intel/compiler: Use nir_opt_conditional_discard
authorCaio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Fri, 19 Jul 2019 17:34:53 +0000 (10:34 -0700)
committerCaio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Mon, 22 Jul 2019 16:33:48 +0000 (09:33 -0700)
commit0345aeeb4015e824574ceca4f47ade512963c215
tree702ed019faf2d425cd83594be5443e17f55de09f
parentd07c846546ea1d75fad8f295ad11ae1a14311732
intel/compiler: Use nir_opt_conditional_discard

anv vkpipeline-db results for SKL:

total instructions in shared programs: 3622461 -> 3611281 (-0.31%)
instructions in affected programs: 396452 -> 385272 (-2.82%)
helped: 2062
HURT: 1

total cycles in shared programs: 1458144669 -> 1458105320 (<.01%)
cycles in affected programs: 4171830 -> 4132481 (-0.94%)
helped: 1874
HURT: 180

total loops in shared programs: 2437 -> 2437 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0

total spills in shared programs: 8745 -> 8748 (0.03%)
spills in affected programs: 8 -> 11 (37.50%)
helped: 1
HURT: 1

total fills in shared programs: 23392 -> 23395 (0.01%)
fills in affected programs: 8 -> 11 (37.50%)
helped: 1
HURT: 1

LOST:   0
GAINED: 1

No changes to shader-db on i965 or iris.  The glsl compiler already
does a similar optimization.

Improvement suggested by Daniel Schürmann.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/intel/compiler/brw_nir.c