glsl: add xfb_stride compile time rules
From the ARB_enhanced_layouts spec:
"The *xfb_stride* qualifier specifies how many bytes are consumed
by each captured vertex. It applies to the transform feedback
buffer for that declaration, whether it is inherited or explicitly
declared. It can be applied to variables, blocks, block members,
or just the qualifier out. If the buffer is capturing any
double-typed outputs, the stride must be a multiple of 8, otherwise
it must be a multiple of 4, or a compile-time or link-time error
results.
...
The resulting stride (implicit or explicit) must be less than or
equal to the implementation-dependent constant
gl_MaxTransformFeedbackInterleavedComponents."
Reviewed-by: Dave Airlie <airlied@redhat.com>