X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fvbo%2Fvbo_save.c;h=a177660c0f2b9d0ce559146772fa38db424b1586;hb=1990da2568a0da79c6011bd83e7f7fb8bb099827;hp=87248e10f3bc30e8b5e8ec89cbefef38bf797052;hpb=4f1c9f7e510122b32c82ee9adbdb4987dae27afe;p=mesa.git diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c index 87248e10f3b..a177660c0f2 100644 --- a/src/mesa/vbo/vbo_save.c +++ b/src/mesa/vbo/vbo_save.c @@ -1,8 +1,7 @@ /* * Mesa 3-D graphics library - * Version: 6.3 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -17,25 +16,24 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell + * Keith Whitwell */ #include "main/mtypes.h" -#include "main/dlist.h" -#include "main/vtxfmt.h" +#include "main/bufferobj.h" #include "main/imports.h" #include "vbo_context.h" - -static void vbo_save_callback_init( GLcontext *ctx ) +static void vbo_save_callback_init( struct gl_context *ctx ) { ctx->Driver.NewList = vbo_save_NewList; ctx->Driver.EndList = vbo_save_EndList; @@ -47,7 +45,10 @@ static void vbo_save_callback_init( GLcontext *ctx ) -void vbo_save_init( GLcontext *ctx ) +/** + * Called at context creation time. + */ +void vbo_save_init( struct gl_context *ctx ) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_save_context *save = &vbo->save; @@ -59,16 +60,57 @@ void vbo_save_init( GLcontext *ctx ) { struct gl_client_array *arrays = save->arrays; - memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0])); - memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0])); + unsigned i; + + memcpy(arrays, &vbo->currval[VBO_ATTRIB_POS], + VERT_ATTRIB_FF_MAX * sizeof(arrays[0])); + for (i = 0; i < VERT_ATTRIB_FF_MAX; ++i) { + struct gl_client_array *array; + array = &arrays[VERT_ATTRIB_FF(i)]; + array->BufferObj = NULL; + _mesa_reference_buffer_object(ctx, &arrays->BufferObj, + vbo->currval[VBO_ATTRIB_POS+i].BufferObj); + } + + memcpy(arrays + VERT_ATTRIB_GENERIC(0), + &vbo->currval[VBO_ATTRIB_GENERIC0], + VERT_ATTRIB_GENERIC_MAX * sizeof(arrays[0])); + + for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; ++i) { + struct gl_client_array *array; + array = &arrays[VERT_ATTRIB_GENERIC(i)]; + array->BufferObj = NULL; + _mesa_reference_buffer_object(ctx, &array->BufferObj, + vbo->currval[VBO_ATTRIB_GENERIC0+i].BufferObj); + } } - ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; + ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; } -void vbo_save_destroy( GLcontext *ctx ) +void vbo_save_destroy( struct gl_context *ctx ) { + struct vbo_context *vbo = vbo_context(ctx); + struct vbo_save_context *save = &vbo->save; + GLuint i; + + if (save->prim_store) { + if ( --save->prim_store->refcount == 0 ) { + free(save->prim_store); + save->prim_store = NULL; + } + if ( --save->vertex_store->refcount == 0 ) { + _mesa_reference_buffer_object(ctx, + &save->vertex_store->bufferobj, NULL); + free(save->vertex_store); + save->vertex_store = NULL; + } + } + + for (i = 0; i < VBO_ATTRIB_MAX; i++) { + _mesa_reference_buffer_object(ctx, &save->arrays[i].BufferObj, NULL); + } } @@ -76,7 +118,7 @@ void vbo_save_destroy( GLcontext *ctx ) /* Note that this can occur during the playback of a display list: */ -void vbo_save_fallback( GLcontext *ctx, GLboolean fallback ) +void vbo_save_fallback( struct gl_context *ctx, GLboolean fallback ) { struct vbo_save_context *save = &vbo_context(ctx)->save; @@ -85,5 +127,3 @@ void vbo_save_fallback( GLcontext *ctx, GLboolean fallback ) else save->replay_flags &= ~VBO_SAVE_FALLBACK; } - -