mesa: rewrite save_CallLists() code
authorBrian Paul <brianp@vmware.com>
Tue, 9 Feb 2016 00:50:23 +0000 (17:50 -0700)
committerBrian Paul <brianp@vmware.com>
Tue, 9 Feb 2016 18:27:48 +0000 (11:27 -0700)
commit0193e20df531039e89de089bdb33abd4e2095e19
tree60e708b14749446c4db18bb8fab25e3dd2daa62c
parent711d5347cf4e4cae60461487bcf416c915aa7395
mesa: rewrite save_CallLists() code

When glCallLists() is compiled into a display list, preserve the call
as a single glCallLists rather than 'n' glCallList calls.  This will
matter for an upcoming display list optimization project.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/dlist.c