meta: Add support for MSAA resolves from 2D_MS_ARRAY textures.
authorEric Anholt <eric@anholt.net>
Sat, 1 Mar 2014 00:39:03 +0000 (16:39 -0800)
committerEric Anholt <eric@anholt.net>
Tue, 15 Apr 2014 21:34:45 +0000 (14:34 -0700)
commite5b86cb64b2eec6b2d798d80f9abe574825dcb71
treeae38128b5888540e7883192c103b313d01f4eba6
parent234db609544ee521458ce8b648e70cffe2fda6f9
meta: Add support for MSAA resolves from 2D_MS_ARRAY textures.

We don't have any piglit tests for this currently.

v2: Use vec3s for the texcoords so it has some hope of working.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/common/meta.h
src/mesa/drivers/common/meta_blit.c