draw: make sure viewport gets updated in draw llvm shader
authorKeith Whitwell <keithw@vmware.com>
Wed, 20 Oct 2010 05:11:49 +0000 (22:11 -0700)
committerKeith Whitwell <keithw@vmware.com>
Wed, 20 Oct 2010 05:11:49 +0000 (22:11 -0700)
commit05921fd4e5305da68bb269748cb0ef059e1db417
treebc570793e11e0fff245a15d834dfd892a1588a0d
parentcd6a31cd4a9ea6deef4778c2eaef2d47240c3a6e
draw: make sure viewport gets updated in draw llvm shader

The viewport state was being baked in at compile time (oops...)
src/gallium/auxiliary/draw/draw_llvm.c
src/gallium/auxiliary/draw/draw_llvm.h
src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c