_MAP_READ_BIT, + indirect, MAP_INTERNAL)) { + + /* something went wrong with mapping, give up */ + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "failed to map indirect buffer for sw primitive restart"); + return; + } + + assert(nr_prims == 1); + new_prim = prims[0]; + indirect_params = (const uint32_t *) + ADD_POINTERS(indirect->Mappings[MAP_INTERNAL].Pointer, + indirect_offset); + + new_prim.count = indirect_params[0]; + new_prim.start = indirect_params[2]; + new_prim.basevertex = indirect_params[3]; + + num_instances = indirect_params[1]; + base_instance = indirect_params[4]; + + new_ib = *ib; + new_ib.count = new_prim.count; + + prims = &new_prim; + ib = &new_ib; + + ctx->Driver.UnmapBuffer(ctx, indirect, MAP_INTERNAL); + } /* Find the sub-primitives. These are regions in the index buffer which * are split based on the primitive restart index value. */ if (map_ib) { ctx->Driver.MapBufferRange(ctx, 0, ib->obj->Size, GL_MAP_READ_BIT, - ib->obj); + ib->obj, MAP_INTERNAL); } - ptr = ADD_POINTERS(ib->obj->Pointer, ib->ptr); + if (ib->obj) + ptr = ADD_POINTERS(ib->obj->Mappings[MAP_INTERNAL].Pointer, ib->ptr); + else + ptr = ib->ptr; - sub_prims = find_sub_primitives(ptr, vbo_sizeof_ib_type(ib->type), + sub_prims = find_sub_primitives(ptr, 1 << ib->index_size_shift, 0, ib->count, restart_index, &num_sub_prims); if (map_ib) { - ctx->Driver.UnmapBuffer(ctx, ib->obj); + ctx->Driver.UnmapBuffer(ctx, ib->obj, MAP_INTERNAL); } /* Loop over the primitives, and use the located sub-primitives to draw @@ -211,13 +252,15 @@ vbo_sw_primitive_restart(struct gl_context *ctx, temp_prim.count = MIN2(sub_end_index, end_index) - temp_prim.start; if ((temp_prim.start == sub_prim->start) && (temp_prim.count == sub_prim->count)) { - draw_prims_func(ctx, &temp_prim, 1, ib, - GL_TRUE, sub_prim->min_index, sub_prim->max_index, - NULL); + ctx->Driver.Draw(ctx, &temp_prim, 1, ib, GL_TRUE, + sub_prim->min_index, sub_prim->max_index, + num_instances, base_instance, + NULL, 0); } else { - draw_prims_func(ctx, &temp_prim, 1, ib, - GL_FALSE, -1, -1, - NULL); + ctx->Driver.Draw(ctx, &temp_prim, 1, ib, + GL_FALSE, -1, -1, + num_instances, base_instance, + NULL, 0); } } if (sub_end_index >= end_index) { @@ -226,8 +269,6 @@ vbo_sw_primitive_restart(struct gl_context *ctx, } } - if (sub_prims) { - free(sub_prims); - } + free(sub_prims); }