anv: Remove the GLSL -> SPIR-V scraper/converter
authorJason Ekstrand <jason.ekstrand@intel.com>
Fri, 2 Oct 2015 23:20:02 +0000 (16:20 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 2 Oct 2015 23:20:04 +0000 (16:20 -0700)
commit002e7b0cc3c34c626fede219903b8b086a14ae5a
tree945b7b8d65d0f8aa7aedfcf0538703bdafd1e2eb
parentf5ffb0e0cbdc2da7c2b03258fde2a0f27c563a7a
anv: Remove the GLSL -> SPIR-V scraper/converter

This was very useful to get us up-and-going.  However, now that we can use
NIR directly for meta shaders, we don't need this anymore and we might as
well drop the glslc dependency.
configure.ac
src/vulkan/Makefile.am
src/vulkan/glsl_scraper.py [deleted file]