X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Futil%2Fdisk_cache.c;h=a92d621927a857f262e15ea100db65a513b755f2;hb=8735e96c5373a441757fbb4c0645cb3fdccc748a;hp=b789a454eb065d6f1b0d9229a8938b93e51b4c10;hpb=2422124f6ee7d60b519b0fa7eeab9340901fd1d9;p=mesa.git diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c index b789a454eb0..a92d621927a 100644 --- a/src/util/disk_cache.c +++ b/src/util/disk_cache.c @@ -37,15 +37,21 @@ #include #include #include +#include #include "zlib.h" +#ifdef HAVE_ZSTD +#include "zstd.h" +#endif + #include "util/crc32.h" +#include "util/debug.h" #include "util/rand_xor.h" #include "util/u_atomic.h" #include "util/u_queue.h" #include "util/mesa-sha1.h" #include "util/ralloc.h" -#include "main/errors.h" +#include "util/compiler.h" #include "disk_cache.h" @@ -72,9 +78,13 @@ */ #define CACHE_VERSION 1 +/* 3 is the recomended level, with 22 as the absolute maximum */ +#define ZSTD_COMPRESSION_LEVEL 3 + struct disk_cache { /* The path to the cache directory. */ char *path; + bool path_init_failed; /* Thread queue for compressing and writing cache entries to disk */ struct util_queue cache_queue; @@ -98,6 +108,9 @@ struct disk_cache { /* Driver cache keys. */ uint8_t *driver_keys_blob; size_t driver_keys_blob_size; + + disk_cache_put_cb blob_put_cb; + disk_cache_get_cb blob_get_cb; }; struct disk_cache_put_job { @@ -183,7 +196,7 @@ do { \ } while (0); struct disk_cache * -disk_cache_create(const char *gpu_name, const char *timestamp, +disk_cache_create(const char *gpu_name, const char *driver_id, uint64_t driver_flags) { void *local; @@ -194,6 +207,9 @@ disk_cache_create(const char *gpu_name, const char *timestamp, struct stat sb; size_t size; + uint8_t cache_version = CACHE_VERSION; + size_t cv_size = sizeof(cache_version); + /* If running as a users other than the real user disable cache */ if (geteuid() != getuid()) return NULL; @@ -204,9 +220,16 @@ disk_cache_create(const char *gpu_name, const char *timestamp, goto fail; /* At user request, disable shader cache entirely. */ - if (getenv("MESA_GLSL_CACHE_DISABLE")) + if (env_var_as_boolean("MESA_GLSL_CACHE_DISABLE", false)) goto fail; + cache = rzalloc(NULL, struct disk_cache); + if (cache == NULL) + goto fail; + + /* Assume failure. */ + cache->path_init_failed = true; + /* Determine path for cache based on the first defined name as follows: * * $MESA_GLSL_CACHE_DIR @@ -216,11 +239,11 @@ disk_cache_create(const char *gpu_name, const char *timestamp, path = getenv("MESA_GLSL_CACHE_DIR"); if (path) { if (mkdir_if_needed(path) == -1) - goto fail; + goto path_fail; path = concatenate_and_mkdir(local, path, CACHE_DIR_NAME); if (path == NULL) - goto fail; + goto path_fail; } if (path == NULL) { @@ -228,11 +251,11 @@ disk_cache_create(const char *gpu_name, const char *timestamp, if (xdg_cache_home) { if (mkdir_if_needed(xdg_cache_home) == -1) - goto fail; + goto path_fail; path = concatenate_and_mkdir(local, xdg_cache_home, CACHE_DIR_NAME); if (path == NULL) - goto fail; + goto path_fail; } } @@ -258,43 +281,39 @@ disk_cache_create(const char *gpu_name, const char *timestamp, buf = NULL; buf_size *= 2; } else { - goto fail; + goto path_fail; } } path = concatenate_and_mkdir(local, pwd.pw_dir, ".cache"); if (path == NULL) - goto fail; + goto path_fail; path = concatenate_and_mkdir(local, path, CACHE_DIR_NAME); if (path == NULL) - goto fail; + goto path_fail; } - cache = ralloc(NULL, struct disk_cache); - if (cache == NULL) - goto