X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Futil%2Fxmlpool%2Ft_options.h;h=b99857c72ef9b8212662ed186e4c5d9cb948c150;hb=6f21995f986a8f119c916bef3293991e34774678;hp=ca090fd8c24da06282c8b0934a8ead6e593191b3;hpb=24da2d162d4500a19381845fd5a66967b7b3cb47;p=mesa.git diff --git a/src/util/xmlpool/t_options.h b/src/util/xmlpool/t_options.h index ca090fd8c24..b99857c72ef 100644 --- a/src/util/xmlpool/t_options.h +++ b/src/util/xmlpool/t_options.h @@ -35,8 +35,8 @@ * all the translations. The result (options.h) is included by * xmlpool.h which in turn can be included by drivers. * - * The macros used to describe otions in this file are defined in - * ../xmlpool.h. + * The macros used to describe options in this file are defined in + * src/util/xmlpool.h. */ /* This is needed for xgettext to extract translatable strings. @@ -53,12 +53,7 @@ */ #define DRI_CONF_SECTION_DEBUG \ DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,gettext("Debugging")) - -#define DRI_CONF_NO_RAST(def) \ -DRI_CONF_OPT_BEGIN_B(no_rast, def) \ - DRI_CONF_DESC(en,gettext("Disable 3D acceleration")) \ -DRI_CONF_OPT_END + DRI_CONF_DESC(en,gettext("Debugging")) #define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \ DRI_CONF_OPT_BEGIN_B(always_flush_batch, def) \ @@ -72,7 +67,7 @@ DRI_CONF_OPT_END #define DRI_CONF_DISABLE_THROTTLING(def) \ DRI_CONF_OPT_BEGIN_B(disable_throttling, def) \ - DRI_CONF_DESC(en,gettext("Disable throttling on first batch after flush")) \ + DRI_CONF_DESC(en,gettext("Disable throttling on first batch after flush")) \ DRI_CONF_OPT_END #define DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(def) \ @@ -85,6 +80,11 @@ DRI_CONF_OPT_BEGIN_B(disable_blend_func_extended, def) \ DRI_CONF_DESC(en,gettext("Disable dual source blending")) \ DRI_CONF_OPT_END +#define DRI_CONF_DISABLE_ARB_GPU_SHADER5(def) \ +DRI_CONF_OPT_BEGIN_B(disable_arb_gpu_shader5, def) \ + DRI_CONF_DESC(en,"Disable GL_ARB_gpu_shader5") \ +DRI_CONF_OPT_END + #define DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION(def) \ DRI_CONF_OPT_BEGIN_B(dual_color_blend_by_location, def) \ DRI_CONF_DESC(en,gettext("Identify dual color blending sources by location rather than index")) \ @@ -95,11 +95,6 @@ DRI_CONF_OPT_BEGIN_B(disable_glsl_line_continuations, def) \ DRI_CONF_DESC(en,gettext("Disable backslash-based line continuations in GLSL source")) \ DRI_CONF_OPT_END -#define DRI_CONF_DISABLE_SHADER_BIT_ENCODING(def) \ -DRI_CONF_OPT_BEGIN_B(disable_shader_bit_encoding, def) \ - DRI_CONF_DESC(en,gettext("Disable GL_ARB_shader_bit_encoding")) \ -DRI_CONF_OPT_END - #define DRI_CONF_FORCE_GLSL_VERSION(def) \ DRI_CONF_OPT_BEGIN_V(force_glsl_version, int, def, "0:999") \ DRI_CONF_DESC(en,gettext("Force a default GLSL version for shaders that lack an explicit #version line")) \ @@ -145,77 +140,36 @@ DRI_CONF_OPT_BEGIN_B(allow_glsl_cross_stage_interpolation_mismatch, def) \ DRI_CONF_DESC(en,gettext("Allow interpolation qualifier mismatch across shader stages")) \ DRI_CONF_OPT_END -/** - * \brief Image quality-related options - */ -#define DRI_CONF_SECTION_QUALITY \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,gettext("Image Quality")) - -#define DRI_CONF_TEXTURE_DEPTH_FB 0 -#define