r300: properly handle GL_POINT in glPolygonMode
authorChristoph Brill <egore911@egore911.de>
Wed, 27 Feb 2008 21:06:38 +0000 (22:06 +0100)
committerChristoph Brill <egore911@egore911.de>
Wed, 27 Feb 2008 21:06:38 +0000 (22:06 +0100)
commit00bc91ac647296575efec1612a66385563a6ce54
tree2ed4be90451656f429468d7605cf7beac8a8e75d
parent60c0f09abb9421de359cd92e094a943d650fc7fa
r300: properly handle GL_POINT in glPolygonMode

Until now the polygon mode was completely turned of when you used
GL_POINT. For me it looked buggy to completely disable the polygon
mode for FrontMode and BackMode if any of these was GL_POINT.
src/mesa/drivers/dri/r300/r300_state.c