fail; - cache->path = ralloc_strdup(cache, path); if (cache->path == NULL) - goto fail; + goto path_fail; path = ralloc_asprintf(local, "%s/index", cache->path); if (path == NULL) - goto fail; + goto path_fail; fd = open(path, O_RDWR | O_CREAT | O_CLOEXEC, 0644); if (fd == -1) - goto fail; + goto path_fail; if (fstat(fd, &sb) == -1) - goto fail; + goto path_fail; /* Force the index file to be the expected size. */ size = sizeof(*cache->size) + CACHE_INDEX_MAX_KEYS * CACHE_KEY_SIZE; if (sb.st_size != size) { if (ftruncate(fd, size) == -1) - goto fail; + goto path_fail; } /* We map this shared so that other processes see updates that we @@ -315,11 +334,9 @@ disk_cache_create(const char *gpu_name, const char *timestamp, cache->index_mmap = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (cache->index_mmap == MAP_FAILED) - goto fail; + goto path_fail; cache->index_mmap_size = size; - close(fd); - cache->size = (uint64_t *) cache->index_mmap; cache->stored_keys = cache->index_mmap + sizeof(uint64_t); @@ -358,22 +375,34 @@ disk_cache_create(const char *gpu_name, const char *timestamp, cache->max_size = max_size; - /* A limit of 32 jobs was choosen as observations of Deus Ex start-up times - * showed that we reached at most 11 jobs on an Intel i5-6400 CPU@2.70GHz - * (a fairly modest desktop CPU). 1 thread was chosen because we don't - * really care about getting things to disk quickly just that it's not - * blocking other tasks. + /* 4 threads were chosen below because just about all modern CPUs currently + * available that run Mesa have *at least* 4 cores. For these CPUs allowing + * more threads can result in the queue being processed faster, thus + * avoiding excessive memory use due to a backlog of cache entrys building + * up in the queue. Since we set the UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY + * flag this should have little negative impact on low core systems. + * + * The queue will resize automatically when it's full, so adding new jobs + * doesn't stall. */ - util_queue_init(&cache->cache_queue, "disk_cache", 32, 1, 0); + util_queue_init(&cache->cache_queue, "disk$", 32, 4, + UTIL_QUEUE_INIT_RESIZE_IF_FULL | + UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY | + UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY); + + cache->path_init_failed = false; + + path_fail: + + if (fd != -1) + close(fd); - uint8_t cache_version = CACHE_VERSION; - size_t cv_size = sizeof(cache_version); cache->driver_keys_blob_size = cv_size; /* Create driver id keys */ - size_t ts_size = strlen(timestamp) + 1; + size_t id_size = strlen(driver_id) + 1; size_t gpu_name_size = strlen(gpu_name) + 1; - cache->driver_keys_blob_size += ts_size; + cache->driver_keys_blob_size += id_size; cache->driver_keys_blob_size += gpu_name_size; /* We sometimes store entire structs that contains a pointers in the cache, @@ -393,7 +422,7 @@ disk_cache_create(const char *gpu_name, const char *timestamp, uint8_t *drv_key_blob = cache->driver_keys_blob; DRV_KEY_CPY(drv_key_blob, &cache_version, cv_size) - DRV_KEY_CPY(drv_key_blob, timestamp, ts_size) + DRV_KEY_CPY(drv_key_blob, driver_id, id_size) DRV_KEY_CPY(drv_key_blob, gpu_name, gpu_name_size) DRV_KEY_CPY(drv_key_blob, &ptr_size, ptr_size_size) DRV_KEY_CPY(drv_key_blob, &driver_flags, driver_flags_size) @@ -406,8 +435,6 @@ disk_cache_create(const char *gpu_name, const char *timestamp, return cache; fail: - if (fd != -1) - close(fd); if (cache) ralloc_free(cache); ralloc_free(local); @@ -418,7 +445,8 @@ disk_cache_create(const char *gpu_name, const char *timestamp, void disk_cache_destroy(struct disk_cache *cache) { - if (cache) { + if (cache && !cache->path_init_failed) { + util_queue_finish(&cache->cache_queue); util_queue_destroy(&cache->cache_queue); munmap(cache->index_mmap, cache->index_mmap_size); } @@ -426,6 +454,12 @@ disk_cache_destroy(struct disk_cache *cache) ralloc_free(cache); } +void +disk_cache_wait_for_idle(struct disk_cache *cache) +{ + util_queue_finish(&cache->cache_queue); +} + /* Return a filename within the cache's directory corresponding to 'key'. The * returned filename is ralloced with 'cache' as the parent context. * @@ -437,6 +471,9 @@ get_cache_file(struct disk_cache *cache, const cache_key key) char buf[41]; char *filename; + if (cache->path_init_failed) + return NULL; + _mesa_sha1_format(buf, key); if (asprintf(&filename, "%s/%c%c/%s", cache->path, buf[0], buf[1], buf + 2) == -1) @@ -713,7 +750,28 @@ static size_t deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest, const char *filename) { - unsigned char out[BUFSIZE]; +#ifdef HAVE_ZSTD + /* from the zstd docs (https://facebook.github.io/zstd/zstd_manual.html): + * compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`. + */ + size_t out_size = ZSTD_compressBound(in_data_size); + void * out = malloc(out_size); + + size_t ret = ZSTD_compress(out, out_size, in_data, in_data_size, + ZSTD_COMPRESSION_LEVEL); + if (ZSTD_isError(ret)) { + free(out); + return 0; + } + ssize_t written = write_all(dest, out, ret); + if (written == -1) { + free(out); + return 0; + } + free(out); + return ret; +#else + unsigned char *out; /* allocate deflate state */ z_stream strm; @@ -730,6 +788,11 @@ deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest, /* compress until end of in_data */ size_t compressed_size = 0; int flush; + + out = malloc(BUFSIZE * sizeof(unsigned char)); + if (out == NULL) + return 0; + do { int remaining = in_data_size - BUFSIZE; flush = remaining > 0 ? Z_NO_FLUSH : Z_FINISH; @@ -751,6 +814,7 @@ deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest, ssize_t written = write_all(dest, out, have); if (written == -1) { (void)deflateEnd(&strm); + free(out); return 0; } } while (strm.avail_out == 0); @@ -765,7 +829,9 @@ deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest, /* clean up and return */ (void)deflateEnd(&strm); + free(out); return compressed_size; +# endif } static struct disk_cache_put_job * @@ -808,7 +874,6 @@ create_put_job(struct disk_cache *cache, const cache_key key, return dc_job; fail: - free(dc_job->cache_item_metadata.keys); free(dc_job); return NULL; @@ -877,7 +942,17 @@ cache_put(void *job, int thread_index) * open with the flock held. So just let that file be responsible * for writing the file. */ +#ifdef HAVE_FLOCK err = flock(fd, LOCK_EX | LOCK_NB); +#else + struct flock lock = { + .l_start = 0, + .l_len = 0, /* entire file */ + .l_type = F_WRLCK, + .l_whence = SEEK_SET + }; + err = fcntl(fd, F_SETLK, &lock); +#endif if (err == -1) goto done; @@ -984,10 +1059,8 @@ cache_put(void *job, int thread_index) */ if (fd != -1) close(fd); - if (filename_tmp) - free(filename_tmp); - if (filename) - free(filename); + free(filename_tmp); + free(filename); } void @@ -995,13 +1068,21 @@ disk_cache_put(struct disk_cache *cache, const cache_key key, const void *data, size_t size, struct cache_item_metadata *cache_item_metadata) { + if (cache->blob_put_cb) { + cache->blob_put_cb(key, CACHE_KEY_SIZE, data, size); + return; + } + + if (cache->path_init_failed) + return; + struct disk_cache_put_job *dc_job = create_put_job(cache, key, data, size, cache_item_metadata); if (dc_job) { util_queue_fence_init(&dc_job->fence); util_queue_add_job(&cache->cache_queue, dc_job, &dc_job->fence, - cache_put, destroy_put_job); + cache_put, destroy_put_job, dc_job->size); } } @@ -1012,6 +1093,10 @@ static bool inflate_cache_data(uint8_t *in_data, size_t in_data_size, uint8_t *out_data, size_t out_data_size) { +#ifdef HAVE_ZSTD + size_t ret = ZSTD_decompress(out_data, out_data_size, in_data, in_data_size); + return !ZSTD_isError(ret); +#else z_stream strm; /* allocate inflate state */ @@ -1042,6 +1127,7 @@ inflate_cache_data(uint8_t *in_data, size_t in_data_size, /* clean up and return */ (void)inflateEnd(&strm); return true; +#endif } void * @@ -1057,6 +1143,28 @@ disk_cache_get(struct disk_cache *cache, const cache_key key, size_t *size) if (size) *size = 0; + if (cache->blob_get_cb) { + /* This is what Android EGL defines as the maxValueSize in egl_cache_t + * class implementation. + */ + const signed long max_blob_size = 64 * 1024; + void *blob = malloc(max_blob_size); + if (!blob) + return NULL; + + signed long bytes = + cache->blob_get_cb(key, CACHE_KEY_SIZE, blob, max_blob_size); + + if (!bytes) { + free(blob); + return NULL; + } + + if (size) + *size = bytes; + return blob; + } + filename = get_cache_file(cache, key); if (filename == NULL) goto fail; @@ -1109,7 +1217,7 @@ disk_cache_get(struct disk_cache *cache, const cache_key key, size_t *size) * TODO: pass the metadata back to the caller and do some basic * validation. */ - cache_item_md_size += sizeof(cache_key); + cache_item_md_size += num_keys * sizeof(cache_key); ret = lseek(fd, num_keys * sizeof(cache_key), SEEK_CUR); if (ret == -1) goto fail; @@ -1142,6 +1250,7 @@ disk_cache_get(struct disk_cache *cache, const cache_key key, size_t *size) free(data); free(filename); + free(file_header); close(fd); if (size) @@ -1168,9 +1277,17 @@ void disk_cache_put_key(struct disk_cache *cache, const cache_key key) { const uint32_t *key_chunk = (const uint32_t *) key; - int i = *key_chunk & CACHE_INDEX_KEY_MASK; + int i = CPU_TO_LE32(*key_chunk) & CACHE_INDEX_KEY_MASK; unsigned char *entry; + if (cache->blob_put_cb) { + cache->blob_put_cb(key, CACHE_KEY_SIZE, key_chunk, sizeof(uint32_t)); + return; + } + + if (cache->path_init_failed) + return; + entry = &cache->stored_keys[i * CACHE_KEY_SIZE]; memcpy(entry, key, CACHE_KEY_SIZE); @@ -1187,9 +1304,17 @@ bool disk_cache_has_key(struct disk_cache *cache, const cache_key key) { const uint32_t *key_chunk = (const uint32_t *) key; - int i = *key_chunk & CACHE_INDEX_KEY_MASK; + int i = CPU_TO_LE32(*key_chunk) & CACHE_INDEX_KEY_MASK; unsigned char *entry; + if (cache->blob_get_cb) { + uint32_t blob; + return cache->blob_get_cb(key, CACHE_KEY_SIZE, &blob, sizeof(uint32_t)); + } + + if (cache->path_init_failed) + return false; + entry = &cache->stored_keys[i * CACHE_KEY_SIZE]; return memcmp(entry, key, CACHE_KEY_SIZE) == 0; @@ -1208,4 +1333,12 @@ disk_cache_compute_key(struct disk_cache *cache, const void *data, size_t size, _mesa_sha1_final(&ctx, key); } +void +disk_cache_set_callbacks(struct disk_cache *cache, disk_cache_put_cb put, + disk_cache_get_cb get) +{ + cache->blob_put_cb = put; + cache->blob_get_cb = get; +} + #endif /* ENABLE_SHADER_CACHE */