DRI_CONF_TEXTURE_DEPTH_32 1 -#define DRI_CONF_TEXTURE_DEPTH_16 2 -#define DRI_CONF_TEXTURE_DEPTH_FORCE_16 3 -#define DRI_CONF_TEXTURE_DEPTH(def) \ -DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \ - DRI_CONF_DESC_BEGIN(en,gettext("Texture color depth")) \ - DRI_CONF_ENUM(0,gettext("Prefer frame buffer color depth")) \ - DRI_CONF_ENUM(1,gettext("Prefer 32 bits per texel")) \ - DRI_CONF_ENUM(2,gettext("Prefer 16 bits per texel")) \ - DRI_CONF_ENUM(3,gettext("Force 16 bits per texel")) \ - DRI_CONF_DESC_END \ +#define DRI_CONF_ALLOW_GLSL_LAYOUT_QUALIFIER_ON_FUNCTION_PARAMETERS(def) \ +DRI_CONF_OPT_BEGIN_B(allow_glsl_layout_qualifier_on_function_parameters, def) \ + DRI_CONF_DESC(en,gettext("Allow layout qualifiers on function parameters.")) \ DRI_CONF_OPT_END -#define DRI_CONF_DEF_MAX_ANISOTROPY(def,range) \ -DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \ - DRI_CONF_DESC(en,gettext("Initial maximum value for anisotropic texture filtering")) \ -DRI_CONF_OPT_END - -#define DRI_CONF_NO_NEG_LOD_BIAS(def) \ -DRI_CONF_OPT_BEGIN_B(no_neg_lod_bias, def) \ - DRI_CONF_DESC(en,gettext("Forbid negative texture LOD bias")) \ -DRI_CONF_OPT_END - -#define DRI_CONF_PRECISE_TRIG(def) \ -DRI_CONF_OPT_BEGIN_B(precise_trig, def) \ - DRI_CONF_DESC(en,gettext("Prefer accuracy over performance in trig functions")) \ +#define DRI_CONF_ALLOW_DRAW_OUT_OF_ORDER(def) \ +DRI_CONF_OPT_BEGIN_B(allow_draw_out_of_order, def) \ + DRI_CONF_DESC(en,gettext("Allow out-of-order draw optimizations. Set when Z fighting doesn't have to be accurate.")) \ DRI_CONF_OPT_END -#define DRI_CONF_COLOR_REDUCTION_ROUND 0 -#define DRI_CONF_COLOR_REDUCTION_DITHER 1 -#define DRI_CONF_COLOR_REDUCTION(def) \ -DRI_CONF_OPT_BEGIN_V(color_reduction,enum,def,"0:1") \ - DRI_CONF_DESC_BEGIN(en,gettext("Initial color reduction method")) \ - DRI_CONF_ENUM(0,gettext("Round colors")) \ - DRI_CONF_ENUM(1,gettext("Dither colors")) \ - DRI_CONF_DESC_END \ +#define DRI_CONF_FORCE_GL_VENDOR(def) \ +DRI_CONF_OPT_BEGIN(force_gl_vendor, string, def) \ + DRI_CONF_DESC(en,gettext("Allow GPU vendor to be overridden.")) \ DRI_CONF_OPT_END -#define DRI_CONF_ROUND_TRUNC 0 -#define DRI_CONF_ROUND_ROUND 1 -#define DRI_CONF_ROUND_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(round_mode,enum,def,"0:1") \ - DRI_CONF_DESC_BEGIN(en,gettext("Color rounding method")) \ - DRI_CONF_ENUM(0,gettext("Round color components downward")) \ - DRI_CONF_ENUM(1,gettext("Round to nearest color")) \ - DRI_CONF_DESC_END \ +#define DRI_CONF_FORCE_COMPAT_PROFILE(def) \ +DRI_CONF_OPT_BEGIN_B(force_compat_profile, def) \ + DRI_CONF_DESC(en,gettext("Force an OpenGL compatibility context")) \ DRI_CONF_OPT_END -#define DRI_CONF_DITHER_XERRORDIFF 0 -#define DRI_CONF_DITHER_XERRORDIFFRESET 1 -#define DRI_CONF_DITHER_ORDERED 2 -#define DRI_CONF_DITHER_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(dither_mode,enum,def,"0:2") \ - DRI_CONF_DESC_BEGIN(en,gettext("Color dithering method")) \ - DRI_CONF_ENUM(0,gettext("Horizontal error diffusion")) \ - DRI_CONF_ENUM(1,gettext("Horizontal error diffusion, reset error at line start")) \ - DRI_CONF_ENUM(2,gettext("Ordered 2D color dithering")) \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END +/** + * \brief Image quality-related options + */ +#define DRI_CONF_SECTION_QUALITY \ +DRI_CONF_SECTION_BEGIN \ + DRI_CONF_DESC(en,gettext("Image Quality")) -#define DRI_CONF_FLOAT_DEPTH(def) \ -DRI_CONF_OPT_BEGIN_B(float_depth, def) \ - DRI_CONF_DESC(en,gettext("Floating point depth buffer")) \ +#define DRI_CONF_PRECISE_TRIG(def) \ +DRI_CONF_OPT_BEGIN_B(precise_trig, def) \ + DRI_CONF_DESC(en,gettext("Prefer accuracy over performance in trig functions")) \ DRI_CONF_OPT_END #define DRI_CONF_PP_CELSHADE(def) \ @@ -257,32 +211,6 @@ DRI_CONF_OPT_END DRI_CONF_SECTION_BEGIN \ DRI_CONF_DESC(en,gettext("Performance")) -#define DRI_CONF_TCL_SW 0 -#define DRI_CONF_TCL_PIPELINED 1 -#define DRI_CONF_TCL_VTXFMT 2 -#define DRI_CONF_TCL_CODEGEN 3 -#define DRI_CONF_TCL_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(tcl_mode,enum,def,"0:3") \ - DRI_CONF_DESC_BEGIN(en,gettext("TCL mode (Transformation, Clipping, Lighting)")) \ - DRI_CONF_ENUM(0,gettext("Use software TCL pipeline")) \ - DRI_CONF_ENUM(1,gettext("Use hardware TCL as first TCL pipeline stage")) \ - DRI_CONF_ENUM(2,gettext("Bypass the TCL pipeline")) \ - DRI_CONF_ENUM(3,gettext("Bypass the TCL pipeline with state-based machine code generated on-the-fly")) \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - -#define DRI_CONF_FTHROTTLE_BUSY 0 -#define DRI_CONF_FTHROTTLE_USLEEPS 1 -#define DRI_CONF_FTHROTTLE_IRQS 2 -#define DRI_CONF_FTHROTTLE_MODE(def) \ -DRI_CONF_OPT_BEGIN_V(fthrottle_mode,enum,def,"0:2") \ - DRI_CONF_DESC_BEGIN(en,gettext("Method to limit rendering latency")) \ - DRI_CONF_ENUM(0,gettext("Busy waiting for the graphics hardware")) \ - DRI_CONF_ENUM(1,gettext("Sleep for brief intervals while waiting for the graphics hardware")) \ - DRI_CONF_ENUM(2,gettext("Let the graphics hardware emit a software interrupt and sleep")) \ - DRI_CONF_DESC_END \ -DRI_CONF_OPT_END - #define DRI_CONF_VBLANK_NEVER 0 #define DRI_CONF_VBLANK_DEF_INTERVAL_0 1 #define DRI_CONF_VBLANK_DEF_INTERVAL_1 2 @@ -297,33 +225,24 @@ DRI_CONF_OPT_BEGIN_V(vblank_mode,enum,def,"0:3") \ DRI_CONF_DESC_END \ DRI_CONF_OPT_END -#define DRI_CONF_HYPERZ_DISABLED 0 -#define DRI_CONF_HYPERZ_ENABLED 1 -#define DRI_CONF_HYPERZ(def) \ -DRI_CONF_OPT_BEGIN_B(hyperz, def) \ - DRI_CONF_DESC(en,gettext("Use HyperZ to boost performance")) \ +#define DRI_CONF_ADAPTIVE_SYNC(def) \ +DRI_CONF_OPT_BEGIN_B(adaptive_sync,def) \ + DRI_CONF_DESC(en,gettext("Adapt the monitor sync to the application performance (when possible)")) \ DRI_CONF_OPT_END -#define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \ -DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \ - DRI_CONF_DESC(en,gettext("Number of texture units used")) \ +#define DRI_CONF_VK_WSI_FORCE_BGRA8_UNORM_FIRST(def) \ +DRI_CONF_OPT_BEGIN_B(vk_wsi_force_bgra8_unorm_first, def) \ + DRI_CONF_DESC(en,gettext("Force vkGetPhysicalDeviceSurfaceFormatsKHR to return VK_FORMAT_B8G8R8A8_UNORM as the first format")) \ DRI_CONF_OPT_END -#define DRI_CONF_TEXTURE_BLEND_QUALITY(def,range) \ -DRI_CONF_OPT_BEGIN_V(texture_blend_quality,float,def,range) \ - DRI_CONF_DESC(en,gettext("Texture filtering quality vs. speed, AKA “brilinear” texture filtering")) \ +#define