glsl2: Fix reversed value of step().
authorEric Anholt <eric@anholt.net>
Wed, 30 Jun 2010 23:22:52 +0000 (16:22 -0700)
committerEric Anholt <eric@anholt.net>
Wed, 30 Jun 2010 23:23:15 +0000 (16:23 -0700)
commit02d615306eb930bd6de9f1503ddd54ee33d3b930
tree889221489e735681868e559257ff62e5b7a74cff
parente64a4aaacbc682f24180dff3627b84861844476d
glsl2: Fix reversed value of step().

It's 0.0 if x < edge, not 1.0.  Partial fix for glsl-fs-step.
src/glsl/builtin_function.cpp
src/glsl/builtins/110/step