DRI_CONF_VK_X11_OVERRIDE_MIN_IMAGE_COUNT(def) \ +DRI_CONF_OPT_BEGIN_V(vk_x11_override_min_image_count, int, def, "0:999") \ + DRI_CONF_DESC(en,gettext("Override the VkSurfaceCapabilitiesKHR::minImageCount (0 = no override)")) \ DRI_CONF_OPT_END -#define DRI_CONF_TEXTURE_HEAPS_ALL 0 -#define DRI_CONF_TEXTURE_HEAPS_CARD 1 -#define DRI_CONF_TEXTURE_HEAPS_GART 2 -#define DRI_CONF_TEXTURE_HEAPS(def) \ -DRI_CONF_OPT_BEGIN_V(texture_heaps,enum,def,"0:2") \ - DRI_CONF_DESC_BEGIN(en,gettext("Used types of texture memory")) \ - DRI_CONF_ENUM(0,gettext("All available memory")) \ - DRI_CONF_ENUM(1,gettext("Only card memory (if available)")) \ - DRI_CONF_ENUM(2,gettext("Only GART (AGP/PCIE) memory (if available)")) \ - DRI_CONF_DESC_END \ +#define DRI_CONF_VK_X11_STRICT_IMAGE_COUNT(def) \ +DRI_CONF_OPT_BEGIN_B(vk_x11_strict_image_count, def) \ + DRI_CONF_DESC(en,gettext("Force the X11 WSI to create exactly the number of image specified by the application in VkSwapchainCreateInfoKHR::minImageCount")) \ DRI_CONF_OPT_END #define DRI_CONF_MESA_GLTHREAD(def) \ @@ -352,20 +271,6 @@ DRI_CONF_OPT_BEGIN_B(glx_disable_sgi_video_sync, def) \ DRI_CONF_OPT_END -/** - * \brief Software-fallback options. To allow using features (like - * GL_ARB_vertex_program) on GPUs that don't otherwise support the feature. - */ -#define DRI_CONF_SECTION_SOFTWARE \ -DRI_CONF_SECTION_BEGIN \ - DRI_CONF_DESC(en,gettext("Features that are not hardware-accelerated")) - -#define DRI_CONF_ARB_VERTEX_PROGRAM(def) \ -DRI_CONF_OPT_BEGIN_B(arb_vertex_program, def) \ - DRI_CONF_DESC(en,gettext("Enable extension GL_ARB_vertex_program")) \ -DRI_CONF_OPT_END - - /** * \brief Miscellaneous configuration options @@ -384,11 +289,31 @@ DRI_CONF_OPT_BEGIN_B(glsl_zero_init, def) \ DRI_CONF_DESC(en,gettext("Force uninitialized variables to default to zero")) \ DRI_CONF_OPT_END +#define DRI_CONF_VS_POSITION_ALWAYS_INVARIANT(def) \ +DRI_CONF_OPT_BEGIN_B(vs_position_always_invariant, def) \ + DRI_CONF_DESC(en,gettext("Force the vertex shader's gl_Position output to be considered 'invariant'")) \ +DRI_CONF_OPT_END + #define DRI_CONF_ALLOW_RGB10_CONFIGS(def) \ DRI_CONF_OPT_BEGIN_B(allow_rgb10_configs, def) \ DRI_CONF_DESC(en,gettext("Allow exposure of visuals and fbconfigs with rgb10a2 formats")) \ DRI_CONF_OPT_END +#define DRI_CONF_ALLOW_RGB565_CONFIGS(def) \ +DRI_CONF_OPT_BEGIN_B(allow_rgb565_configs, def) \ +DRI_CONF_DESC(en,gettext("Allow exposure of visuals and fbconfigs with rgb565 formats")) \ +DRI_CONF_OPT_END + +#define DRI_CONF_ALLOW_FP16_CONFIGS(def) \ +DRI_CONF_OPT_BEGIN_B(allow_fp16_configs, def) \ +DRI_CONF_DESC(en,gettext("Allow exposure of visuals and fbconfigs with fp16 formats")) \ +DRI_CONF_OPT_END + +#define DRI_CONF_FORCE_INTEGER_TEX_NEAREST(def) \ +DRI_CONF_OPT_BEGIN_B(force_integer_tex_nearest, def) \ + DRI_CONF_DESC(en,gettext("Force integer textures to use nearest filtering")) \ +DRI_CONF_OPT_END + /** * \brief Initialization configuration options */ @@ -444,15 +369,20 @@ DRI_CONF_OPT_BEGIN(csmt_force, int, def) \ DRI_CONF_DESC(en,gettext("If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.")) \ DRI_CONF_OPT_END +#define DRI_CONF_NINE_DYNAMICTEXTUREWORKAROUND(def) \ +DRI_CONF_OPT_BEGIN_B(dynamic_texture_workaround, def) \ + DRI_CONF_DESC(en,gettext("If set to true, use a ram intermediate buffer for dynamic textures. Increases ram usage, which can cause out of memory issues, but can fix glitches for some games.")) \ +DRI_CONF_OPT_END + +#define DRI_CONF_NINE_SHADERINLINECONSTANTS(def) \ +DRI_CONF_OPT_BEGIN_B(shader_inline_constants, def) \ + DRI_CONF_DESC(en,gettext("If set to true, recompile shaders with integer or boolean constants when the values are known. Can cause stutter, but can increase slightly performance.")) \ +DRI_CONF_OPT_END + /** * \brief radeonsi specific configuration options */ -#define DRI_CONF_RADEONSI_ENABLE_SISCHED(def) \ -DRI_CONF_OPT_BEGIN_B(radeonsi_enable_sisched, def) \ - DRI_CONF_DESC(en,gettext("Use the LLVM sisched option for shader compiles")) \ -DRI_CONF_OPT_END - #define DRI_CONF_RADEONSI_ASSUME_NO_Z_FIGHTS(def) \ DRI_CONF_OPT_BEGIN_B(radeonsi_assume_no_z_fights, def) \ DRI_CONF_DESC(en,gettext("Assume no Z fights (enables aggressive out-of-order rasterization to improve performance; may cause rendering errors)")) \ @@ -463,7 +393,45 @@ DRI_CONF_OPT_BEGIN_B(radeonsi_commutative_blend_add, def) \ DRI_CONF_DESC(en,gettext("Commutative additive blending optimizations (may cause rendering errors)")) \ DRI_CONF_OPT_END -#define DRI_CONF_RADEONSI_CLEAR_DB_CACHE_BEFORE_CLEAR(def) \ -DRI_CONF_OPT_BEGIN_B(radeonsi_clear_db_cache_before_clear, def) \ - DRI_CONF_DESC(en,"Clear DB cache before fast depth clear") \ +#define DRI_CONF_RADEONSI_ZERO_ALL_VRAM_ALLOCS(def) \ +DRI_CONF_OPT_BEGIN_B(radeonsi_zerovram, def) \ + DRI_CONF_DESC(en,"Zero all vram allocations") \ +DRI_CONF_OPT_END + +#define DRI_CONF_V3D_NONMSAA_TEXTURE_SIZE_LIMIT(def) \ +DRI_CONF_OPT_BEGIN_B(v3d_nonmsaa_texture_size_limit, def) \ + DRI_CONF_DESC(en,"Report the non-MSAA-only texture size limit") \ +DRI_CONF_OPT_END + +/** + * \brief virgl specific configuration options + */ + +#define DRI_CONF_GLES_EMULATE_BGRA(def) \ +DRI_CONF_OPT_BEGIN_B(gles_emulate_bgra, def) \ + DRI_CONF_DESC(en,gettext("On GLES emulate BGRA formats by using a swizzled RGBA format")) \ +DRI_CONF_OPT_END + +#define DRI_CONF_GLES_APPLY_BGRA_DEST_SWIZZLE(def) \ +DRI_CONF_OPT_BEGIN_B(gles_apply_bgra_dest_swizzle, def) \ + DRI_CONF_DESC(en,gettext("When the BGRA formats are emulated by using swizzled RGBA formats on GLES apply the swizzle when writing")) \ +DRI_CONF_OPT_END + +#define DRI_CONF_GLES_SAMPLES_PASSED_VALUE(def, minimum, maximum) \ +DRI_CONF_OPT_BEGIN_V(gles_samples_passed_value, def, minimum, maximum) \ + DRI_CONF_DESC(en,gettext("GL_SAMPLES_PASSED value when emulated by GL_ANY_SAMPLES_PASSED")) \ +DRI_CONF_OPT_END + +/** + * \brief RADV specific configuration options + */ + +#define DRI_CONF_RADV_REPORT_LLVM9_VERSION_STRING(def) \ +DRI_CONF_OPT_BEGIN_B(radv_report_llvm9_version_string, def) \ + DRI_CONF_DESC(en,gettext("Report LLVM 9.0.1 for games that apply shader workarounds if missing (for ACO only)")) \ +DRI_CONF_OPT_END + +#define DRI_CONF_RADV_ENABLE_MRT_OUTPUT_NAN_FIXUP(def) \ +DRI_CONF_OPT_BEGIN_B(radv_enable_mrt_output_nan_fixup, def) \ + DRI_CONF_DESC(en,gettext("Replace NaN outputs from fragment shaders with zeroes for floating point render target")) \ DRI_CONF_OPT_END